Dean Herbert
72dfdac2e2
Ensure intro files exist in storage
...
Guards against user interdiction.
See
[https://discord.com/channels/188630481301012481/1097318920991559880/1324765503012601927 ](recent)
but not only case of this occurring.
2025-01-04 15:27:49 +09:00
Dean Herbert
2cd86cbf91
Localise text
2025-01-04 01:28:33 +09:00
Dean Herbert
1d81dade25
Update copy and require actually clicking button to confirm
2025-01-04 01:13:03 +09:00
Dean Herbert
97d065d887
Only flip value if popup was definitely shown
2025-01-04 00:58:19 +09:00
Salman Alshamrani
c40371c052
Move dialog class location
2025-01-03 00:27:26 -05:00
Salman Alshamrani
039800550c
Display popup disclaimer about game state and performance on mobile platforms
2025-01-03 00:20:50 -05:00
Dean Herbert
1211f6cf4c
Add auto-start setting for 10 seconds
...
As touched on in
https://github.com/ppy/osu/discussions/31205#discussioncomment-11671185 .
Doesn't require server-side changes as the server just uses a
`TimeSpan`.
2025-01-02 13:06:34 +09:00
Bartłomiej Dach
929173c971
Merge pull request #31342 from minetoblend/feature/speedy-metronome
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Speed up metronome in timing screen when pressing control key
2024-12-31 14:49:48 +01:00
Marvin Schürz
0641d2b510
Remove turboweird function and update displayed bpm text
2024-12-30 19:12:21 +01:00
Bartłomiej Dach
693db097ee
Take custom bank name length into account when collapsing sample point indicators
...
Would close https://github.com/ppy/osu/issues/31312 .
Not super happy with the performance overhead of this, but this is
already a heuristic-based implementation to avoid every-frame
`.ChildrenOfType<>()` calls or similar, so not super sure how to do
better. The `Array.Contains()` check stands out in profiling, but
without it the indicators can collapse *too* eagerly sometimes.
2024-12-30 12:04:41 +01:00
Marvin Schürz
9ea7afb38e
Use return value instead of field to force weight position update
2024-12-30 03:59:54 +01:00
Marvin Schürz
aa6763785c
Use 3x speed instead when beat snap divisor is divisible by 3
2024-12-30 03:21:52 +01:00
Marvin Schürz
8be500535d
Speed up metronome when holding control
2024-12-30 03:13:22 +01:00
Dean Herbert
10ee2e28c2
Merge pull request #31303 from bdach/pause-on-gameplay-test
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Pause playback when entering gameplay test from editor
2024-12-28 04:41:28 +09:00
Dean Herbert
1b2a223a5f
Fix failing test scene due to new dependency
2024-12-28 01:02:15 +09:00
Bartłomiej Dach
6a6db5a22b
Populate metadata from ID3 tags when changing beatmap audio track in editor
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- Closes https://github.com/ppy/osu/issues/21189
- Supersedes / closes https://github.com/ppy/osu-framework/pull/5627
- Supersedes / closes https://github.com/ppy/osu/pull/22235
The reason why I opted for a complete rewrite rather than a revival of
that aforementioned pull series is that it always felt quite gross to me
to be pulling framework's audio subsystem into the task of reading ID3
tags, and I also partially don't believe that BASS is *good* at reading
ID3 tags. Meanwhile, we already have another library pulled in that is
*explicitly* intended for reading multimedia metadata, and using it
does not require framework changes. (And it was pulled in explicitly for
use in the editor verify tab as well.)
The hard and dumb part of this diff is hacking the gibson such that
the metadata section on setup screen actually *updates itself*
after the resources section is done doing its thing. After significant
gnashing of teeth I just did the bare minimum to make work by caching
a common parent and exposing an `Action?` on it. If anyone has better
ideas, I'm all ears.
2024-12-27 15:16:03 +01:00
Bartłomiej Dach
5abad07412
Pause playback when entering gameplay test from editor
...
Closes https://github.com/ppy/osu/issues/31290 .
Tend to agree that this is a good idea for gameplay test at least. Not
sure about other similar interactions like exiting - I don't think it
matters what's done in those cases, because for exiting timing is in no
way key, so I just applied this locally to gameplay test.
