Dean Herbert
0df409c050
Move difficulty copy to BeatmapModelManager.Save
2021-10-07 17:16:45 +09:00
Dan Balasescu
d50443fdf2
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-07 16:50:10 +09:00
Dean Herbert
9705c7b546
Use cloned mods in one more place
2021-10-06 21:30:30 +09:00
Dean Herbert
433e7cd403
Fix rate mods not working if pp counter is displayed
2021-10-06 21:26:30 +09:00
Dean Herbert
4ca97bc60a
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-06 16:14:21 +09:00
Dean Herbert
222997f2b9
Copy difficulty settings back out to BeatmapInfo
on editor changes
2021-10-06 15:19:26 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dan Balasescu
e6aa05a4a4
Merge pull request #14978 from peppy/fix-editor-file-selector-textbox-drags
...
Fix dragging on an editor file selection text box causing repeated popover display
2021-10-06 13:52:08 +09:00
Dean Herbert
d9849bcf49
Fix dragging on an editor file selection text box causing repeated popover display
...
Local fix and no tests as this is a pretty weird usage of `TextBox`.
We'll probably want to change it to not use a textbox eventually.
Closes #14969 .
2021-10-06 13:15:05 +09:00
Dan Balasescu
e837a3511d
Merge branch 'master' into beatmap-difficulty-more-interface-usage
2021-10-06 12:18:51 +09:00
Dan Balasescu
4bbff2ebf7
Merge branch 'master' into new-interfaces
2021-10-06 11:38:17 +09:00
Dan Balasescu
9491e5a547
Merge pull request #14954 from peppy/rename-result-response
...
Rename `APIRequest.Result` to `Response`
2021-10-06 10:52:33 +09:00
Dean Herbert
5a4474e1b2
Fix incorrect DI retrieval in ReplayDownloadButton
2021-10-06 05:29:00 +09:00
Dean Herbert
98fef6ece2
Handle judgement reverts with actual display updates
2021-10-05 19:08:30 +09:00
Dean Herbert
bd84a8b749
Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
2021-10-05 18:21:21 +09:00
Dean Herbert
0859c336de
Also dim counter during initial calculation phase
2021-10-05 17:24:36 +09:00
Dean Herbert
f64226ded6
Fix display not displaying correctly after initial load
2021-10-05 17:10:32 +09:00
Dean Herbert
599d82e383
Avoid returning a live IEnumerable
2021-10-05 17:01:07 +09:00
Dean Herbert
fa7f11d906
Add easing to rolling counter value
2021-10-05 16:51:49 +09:00
Dean Herbert
565e888f58
Tidy up attribute retrieval code
2021-10-05 16:40:07 +09:00
smoogipoo
45b63cbad9
Remove unnecessary dependency
2021-10-05 16:03:25 +09:00
Dean Herbert
676df55a0e
Fade display out during rewind (as the value displayed is no longer valid)
2021-10-05 15:39:29 +09:00
Dean Herbert
81a13566bc
Adjust default location slightly, fix alignment of "pp" subtext
2021-10-05 15:28:03 +09:00
Dean Herbert
b6af93d434
Apply some code quality refactoring
2021-10-05 15:14:49 +09:00
Dean Herbert
7176dc95e5
Revert Player.Score
to protected
2021-10-05 14:55:40 +09:00
Dean Herbert
e19be8ebe4
Make GameplayState.Score
immutable
2021-10-05 14:55:40 +09:00
Dean Herbert
d3b9660148
Move common interface implementations to extension methods
2021-10-05 14:41:14 +09:00
Dean Herbert
b41fa41c85
Rename APIRequest.Result
to Response
2021-10-05 14:28:56 +09:00
smoogipoo
5624dd9af6
Fix incorrect CancellationToken usage
...
Apparently I wrote the BDL system and don't know how this works. I
believe you need `CancellationToken?` or CanBeNull=true, however that doesn't actually
play well when actually using the token in code...
2021-10-05 12:07:41 +09:00
smoogipoo
593da79bbc
Further asyncify load process
2021-10-05 11:26:13 +09:00
smoogipoo
d120678e30
Fix redundant default value
2021-10-04 21:13:14 +09:00
smoogipoo
d1e7191f94
Pass score into GameplayState
2021-10-04 20:59:51 +09:00
smoogipoo
0b0316e27e
Fix missing CanBeNull
2021-10-04 20:59:31 +09:00
smoogipoo
1837e1bf3c
Share rounding with PerformanceStatistic
2021-10-04 20:35:53 +09:00
smoogipoo
fb63e5ed87
Add todo
2021-10-04 20:35:26 +09:00
smoogipoo
221cc1747c
Drop "default" prefix
2021-10-04 20:34:28 +09:00
smoogipoo
5aae673240
Use GameplayState
2021-10-04 20:33:54 +09:00
smoogipoo
2e3450b3f5
Make Mods readonly
2021-10-04 20:20:24 +09:00
smoogipoo
031c5a441e
Merge branch 'master' into realtime-pp-display
2021-10-04 20:19:37 +09:00
Dan Balasescu
4bd1083388
Merge pull request #14903 from peppy/importer-returns-live
...
Add `ILive<T>` and use as return type of `Import` methods
2021-10-04 20:16:32 +09:00
smoogipoo
4871db2f86
Merge branch 'master' into importer-returns-live
2021-10-04 19:42:36 +09:00
Dean Herbert
853cf6feaa
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
Dean Herbert
916342c837
Merge branch 'master' into importer-returns-live
2021-10-04 16:24:26 +09:00
smoogipoo
69c2b7dc59
Merge branch 'master' into rename-beatmap-info-beatmap-fields
2021-10-04 16:03:22 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
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Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Bartłomiej Dach
017756cbca
Use Torus alternates on online play screens as per design
2021-10-04 00:26:41 +02:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
Dean Herbert
973c31132b
Rename BeatmapInfo
variables which were named beatmap
for clarity
2021-10-02 12:45:34 +09:00
Dean Herbert
7e009f6168
Add full xmldoc
2021-10-02 02:31:41 +09:00
Dean Herbert
32afd3f426
Replace all basic usages
2021-10-02 02:22:23 +09:00