Bartłomiej Dach
79e1dbfb6d
Merge pull request #22671 from peppy/blueprint-labels-while-hovering
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Only show skin blueprint labels when selected or hovering
2023-02-18 16:29:37 +01:00
Bartłomiej Dach
ea04c487f2
Merge branch 'master' into blueprint-labels-while-hovering
2023-02-18 15:57:30 +01:00
Bartłomiej Dach
ff5de04fb1
Merge pull request #22675 from cdwcgt/CompletionText-LocalisableString
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Make `CompletionText` in `ProgressNotification` a `LocalisableString`
2023-02-18 14:25:21 +01:00
Bartłomiej Dach
15d209d17e
Merge branch 'master' into CompletionText-LocalisableString
2023-02-18 13:50:58 +01:00
Bartłomiej Dach
6b1c8195bc
Merge pull request #22672 from peppy/skin-editor-improve-toolbox-hover
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Improve the feel of hovering components in the skin editor toolbox
2023-02-18 10:34:28 +01:00
Bartłomiej Dach
fbea3e312f
Merge branch 'master' into skin-editor-improve-toolbox-hover
2023-02-18 10:02:02 +01:00
Bartłomiej Dach
2aa4481f68
Fix toolbox items spontaneously contracting after briefly losing hover
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Reproduction scenario:
1. Hover a toolbox item
2. Unhover the item, but do not hover any other item (can be done by
exiting the toolbox completely to the right)
3. Come back to the item hovered in step (1)
4. The item would spontaneously contract after a second
2023-02-17 22:54:11 +01:00
Bartłomiej Dach
23a636b74b
Merge pull request #22648 from peppy/skinnable-clean-up-documentation
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Refactor structure and naming of skin-related classes
2023-02-17 21:37:54 +01:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-17 20:59:18 +01:00
Salman Ahmed
449e5fa6f8
Rename one more left-over skinnable
naming
2023-02-17 22:09:55 +03:00
cdwcgt
dbb366e279
CompletionText can be a LocalisableString
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I can't find a reason for not doing this, probably this was forgotten in https://github.com/ppy/osu/pull/15440
2023-02-17 22:32:03 +09:00
Dean Herbert
5ed038fbb3
Improve the feel of hovering toolbox component items
2023-02-17 19:26:03 +09:00
Dean Herbert
814080d982
Only show blueprint labels when hovering or selected
2023-02-17 19:23:52 +09:00
Dean Herbert
1a63ca9ece
Add xmldoc around SkinComponentsContainerLookup
2023-02-17 14:18:05 +09:00
Bartłomiej Dach
9f9893d93a
Merge pull request #22338 from Pasi4K5/hide-resume-overlay
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Hide `ResumeOverlay` when `OsuModAutopilot` is enabled
2023-02-16 22:22:19 +01:00
Bartłomiej Dach
66e9bb2581
Merge branch 'master' into hide-resume-overlay
2023-02-16 21:33:23 +01:00
Bartłomiej Dach
bba1722725
Merge pull request #22645 from peppy/adjust-song-select-background-dim
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Adjust song select background dimming to be more evenly applied
2023-02-16 21:27:27 +01:00
Bartłomiej Dach
b8084a15eb
Revert ResumeOverlay
setter accessibility change
2023-02-16 21:26:01 +01:00
Bartłomiej Dach
0186062246
Merge branch 'master' into adjust-song-select-background-dim
2023-02-16 20:52:36 +01:00
Bartłomiej Dach
ad5132ed41
Remove redundant conditional access qualifier
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It is impossible for the callback passed to `ApplyToBackground()` to
receive a null reference. See `OsuScreen.ApplyToBackground()` - if the
background to call the callback on were `null`, then an
`InvalidOperationException` would be thrown instead.