2024-12-27 09:08:16 +01:00
Dean Herbert
62e536baf6
Merge pull request #31138 from bdach/mark-as-played
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Implement ability to mark beatmap as played
2024-12-24 21:43:15 +09:00
Bartłomiej Dach
287b880ec7
Merge pull request #31259 from peppy/intro-volume-adjust
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Fix adjusting volume using scroll wheel not working during intro
2024-12-24 10:18:10 +01:00
Dean Herbert
ce1eda7e54
Fix adjusting volume using scroll wheel not working during intro
2024-12-24 17:11:21 +09:00
Dean Herbert
d8686f55f7
Slightly reduce background brightness at main menu when seasonal lighting is active
2024-12-24 17:10:48 +09:00
Dean Herbert
7b9f776a14
Merge pull request #31206 from peppy/christmas
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Add christmas / seasonal mode
2024-12-23 16:49:38 +09:00
Dean Herbert
1174f46656
Add menu tip hinting at correct spelling of laser
2024-12-21 21:41:48 +09:00
Dean Herbert
881623d47d
Merge branch 'master' into christmas
2024-12-20 23:11:20 -08:00
Dean Herbert
9b1d94b5be
Merge branch 'master' into skinnable-mod-display
2024-12-20 21:27:31 +09:00
Dean Herbert
a9cf31f5d8
Usings
2024-12-20 21:27:24 +09:00
Bartłomiej Dach
e62b329d4a
Merge pull request #31143 from peppy/no-pause-cooldown-break-intro
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Skip the pause cooldown when in intro / break time
2024-12-20 12:29:46 +01:00
Dean Herbert
c16bfa010b
Merge branch 'master' into christmas
2024-12-20 20:07:48 +09:00
Bartłomiej Dach
4551d59f39
Give skinnable mod display a minimum size
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Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-12-20 12:06:35 +01:00
Dean Herbert
139fb2cdd3
Revert and fix some tests still
2024-12-20 19:44:43 +09:00
Bartłomiej Dach
0a87fb5993
Merge branch 'master' into global-volume-scroll-better-maybe
2024-12-20 09:58:25 +01:00
Dean Herbert
48ce68694a
Add missing partial
2024-12-20 17:06:47 +09:00
Dean Herbert
5d17014698
Fix mouse wheel disable not working during gameplay
2024-12-20 16:31:06 +09:00
Dean Herbert
f5b0198077
Fix test faiulres when seasonal set to true
due to non-circles intro
2024-12-20 16:02:43 +09:00
Dean Herbert
3fc9990411
Fix some failing tests
2024-12-20 15:35:31 +09:00
Dean Herbert
8e9377914d
Subclass menu logo visualisation
2024-12-20 15:35:31 +09:00
Dean Herbert
ad4a8a1e0a
Subclass menu flashes instead of adding local code to it
2024-12-20 15:35:30 +09:00
Dean Herbert
2a720ef200
Move christmas intro screen to seasonal namespace
2024-12-20 15:28:24 +09:00
Dean Herbert
e5dbf9ce45
Subclass osu logo instead of adding much code to it
2024-12-20 15:28:24 +09:00
Dean Herbert
8c7af79f96
Tidy up for pull request attempt
2024-12-20 14:46:21 +09:00
Dean Herbert
4924a35c31
Fix light expiry
2024-12-20 14:46:21 +09:00
Dean Herbert
22f3831c0d
Add logo hat
2024-12-20 14:46:21 +09:00
Dean Herbert
0954e0b032
Add seasonal lighting
...
Replaces kiai fountains for now.
2024-12-20 14:46:20 +09:00
Dean Herbert
024029822a
Add christmas intro
2024-12-20 14:46:20 +09:00
Dean Herbert
618a9849e3
Increase intro time allowance to account for seasonal tracks with actual long intros
2024-12-20 14:46:20 +09:00
Dean Herbert
a4bf29e98f
Adjust menu logo visualiser to use seasonal colours
2024-12-20 14:19:12 +09:00
Dean Herbert
180a381b6f
Adjust menu side flashes to be brighter and coloured when seasonal active
2024-12-20 14:19:12 +09:00
Dean Herbert
80ae7942df
Add christmas-specific logo heartbeat
2024-12-20 14:19:12 +09:00
Dean Herbert
55dff1f0ef
Merge branch 'master' into skinnable-mod-display
2024-12-20 14:08:51 +09:00
Dean Herbert
7c1482366d
Remove unused using statements
2024-12-20 14:07:27 +09:00