MBmasher
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31baac5879
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Merge branch 'master' into fl-skill
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2021-09-15 11:50:25 +10:00 |
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apollo-dw
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8796e45f63
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prevent 2B objects from dividing by zero
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2021-09-14 15:22:03 +01:00 |
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smoogipoo
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81ced68f89
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Merge branch 'master' into display-sr-changes
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2021-09-14 13:32:58 +09:00 |
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MBmasher
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c4fbae136a
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Rename FlashlightStrain to FlashlightRating
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2021-09-14 10:34:21 +10:00 |
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MBmasher
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453d63cd5c
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Merge branch 'fl-skill' of https://github.com/mbmasher/osu into fl-skill
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2021-09-14 10:23:41 +10:00 |
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MBmasher
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178a3d1132
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Remove redundant check
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2021-09-14 10:23:11 +10:00 |
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apollo-dw
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e9f7258f2b
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adjust hitwindow nerf to be harsher
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2021-09-13 14:50:40 +01:00 |
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smoogipoo
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0dc31a476f
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Invert condition to reduce nesting
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2021-09-13 16:39:05 +09:00 |
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Xexxar
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44163dc9ec
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updated to use deltaTime not stainTime for more accuracy
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2021-09-12 18:14:05 +00:00 |
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Xexxar
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b05963cc50
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update to fix review issues
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2021-09-12 16:08:17 +00:00 |
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smoogipoo
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aafbc3e0e4
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Merge branch 'master' into fl-skill
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2021-09-10 16:39:39 +09:00 |
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apollo-dw
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3fce3f620f
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use OsuHitWindows, amend comment
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2021-09-04 16:56:15 +01:00 |
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apollo-dw
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8654a0af05
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remove unnecessary min & renamed variable so its more descriptive
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2021-09-03 03:01:25 +01:00 |
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apollo-dw
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bf87a4b2d3
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interpolate the doubletap cheese nerf instead
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2021-09-03 02:39:21 +01:00 |
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apollo-dw
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0beef9c1e7
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made double cheese detection stricter
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2021-09-03 02:20:22 +01:00 |
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apollo-dw
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57a2ba9aa8
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remove "straintime"
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2021-09-02 18:29:55 +01:00 |
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apollo-dw
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0d60076f34
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fix doubletap cheese detect (base on hitwindow)
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2021-09-02 17:14:23 +01:00 |
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apollo-dw
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d9cc497801
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refactoring
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2021-09-02 17:02:23 +01:00 |
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apollo-dw
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3e98c71ece
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cap deltatime to hitwindow sorta
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2021-09-02 16:48:34 +01:00 |
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apollo-dw
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711baa12ba
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emu's doubletap cheese nerf
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2021-09-02 16:31:31 +01:00 |
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mrowswares
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a190038c33
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remove writelines
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2021-08-29 20:16:13 +01:00 |
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mrowswares
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1ca0223c71
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remove straintime & speed skill caps, implement basic doubletap cheese detection
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2021-08-29 17:19:26 +01:00 |
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MBmasher
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c91feb2968
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Fix multiplying instead of dividing by scalingFactor
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2021-08-25 11:18:21 +10:00 |
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MBmasher
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7188a3268f
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Apply a nerf to stacks for Flashlight skill
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2021-08-24 14:01:54 +10:00 |
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Xexxar
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aaffc05b82
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removed accuracy penalty for misses
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2021-08-21 17:56:45 +00:00 |
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Xexxar
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0402f85eb0
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left residual code from testing prevprevdeltas
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2021-08-21 17:29:17 +00:00 |
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Xexxar
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536aef6f2f
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merged latest from origin
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2021-08-21 17:25:06 +00:00 |
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Xexxar
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270f497af8
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penalized 1/1->1/2->1/4 rhythm transitions
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2021-08-21 17:23:17 +00:00 |
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Bartłomiej Dach
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812c85f3de
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Clean up code style issues
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2021-08-21 17:26:05 +02:00 |
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Xexxar
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a46ae855aa
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implemented object count limitation for rhythm build up
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2021-08-20 15:40:34 +00:00 |
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Xexxar
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d36eb269b4
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fixed code quality issues
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2021-08-19 20:11:18 +00:00 |
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Xexxar
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5b2cfcc2ff
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adjusted low acc nerf on speed
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2021-08-19 15:27:37 +00:00 |
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Xexxar
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b44e6f634d
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noticed a bug with double applying historicaldecay
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2021-08-19 15:05:39 +00:00 |
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Xexxar
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7b70d41a93
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forgot about the / 0
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2021-08-19 14:49:44 +00:00 |
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Xexxar
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0effc8f5d8
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refactored speed skill, implemented better acc pp
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2021-08-19 14:12:03 +00:00 |
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Xexxar
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b9ba4c1d97
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finalized change for PR
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2021-08-17 19:25:49 +00:00 |
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Xexxar
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ac1ed00f3e
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added initial balance of rhythm complexity to tap
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2021-08-17 14:39:43 +00:00 |
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Xexxar
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471ae9664e
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cleaned up jank
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2021-08-17 13:47:45 +00:00 |
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Xexxar
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c99a96a8c8
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initial rhythm calc testing
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2021-08-17 13:39:18 +00:00 |
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Xexxar
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9b21016eed
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accidently renamed osuStrainSkill, fixed
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2021-08-16 22:46:56 +00:00 |
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Xexxar
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5561e4852e
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removed stuff
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2021-08-16 22:23:40 +00:00 |
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Xexxar
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176b3e7533
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changed decay system to allow for customizing the currentStrain
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2021-08-16 22:14:29 +00:00 |
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Xexxar
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7d46b3f9c5
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initial testing and debugging
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2021-08-16 16:06:50 +00:00 |
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Xexxar
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19cdd5c323
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recoded and added rhythm complexity calculator (untested)
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2021-08-16 15:25:35 +00:00 |
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emu1337
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df6e4664e0
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changed history length in speed
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2021-08-16 16:42:07 +02:00 |
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emu1337
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29a22bd11f
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added rhythm multiplier for strain sections
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2021-08-15 20:48:00 +02:00 |
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MBmasher
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eaa0d38315
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Add a buff to short maps for Flashlight skill
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2021-08-12 10:00:24 +10:00 |
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MBmasher
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b06226e738
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Change comments
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2021-08-12 09:54:25 +10:00 |
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MBmasher
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27918583e1
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Increase the multiplier when hidden is applied on the Flashlight skill
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2021-08-11 15:55:13 +10:00 |
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MBmasher
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1cadcb43d9
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Apply nerf to Flashlight skill on high star maps
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2021-08-11 15:54:30 +10:00 |
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