2023-02-16 20:47:51 +01:00
Bartłomiej Dach
7d86f49fce
Merge pull request #22658 from peppy/gameplay-sample-trigger-source-test-fix
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Refactor `GameplaySampleTriggerSource` test to not be realtime dependent
2023-02-16 19:39:18 +01:00
Bartłomiej Dach
5bdc5dfadd
Add one more assert to keep coverage from previous implementation
2023-02-16 19:02:51 +01:00
Dean Herbert
cb7df7282b
Apply NRT to SerialisedDrawableInfo
2023-02-16 20:01:59 +09:00
Dean Herbert
394d368f16
Fix song select potentially updating background parameters when not the current screen
2023-02-16 18:45:22 +09:00
Dean Herbert
979c079f8b
Refactor GameplaySampleTriggerSource
test to not be realtime dependent
2023-02-16 17:58:44 +09:00
Dean Herbert
9d02a2ef0e
Apply NRT to GamepleSampleTriggerSource
tests
2023-02-16 17:58:44 +09:00
Dean Herbert
ce9ef3bc3c
Always create ResumeOverlay
, with UseResumeOverlay
flag only affecting whether it is displayed or not
2023-02-16 15:47:20 +09:00
Dean Herbert
7afdcb9383
Merge branch 'master' into hide-resume-overlay
2023-02-16 15:42:14 +09:00
Dean Herbert
81dcc105a9
Rename left-over skinnable
naming in SerialisedDrawableExtensions
2023-02-16 15:34:41 +09:00
Dean Herbert
76f7accd13
Standardise all local SkinComponentsContainerLookup
variables to containerLookup
2023-02-16 15:33:56 +09:00
Dean Herbert
eea0cd3cf8
Reword xmldoc on ISerialisableDrawable
to make less skin-centric
2023-02-16 15:31:35 +09:00
Dean Herbert
0b25f7baeb
Reword and fix typos in some new xmldoc
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-16 15:27:30 +09:00
Bartłomiej Dach
87901bc8b1
Merge pull request #22292 from ekrctb/maximum-judgement-offset-in-hit-object
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Move MaximumJudgementOffset to HitObject
2023-02-16 00:52:35 +01:00
Bartłomiej Dach
c315113fde
Merge branch 'master' into maximum-judgement-offset-in-hit-object
2023-02-16 00:15:51 +01:00
Bartłomiej Dach
768eea1ea8
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-15 21:26:11 +01:00
Bartłomiej Dach
1d5d34ba0e
Merge pull request #22647 from peppy/remove-target-component-container
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Simplify and rename `SkinnableTargetComponentsContainer`
2023-02-15 21:25:49 +01:00
Bartłomiej Dach
455fb7789c
Merge pull request #22646 from peppy/fix-skin-export-matching-directory
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Fix exports failing if a directory exists with the proposed filename
2023-02-15 19:04:15 +01:00
Dean Herbert
08ed174f61
Change GameplaySkinComponentLookup
's generic to always be an enum
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And document the class better.
2023-02-15 18:48:14 +09:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
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Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8
Move extension methods closer to serialisation classes
2023-02-15 18:37:41 +09:00
Dean Herbert
e61d2d571c
Move the lookup type out of ISserialisableDrawableContainer
2023-02-15 18:37:41 +09:00
Dean Herbert
a7b47f6503
Rename ISkinnableTarget
to ISerialisableDrawableContainer
2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970
Rename ISkinnableDrawable
to ISerialisableDrawable
2023-02-15 18:37:41 +09:00
Dean Herbert
8cb5a51aa7
Add further documentation to skin classes
2023-02-15 18:23:19 +09:00
Dean Herbert
856efd9fd9
Rename SkinnableDrawableInfo
to SerialisedDrawableInfo
2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2
Rename SkinnableInfo
to SkinnableDrawableInfo
2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e
Move SkinnableInfo
to better namespace
2023-02-15 18:23:10 +09:00
Dean Herbert
d9b4d932c9
Fix test container lookup failure
2023-02-15 17:47:34 +09:00
Dean Herbert
ca75f0ec77
Apply NRT to TestSceneBeatmapSkinFallbacks
2023-02-15 17:30:21 +09:00
Dean Herbert
8bbd00822c
Simplify and rename SkinnableTargetComponentsContainer
2023-02-15 17:30:21 +09:00