1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:07:25 +08:00
Commit Graph

2224 Commits

Author SHA1 Message Date
Dean Herbert
6f29cd35af
Merge branch 'master' into PlayerResumeHotfix 2018-02-13 20:21:45 +09:00
Shane Woolcock
d603d032d5 Inlined delete beatmap dialog 2018-02-13 16:26:05 +10:30
Shane Woolcock
8d313486b3 Add a confirmation dialog to the Delete option in the beatmap context menu 2018-02-13 00:40:34 +10:30
TocoToucan
86f200e257 Fix possible nullref 2018-02-09 22:04:39 +03:00
TocoToucan
a86a4f49cf Resolve "Pressing escape on continuing causes the game to return to song select" problem without removing Delay 2018-02-09 21:20:49 +03:00
TocoToucan
77a8b36529 Schedule Resume method call without delay 2018-02-08 22:30:15 +03:00
Dean Herbert
a70989cb70 Rely on bindable's formatting rather than setting a default 2018-02-08 11:12:05 +09:00
Dean Herbert
7e83aedb86
Merge branch 'master' into slider-tooltip-precision 2018-02-08 11:00:46 +09:00
Dean Herbert
647cc4bdad Remove in-between properties 2018-02-07 18:04:32 +09:00
smoogipoo
8e280b6b0c Use 0.1 precision for playback speed 2018-02-07 13:28:10 +09:00
smoogipoo
bd5db6fc8d Make playback speed sliderbar use the tooltip text as its display 2018-02-07 13:26:41 +09:00
Dean Herbert
9bfec9b233 Tidy up state change logic 2018-02-06 14:30:01 +09:00
Dean Herbert
dd8955cd90 Fix skip button not receiving screen-wide input 2018-02-06 14:29:03 +09:00
tgi74000
b0fbae9dfc Fix PlayerSettingsOverlay not reappearing when Hidden 2018-02-01 16:07:49 +01:00
Dan Balasescu
c1d5a68e4d
Merge branch 'master' into VisualSettingsOverlay 2018-02-01 16:37:04 +09:00
Dean Herbert
df65443f07 Merge branch 'master'
Conflicts:
	osu-framework
	osu.Game/Screens/Play/Player.cs
2018-01-30 18:31:03 +09:00
Dan Balasescu
2bae22999d
Merge branch 'master' into global-mod-binding 2018-01-29 15:18:11 +09:00
Dean Herbert
6e0cb1adb3 Remove redundant arguments 2018-01-29 15:05:07 +09:00
TocoToucan
ce4122b3c4 Display visual settings overlay on PlayerLoader screen 2018-01-26 23:29:54 +03:00
TocoToucan
d82835107c Remove autohide and clock related logic from Visual settings overlay 2018-01-26 22:20:24 +03:00
TocoToucan
615c831069 Merge from ppy/master 2018-01-26 21:56:17 +03:00
Dean Herbert
7852015db3 Remember mod selection when re-entering song select
Removes mod application when exiting back to main menu.

Alternative to #1968.
Closes #1961.
2018-01-26 19:32:57 +09:00
smoogipoo
5742e61e68 Merge remote-tracking branch 'origin/master' into ruleset-configs 2018-01-26 15:39:09 +09:00
smoogipoo
8d11596b2f Minor cleanups 2018-01-24 17:48:42 +09:00
Dean Herbert
5a00ae36d1 Add database-based configuration for rulesets 2018-01-24 17:45:28 +09:00
smoogipoo
7f299b2533 Merge remote-tracking branch 'origin/master' into RefactorPlayerOverlaysInitialization 2018-01-24 17:44:28 +09:00
Dan Balasescu
fcea12f83d
Merge branch 'master' into allow-quick-retry-key 2018-01-23 14:59:15 +09:00
Dean Herbert
fa1f4304f6 Remove usings 2018-01-23 13:24:04 +09:00
Dean Herbert
f823650b10 Allow user choice of the quick retry hotkey 2018-01-23 13:05:07 +09:00
Michael Manis
794ae5380a Intverted conditionals. 2018-01-22 01:06:27 -05:00
smoogipoo
b4e1872322 osu!-side changes in-line with framework BDL cache changes 2018-01-22 12:56:30 +09:00
Michael Manis
530e0afa2c Use IsCurrentScreen instead of a bool for both checks now. 2018-01-21 22:27:15 -05:00
Michael Manis
964c6da9a4 Use IsCurrentScreen instead of a bool 2018-01-21 22:00:18 -05:00
Michael Manis
806da21760 Removed rreduntant initialization. 2018-01-21 20:24:19 -05:00
Michael Manis
ad2df8d8df Fixed tilde-key crash at end of beatmap. 2018-01-21 20:09:44 -05:00
TocoToucan
e88f514cf4 Resolve merge conflicts 2018-01-21 18:32:21 +03:00
TocoToucan
4875443e12 Resolve merge conflicts 2018-01-21 18:11:43 +03:00
smoogipoo
a05032779f Remove unneeded event binding 2018-01-18 00:04:33 +09:00
smoogipoo
c79603290d Move TriggerChange to LoadComplete() 2018-01-17 21:52:57 +09:00
Dan Balasescu
be225eff90
Merge branch 'master' into fix-replays 2018-01-17 18:01:41 +09:00
smoogipoo
2ebb3d6e0e Fix ReplayLoader not being treated as having a replay loaded
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
Dean Herbert
5e1cd8ddc4 Apply conditionals directly rather than using an in-between property 2018-01-16 20:34:40 +09:00
Dean Herbert
e7a0a02466 Don't limit keyboard input based on menu button scale 2018-01-16 20:34:40 +09:00
Dean Herbert
39af9321cf Remove unnecessary overrides 2018-01-16 20:34:40 +09:00
Dean Herbert
9b33499fe7 Merge remote-tracking branch 'upstream/master' into RefactorInputQueues 2018-01-16 20:04:34 +09:00
TocoToucan
c3ca40dcff Local functions related CI fixes 2018-01-15 23:27:00 +03:00
TocoToucan
3c11978cfa Use local functions 2018-01-15 21:42:17 +03:00
TocoToucan
a81f32a388 PlayerGroup -> PlayerSettingsGroup 2018-01-15 20:52:52 +03:00
Dean Herbert
0796d33e66
Merge branch 'master' into fix-skipbutton-ordering 2018-01-15 15:54:18 +09:00
smoogipoo
7c41925144 ProvidesUserCursor -> ProvidingUserCursor, and update xmldoc 2018-01-15 14:07:09 +09:00