Dan Balasescu
7a6098bfb7
Merge branch 'master' into layered-hit-sounds
2020-06-26 18:38:32 +09:00
Dan Balasescu
1eaa25e75e
Merge branch 'master' into storyboard-sample-rate
2020-06-26 17:29:38 +09:00
Bartłomiej Dach
58ffe8c6b6
Merge branch 'master' into layered-hit-sounds
2020-06-23 19:33:16 +02:00
Dean Herbert
14ad3835ff
Update naming
2020-06-23 21:27:01 +09:00
Bartłomiej Dach
c5049b51c5
Mark normal-hitnormal sample as layered
2020-06-22 20:08:29 +02:00
smoogipoo
9fbe2fa80a
Add comments, change to clamp
2020-06-21 19:31:00 +09:00
smoogipoo
44925b3951
Reduce mania's HP drain by 20%
2020-06-21 18:05:26 +09:00
Ronnie Moir
bed5e857df
Add missing license header and remove unused usings
2020-06-17 15:30:23 +01:00
Ronnie Moir
c3e268616f
Implement grouping interface IApplicableToAudio
2020-06-17 14:11:00 +01:00
Ronnie Moir
4138f6119f
Update rate adjust mods to also use IApplicableToSample
2020-06-16 15:05:37 +01:00
Ronnie Moir
1cf16038a7
Create IApplicableToSample
2020-06-16 14:54:05 +01:00
Salman Ahmed
eb64c4752c
Merge remote-tracking branch 'upstream/master' into cache-ruleset-dependencies-for-tests
2020-06-15 11:31:12 +03:00
Salman Ahmed
60381d5817
Remove IRulesetTestScene and use OsuTestScene.CreateRuleset() instead
2020-06-15 11:30:48 +03:00
Bartłomiej Dach
e6ddd0380e
Rename bool arguments for readability
2020-06-14 18:50:07 +02:00
Bartłomiej Dach
5f0a345eeb
Unify method naming
2020-06-14 18:48:49 +02:00
Bartłomiej Dach
9907b4763b
Remove redundant default argument value
2020-06-14 18:39:41 +02:00
Ronnie Moir
dc5bb12fa8
Use local helper for selecting adjusted property
2020-06-13 16:32:43 +01:00
Ronnie Moir
77eb428184
Use consistent setting casing
2020-06-13 16:30:21 +01:00
Ronnie Moir
201bfda338
Give ModTimeRamp an adjust pitch setting.
...
Implement in ModWindDown and ModWindUp
2020-06-13 15:16:27 +01:00
Dean Herbert
3ae1df07b0
Fix a couple more new formatting issues
2020-06-10 00:09:29 +09:00
Dean Herbert
7dc19220e5
Apply new resharper formatting fixes
2020-06-09 23:38:54 +09:00
smoogipoo
88aed1d504
Merge branch 'master' into update-inspectcode-version
2020-06-09 20:12:39 +09:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
Dan Balasescu
73467410ab
Merge pull request #9192 from peppy/fix-redundant-override
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Fix redundant override showing up in build warnings
2020-06-03 16:15:33 +09:00
Dean Herbert
1992a3db54
Fix redundant override showing up in build warnings
2020-06-03 15:50:00 +09:00
Dean Herbert
5740fc2bd0
Merge pull request #9168 from Game4all/fix-ruleset-no-autoplay
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Fix crash after using Ctrl+Enter when current ruleset doesn't have an autoplay mod
2020-06-03 12:50:57 +09:00
Dean Herbert
a3e31adbf9
Merge pull request #9146 from peppy/taiko-editor
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Implement osu!taiko editor
2020-06-02 21:49:20 +09:00
Dan Balasescu
427dbf7f58
Merge branch 'master' into update-framework
2020-06-02 20:54:50 +09:00
Lucas A
f63c66396f
Apply review suggestions.
2020-06-02 13:32:52 +02:00
Dean Herbert
64550fe87c
Merge branch 'master' into fix-draining-in-between-break-sections
2020-06-02 16:06:08 +09:00
Dean Herbert
1b94048956
Merge branch 'replace-use-of-current-directory' into update-framework
2020-06-02 14:55:28 +09:00
Dean Herbert
6c8c95677f
Fix incorrect usage of Directory.GetFiles
2020-06-02 14:55:10 +09:00
Dean Herbert
c59d750420
Merge branch 'replace-use-of-current-directory' into update-framework
2020-06-02 14:31:09 +09:00
Lucas A
e9b09373e7
Fix crashing if selected ruleset doesn't have an autoplay mod.
2020-06-01 17:41:04 +02:00
Dan Balasescu
a8b137bb71
Merge pull request #9123 from peppy/move-setter-to-duration
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Move setter from EndTime to Duration
2020-06-01 16:52:38 +09:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
Dean Herbert
780611a954
Merge branch 'master' into taiko-editor
2020-06-01 15:39:02 +09:00
Dean Herbert
b9464a2aa8
Merge branch 'master' into editor-create-composer-fix
2020-06-01 15:38:15 +09:00
Dean Herbert
1a427bf709
Merge pull request #9115 from peppy/i-has-curve-with-repeats
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Split out IHasPath from IHasCurve to better define hitobjects
2020-06-01 15:37:38 +09:00
smoogipoo
cac6e93575
Restore original IHasCurve implementation
2020-06-01 15:11:58 +09:00
smoogipoo
53b58910c3
Invert interface definition
2020-06-01 14:27:39 +09:00
Salman Ahmed
2c6887e610
Remove unnecessary use of and remove StartupStorage
2020-05-31 19:49:03 +03:00
Dean Herbert
d5c31f390b
Merge branch 'move-setter-to-duration' into taiko-editor
2020-05-31 22:42:53 +09:00
Dean Herbert
e688033967
Fix incorrect xmldoc
2020-05-31 22:39:03 +09:00
Dean Herbert
19be111da0
Move incorrect placed full stop
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-05-31 22:33:10 +09:00
Dean Herbert
0ef971be28
Merge branch 'master' into i-has-curve-with-repeats
2020-05-31 22:30:18 +09:00
Salman Ahmed
82fe99cf4a
Replace any potential usage of Environment.CurrentDirectory with a new RuntimeInfo.StartupDirectory
...
Using `Environment.CurrentDirectory` for storing / reading files is dangerous as the current directory is mutable and can be changed when performing a certain operation (like opening solutions in roslyn type reference builder for example).
2020-05-31 02:24:49 +03:00
Dean Herbert
3b6619a360
Flip direction to avoid breaking other usages
2020-05-29 16:45:47 +09:00
Dean Herbert
590931b17c
Pass hitobjects as a parameter to CreateBlueprintContainer
2020-05-29 16:45:47 +09:00
Dean Herbert
597f284805
Tidy up and complete xmldoc for HitObjectComposer
2020-05-29 16:45:47 +09:00