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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-21 01:00:27 +08:00
Code
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Activity
33,829
Commits
4
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793
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7eceda242bf40887d340d0388e2886e3fe6082e7
Commit Graph
363 Commits
Fix a few xmldoc typos
Dean Herbert
·
2020-11-05 17:38:02 +09:00
2d50a7b616
Add removal dates
smoogipoo
·
2020-11-05 17:04:11 +09:00
9d5b1ec28c
Make methods abstract
smoogipoo
·
2020-11-05 16:03:10 +09:00
cc518feca7
Add xmldoc
smoogipoo
·
2020-11-05 15:53:35 +09:00
a219aa7ba2
Implement ModWithVisibilityAdjustment
smoogipoo
·
2020-11-05 15:40:25 +09:00
628b8be15d
Fix incorrect specification on some sample lookups
Dean Herbert
·
2020-10-30 11:59:41 +09:00
2ea4aa0a37
Merge branch 'master' into fix-multimod-copy
Dean Herbert
·
2020-10-14 22:29:38 +09:00
8b864c8c22
Fix MultiMod throwing exceptions when creating copies
smoogipoo
·
2020-10-14 18:12:19 +09:00
f04aec538f
Fix breaks being culled too early
smoogipoo
·
2020-10-09 21:04:56 +09:00
d536a1f75e
Fix incorrect first object logic
Dean Herbert
·
2020-10-09 06:41:53 +09:00
6649cb2204
Fix first hitobject in osu! hidden mod not getting correct fade applied
Dean Herbert
·
2020-10-09 03:07:01 +09:00
2d0275ba95
Merge branch 'master' into scoring-standardisation
smoogipoo
·
2020-10-01 12:28:51 +09:00
cb6b35116a
Merge branch 'master' into fix-storyboard-sample-pausing
Dean Herbert
·
2020-09-30 22:42:26 +09:00
367b35bb10
Reverse inheritance order of SkinnableSound's pause logic
Dean Herbert
·
2020-09-30 15:45:14 +09:00
414c40d298
Update PF/SD with new hit results
smoogipoo
·
2020-09-29 16:33:38 +09:00
bc8f6a58fd
Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
Dean Herbert
·
2020-09-29 14:25:39 +09:00
136843c8e4
Update class exclusion for dynamic compilation
smoogipoo
·
2020-09-04 20:41:08 +09:00
1143d5d992
Merge branch 'master' into beatmap-track-rework
Dean Herbert
·
2020-08-21 12:53:09 +09:00
357fb3a10e
Implement mania invert mod
smoogipoo
·
2020-08-18 01:40:55 +09:00
583760100a
Merge branch 'master' into beatmap-track-rework
Dean Herbert
·
2020-08-14 20:02:43 +09:00
e465afa280
Fix mods sharing bindable instances
smoogipoo
·
2020-08-13 19:48:31 +09:00
3cb22fad82
Use adjustable ITrack
smoogipoo
·
2020-08-12 01:41:21 +09:00
e47a1eb313
Remove generics from IApplicableToTrack
smoogipoo
·
2020-08-06 18:25:34 +09:00
7c3ae4ed42
Add class constraint
smoogipoo
·
2020-08-06 17:02:47 +09:00
e8ab3cff3c
Expose track from MusicController
smoogipoo
·
2020-08-06 16:24:14 +09:00
5c05fe3988
Move track to MusicController, compiles
smoogipoo
·
2020-08-06 16:24:14 +09:00
6e42b8219c
Make perfect mod ignore all non-combo-affecting hitobjects
Dean Herbert
·
2020-07-21 17:04:45 +09:00
c1442568b9
Change difficulty adjust mod to match stable range of 0-10
Dean Herbert
·
2020-07-14 08:15:14 +09:00
b59e4f8a7e
Adjust rank when flashlight is enabled
Joehu
·
2020-07-02 12:39:37 -07:00
d66b97868c
Fix crash due to unsafe mod deserialisation
smoogipoo
·
2020-06-26 23:21:44 +09:00
bd1f38cc3e
Merge branch 'master' into storyboard-sample-rate
Dan Balasescu
·
2020-06-26 17:29:38 +09:00
1eaa25e75e
Update naming
Dean Herbert
·
2020-06-23 21:27:01 +09:00
14ad3835ff
Add missing license header and remove unused usings
Ronnie Moir
·
2020-06-17 15:30:23 +01:00
bed5e857df
Implement grouping interface IApplicableToAudio
Ronnie Moir
·
2020-06-17 14:11:00 +01:00
c3e268616f
Update rate adjust mods to also use IApplicableToSample
Ronnie Moir
·
2020-06-16 15:05:37 +01:00
4138f6119f
Create IApplicableToSample
Ronnie Moir
·
2020-06-16 14:54:05 +01:00
1cf16038a7
Rename bool arguments for readability
Bartłomiej Dach
·
2020-06-14 18:50:07 +02:00
e6ddd0380e
Unify method naming
Bartłomiej Dach
·
2020-06-14 18:48:49 +02:00
5f0a345eeb
Remove redundant default argument value
Bartłomiej Dach
·
2020-06-14 18:39:41 +02:00
9907b4763b
Use local helper for selecting adjusted property
Ronnie Moir
·
2020-06-13 16:32:43 +01:00
dc5bb12fa8
Use consistent setting casing
Ronnie Moir
·
2020-06-13 16:30:21 +01:00
77eb428184
Give ModTimeRamp an adjust pitch setting.
Implement in ModWindDown and ModWindUp
Ronnie Moir
·
2020-06-13 15:16:27 +01:00
201bfda338
Fix a couple more new formatting issues
Dean Herbert
·
2020-06-10 00:09:29 +09:00
3ae1df07b0
Apply new resharper formatting fixes
Dean Herbert
·
2020-06-09 23:38:54 +09:00
7dc19220e5
Fix mod failure checks executing actual game logic
Dean Herbert
·
2020-05-12 20:08:35 +09:00
de50b725d5
Fix spinners being considered the "first object" for increased visibility in hidden
Dean Herbert
·
2020-04-16 14:11:38 +09:00
9dda7da489
Merge branch 'master' into show-mod-settings-tooltip
Dean Herbert
·
2020-03-29 14:35:04 +09:00
2abb8a37df
Merge branch 'master' into video-offset
Dean Herbert
·
2020-03-25 11:28:59 +09:00
6d81da5419
use N2 for ModTimeRamp, add x text
Liam DeVoe
·
2020-03-23 12:54:08 -04:00
2fa42ed644
Simplify string construction logic
Dean Herbert
·
2020-03-23 15:20:56 +09:00
205f4dcb54
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