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Commit Graph

2242 Commits

Author SHA1 Message Date
Dan Balasescu
8b56a3f87d Remove ClassicScoreMultiplier and DefaultScoreProcessor 2023-05-19 12:24:52 +09:00
Dan Balasescu
a7b623f52a Reimplement classic scoring mode 2023-05-09 20:21:38 +09:00
Dan Balasescu
3c3c812ed6 Initial implementation of ScoreV2 2023-05-09 19:33:33 +09:00
OliBomby
e7a478ce9c Update convert-samples-expected-conversion.json 2023-04-30 16:04:03 +02:00
OliBomby
d97daee96b remove all non-test usage of SampleControlPoint 2023-04-26 13:55:39 +02:00
OliBomby
39d9f0c3f5 removing using 2023-04-26 13:22:13 +02:00
OliBomby
6c70948681 Remove IContext & add IHasGenerateTicks 2023-04-26 13:10:57 +02:00
OliBomby
e4b64bdc3e clean up code stuff 2023-04-25 19:06:29 +02:00
OliBomby
ea1e6e9798 Add LegacyContext 2023-04-25 12:12:46 +02:00
OliBomby
a4c6850ab2 made the SampleControlPoint and DifficultyControlPoint obsolete 2023-04-25 11:34:09 +02:00
Dan Balasescu
ad51f880e0 Remove overrides on DC/NC mods 2023-04-10 17:49:29 +09:00
Dan Balasescu
15f6bc155e Add progressive score multiplier for HT 2023-04-10 13:35:48 +09:00
Dan Balasescu
c923482976 Add progressive score multiplier for DT 2023-04-10 13:31:48 +09:00
Bartłomiej Dach
2b525b626c
Revert to previous conditional style 2023-03-28 06:22:00 +02:00
Bartłomiej Dach
c54934cb45
Fix hit lighting misalignment on argon skin with upscroll 2023-03-27 18:15:01 +02:00
Bartłomiej Dach
b5e04791e9
Merge branch 'master' into mania-shadow-icon-changes 2023-03-20 19:33:52 +01:00
Bartłomiej Dach
fe91f85f6f
Reuse colour constants in fallback path 2023-03-20 18:16:33 +01:00
Dean Herbert
d87f0557ce Update colours for 3k to not use double-purples 2023-03-15 17:18:45 +09:00
Dean Herbert
f40a4b591f Adjust animation length and colouring of hitting layer 2023-03-14 18:14:29 +09:00
Dean Herbert
300d81c46b Add hitting layer to fix hit lighting not being applied to tail piece
Taken from https://github.com/ppy/osu/pull/22820#issuecomment-1462626898.
2023-03-14 17:29:19 +09:00
Bartłomiej Dach
6b2a70b112
Remove unused fields 2023-03-09 19:14:08 +01:00
Dean Herbert
08b88ed639 Adjust hold note head icon to be more centered 2023-03-09 20:46:24 +09:00
Dean Herbert
e12ab165b8 Adjust colours a bit to make hold note bodies more accented 2023-03-09 20:46:24 +09:00
Dean Herbert
2ad531f263 Adjust argon note shadows and body to be closer in line with new design proposal 2023-03-09 20:27:58 +09:00
Dean Herbert
526eeedec2 Adjust explosion and hit target to not include shadow portion in height calculation 2023-03-09 20:27:43 +09:00
Dean Herbert
ed3ff62e4f Add note about why bodyPiece sizing is done as it is
I think we're going to have to change this as it's quite limiting in
what you can do with osu!mania skin implementation, but for now I want
to leave a note as to why this is done, because each time I have to
trial and error check what breaks when adjusting it.
2023-03-09 20:26:49 +09:00
Dean Herbert
bfc0b946fb Remove additive blending from argon body piece 2023-03-09 20:26:35 +09:00
Dean Herbert
030742c648 Use different icon style on hold note heads 2023-03-09 19:02:45 +09:00
Dean Herbert
e246784867 Fix dual stage column colours not being looked up correctly 2023-03-09 18:25:30 +09:00
Dean Herbert
b8e87e3a08 Update osu!mania argon colours to match new proposal 2023-03-08 20:03:06 +09:00
Dean Herbert
36058b3da2 Fix upwards scroll direction not working with recent hold note display changes 2023-03-03 18:03:06 +09:00
Dean Herbert
da8ab7143b
Merge branch 'master' into maximum-judgement-offset-in-hit-object 2023-02-15 14:48:15 +09:00
Dean Herbert
bd8c58dc62 Adjust applied body ratio to ROUGHLY match stable 2023-02-14 14:34:12 +09:00
Dean Herbert
b1d2a433f8 Apply second attempt at fixing long note bodies 2023-02-10 20:36:58 +09:00
Dean Herbert
5091c50003 Change scroll direction logic to not interfere with scale 2023-02-10 19:18:17 +09:00
Dean Herbert
61c968d7f8 Revert completely incorrect change 2023-02-10 19:18:00 +09:00
Dean Herbert
c691a0d3af
Merge branch 'master' into sheared_slider_implementation_clean_ii 2023-02-06 17:49:33 +09:00
mk56-spn
3f0ce75bf5 Rename NormalSliderBar.cs to RoundedSliderBar.cs 2023-02-02 17:24:45 +01:00
Dean Herbert
8a39afd293
Merge pull request #22402 from itsMapleLeaf/argon-mania-hold-tail-no-sprite
Improve argon osu!mania hold notes visuals and fix reverse scroll direction looking wrong
2023-02-02 14:39:23 +09:00
itsMapleLeaf
ccd68a6263 optimize imports 2023-02-01 19:22:28 -06:00
itsMapleLeaf
a8ce0a3278 now without the weird hacks 2023-02-01 18:50:38 -06:00
itsMapleLeaf
0d6e757baf Merge branch 'argon-mania-hold-tail-no-sprite' of https://github.com/itsMapleLeaf/osu into argon-mania-hold-tail-no-sprite 2023-01-31 19:53:03 -06:00
itsMapleLeaf
fe175e72a9 make upscroll make sense 2023-01-31 19:52:58 -06:00
itsMapleLeaf
ff26effa29 rounded tail line 2023-01-31 19:36:49 -06:00
Dean Herbert
c428565e05
Merge branch 'master' into argon-mania-hold-tail-no-sprite 2023-01-31 19:05:52 +09:00
itsMapleLeaf
c81bac5f31 braces 2023-01-31 02:23:25 -06:00
itsMapleLeaf
e77b0b9fcc use dark tail with shadow matching the hold head 2023-01-31 02:22:40 -06:00
itsMapleLeaf
9e7f9c86ca flat hold tail 2023-01-30 11:14:29 -06:00
Dean Herbert
74ab036f3e Refactor SkinnableSound.Samples to be non-nullable 2023-01-27 19:32:30 +09:00
mk56-spn
3988131475 Rename OsuSliderBar.cs as NormalSliderBar.cs 2023-01-26 12:12:56 +01:00