Dean Herbert
|
2566d6bfe0
|
Fix regressions with HitRenderers, while also cleaning them up.
|
2016-10-13 10:10:15 +09:00 |
|
Dean Herbert
|
29d223dc41
|
Update framework and simplify some references.
|
2016-10-12 19:52:49 +09:00 |
|
Dean Herbert
|
4052a665bf
|
Remove all non-load Game access.
|
2016-10-12 15:47:08 +09:00 |
|
Dean Herbert
|
5a507838d6
|
Fix event not being unbound.
|
2016-10-08 19:12:31 +09:00 |
|
Dean Herbert
|
08728b84d1
|
Make sure intro can't be exited unless the main menu has displayed once.
|
2016-10-08 15:54:06 +09:00 |
|
Dean Herbert
|
e25e7319e9
|
Add sample usage of PlayMode bindable.
|
2016-10-08 15:54:00 +09:00 |
|
Dean Herbert
|
5ff9d828eb
|
Add KeyCounter to Player for fun.
|
2016-10-08 15:53:59 +09:00 |
|
Dean Herbert
|
d1dfa120d1
|
Move BackgroundModes to their own files.
|
2016-10-08 15:53:57 +09:00 |
|
Dean Herbert
|
b588f28856
|
Make play modes display playfield.
|
2016-10-05 20:49:31 +09:00 |
|
Dean Herbert
|
c0f25a2683
|
Improve white-boxed game modes.
|
2016-10-05 20:08:58 +09:00 |
|
Dean Herbert
|
c2d4672b8d
|
Add osu! prefix to mode descriptions.
|
2016-10-04 19:40:56 +09:00 |
|
Dean Herbert
|
11403a922a
|
Make Home, Settings and PlayMode buttons work.
|
2016-10-04 17:15:03 +09:00 |
|
Dean Herbert
|
ac16bffe49
|
Bring framework and resources up-to-date.
|
2016-10-01 19:05:26 +09:00 |
|
Dean Herbert
|
f0681f35c4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
# osu.Game/OsuGame.cs
# osu.Game/OsuGameBase.cs
# osu.Game/osu.Game.csproj
|
2016-10-01 17:10:27 +09:00 |
|
Dean Herbert
|
154226b9a3
|
Basic white-boxing of all game modes.
|
2016-09-29 23:51:17 +09:00 |
|
Dean Herbert
|
aad58532ec
|
Remove getter on Objects.
|
2016-09-28 15:49:47 +09:00 |
|
Dean Herbert
|
f0284ce57c
|
Use the old naming style for now.
|
2016-09-26 15:07:29 +09:00 |
|
Dean Herbert
|
ae100e3137
|
Move PlayTest to the VisualTests project.
|
2016-09-25 13:59:38 +09:00 |
|
Dean Herbert
|
33e46facec
|
Use children for initialisation.
|
2016-09-21 13:25:23 +09:00 |
|
Dean Herbert
|
3a5f37444c
|
Add back Playfield masking.
|
2016-09-21 13:21:55 +09:00 |
|
Dean Herbert
|
1712a142a5
|
Add proper HitObject expiration.
|
2016-09-21 13:12:15 +09:00 |
|
Dean Herbert
|
f1688499e4
|
Bring framework up-to-date.
|
2016-09-21 13:12:05 +09:00 |
|
Dean Herbert
|
36ae4dd271
|
Fix osu! playfield (was using inheriting sizemode when it shouldn't).
|
2016-09-15 23:58:02 +09:00 |
|
Dean Herbert
|
851ef4fbbf
|
Framework updates.
|
2016-09-11 02:27:42 +09:00 |
|
Dean Herbert
|
753a67fb3d
|
Update to use new transform logic.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
9e76feb159
|
Add remaining HitRenderers.
Many general improvements.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
97d101310d
|
Make OsuPlayfield box a bit larger.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
024ae1d1c2
|
Move playfields to own class.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
93744f7372
|
Add basic TaikoHitRenderer.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
677a1b0e56
|
Add basic box background to OsuPlayfield.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
2ea5a5c675
|
Add basic HitRenderer framework.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
7cee44ab1d
|
HitObject -> HitBase. Also add BaseHits for each game mode.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
016521240a
|
Add playtest class.
|
2016-09-06 21:41:16 +09:00 |
|