Dean Herbert
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bd510e5356
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Merge remote-tracking branch 'upstream/master' into clock-fixes
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2018-03-02 21:01:53 +09:00 |
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Dean Herbert
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bda673e6fe
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Merge branch 'master' into player-reduced-parallax
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2018-02-28 23:15:25 +09:00 |
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Dean Herbert
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f9faf8e3d8
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Localise offset clock usage out of Player as much as possible
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2018-02-28 22:01:52 +09:00 |
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Dean Herbert
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01fcf9c813
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Update in line with framework changes
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2018-02-28 22:01:48 +09:00 |
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Dean Herbert
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dd6cf1379e
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Reduce parallax effect during gameplay
This also cleans up some shared code in OsuScreen.
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2018-02-28 11:42:47 +09:00 |
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Dean Herbert
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f64afc738d
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Fix incorrect exit block conditional
Resolves #2130.
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2018-02-27 23:59:34 +09:00 |
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Dean Herbert
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cff17f1864
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Update in line with inverse ShoudProcessClock default
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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8e78a7b114
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Fix HUD using incorrect clock for time display
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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37d2a2c3cc
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Rename clock types to match across classes
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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3d52ead213
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Rename sourceClock
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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fee258f2f2
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Rework PauseContainer to better pause
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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d4f1723ae6
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Remove unnecessary secondary argument from HUDOverlay
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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0635ae2293
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Include missing offset
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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9c0dfb7c8c
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Avoid creating an extra framed clock in SkipButton
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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e0faf14a3e
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Actually consume ReplacesBackground
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2018-02-19 12:33:07 +09:00 |
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TocoToucan
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86f200e257
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Fix possible nullref
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2018-02-09 22:04:39 +03:00 |
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TocoToucan
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a86a4f49cf
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Resolve "Pressing escape on continuing causes the game to return to song select" problem without removing Delay
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2018-02-09 21:20:49 +03:00 |
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Dean Herbert
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df65443f07
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Merge branch 'master'
Conflicts:
osu-framework
osu.Game/Screens/Play/Player.cs
|
2018-01-30 18:31:03 +09:00 |
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smoogipoo
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8d11596b2f
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Minor cleanups
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2018-01-24 17:48:42 +09:00 |
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Michael Manis
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794ae5380a
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Intverted conditionals.
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2018-01-22 01:06:27 -05:00 |
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Michael Manis
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530e0afa2c
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Use IsCurrentScreen instead of a bool for both checks now.
|
2018-01-21 22:27:15 -05:00 |
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Michael Manis
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964c6da9a4
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Use IsCurrentScreen instead of a bool
|
2018-01-21 22:00:18 -05:00 |
|
Michael Manis
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806da21760
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Removed rreduntant initialization.
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2018-01-21 20:24:19 -05:00 |
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Michael Manis
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ad2df8d8df
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Fixed tilde-key crash at end of beatmap.
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2018-01-21 20:09:44 -05:00 |
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TocoToucan
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4875443e12
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Resolve merge conflicts
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2018-01-21 18:11:43 +03:00 |
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smoogipoo
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2ebb3d6e0e
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Fix ReplayLoader not being treated as having a replay loaded
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
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2018-01-17 17:37:14 +09:00 |
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Dean Herbert
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0796d33e66
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Merge branch 'master' into fix-skipbutton-ordering
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2018-01-15 15:54:18 +09:00 |
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smoogipoo
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7c41925144
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ProvidesUserCursor -> ProvidingUserCursor, and update xmldoc
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2018-01-15 14:07:09 +09:00 |
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TocoToucan
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0c4fcdf6d8
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Remove not used breakOverlay field
|
2018-01-12 23:59:36 +03:00 |
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TocoToucan
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3795411fd1
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Do not assign hudOverlay's and breakOverlay's members in Player class
|
2018-01-12 23:33:24 +03:00 |
|
smoogipoo
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d0b177e233
|
Proxying isn't needed anymore
|
2018-01-12 19:50:09 +09:00 |
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smoogipoo
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16d739580b
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IProvideLocalCursor -> IProvideCursor
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2018-01-12 19:37:03 +09:00 |
|
smoogipoo
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512e4d2c9f
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Rewrite the way that cursor overrides are done game-wide
|
2018-01-12 18:13:17 +09:00 |
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smoogipoo
|
2e235660ad
|
Fix skip button appearing below osu!mania's stage
|
2018-01-12 13:25:49 +09:00 |
|
james58899
|
1985e5bdb2
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fix background dim
|
2018-01-12 12:21:37 +08:00 |
|
Dean Herbert
|
9ec8f130a6
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Ensure changes are only applied when we are the current screen
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2018-01-10 13:24:26 +09:00 |
|
Dean Herbert
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fcb197f7b6
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Simplify logic
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2018-01-09 22:21:15 +09:00 |
|
Dean Herbert
|
2518d16a77
|
Denote unused variable
|
2018-01-09 21:34:31 +09:00 |
|
Dean Herbert
|
c2fadcfc1f
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Merge branch 'master' into background-blur
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2018-01-09 21:20:05 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Dean Herbert
|
d9a80dae5d
|
Male NoFail use an applicable interface
|
2017-12-31 04:10:29 +09:00 |
|
ColdVolcano
|
df62ca14b7
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Don't unbind when not necessary
|
2017-12-29 23:41:36 -06:00 |
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ColdVolcano
|
3845c7ac7d
|
Remove bluring of storyboard
|
2017-12-28 14:31:34 -06:00 |
|
Dan Balasescu
|
3bfa6bd9fd
|
Merge branch 'master' into better-notification-delays
|
2017-12-27 23:26:57 +09:00 |
|
Dean Herbert
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324a7d6377
|
Merge remote-tracking branch 'upstream/master' into better-testcase-player
|
2017-12-27 20:26:38 +09:00 |
|
Dean Herbert
|
9fb958eadc
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Make TestCasePlayer more usable
No results screen crash, no unnecessary leadin time.
|
2017-12-26 14:23:14 +09:00 |
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ColdVolcano
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044e4d0acd
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Add blur to background in Player
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2017-12-25 19:11:49 -06:00 |
|
Dean Herbert
|
71a94d6b44
|
Add a bindable Enabled flag to NotificationManager
Also better handles delays before notifications are displayed.
|
2017-12-25 20:53:23 +09:00 |
|
Dean Herbert
|
6f5f4f76e5
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Use Logger.Error when exceptions are involved
|
2017-12-25 18:21:15 +09:00 |
|
Dean Herbert
|
13fee5402a
|
Remove unnecessary using
visual studio doesn't save
|
2017-12-21 23:20:11 +09:00 |
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