Fix CI failures on CatcherArea.Explode
Fix order of import set conflict checks
Fix direct list play button disappearing after preview/switch
Refactor some variable names for improved code readability
Update framework
Remove async logic in line with framework
Update with framework async changes
Fix DirectOverlay performing web requests on startup
Fix single file component loading not actually working correctly
Softly handle errors when no beatmap file exists in archive
Aggressively check for valid columns before iterating endlessly in mania conversion
Add shake effect when clicking osu! hitobjects too early
# Conflicts: # osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs # osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs # osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
Add a second parallax layer to break overlay arrows