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Commit Graph

88 Commits

Author SHA1 Message Date
smoogipoo
58af75ad57 Add back missing line 2020-04-22 13:45:12 +09:00
smoogipoo
cc0c82aaeb Implement IHasXPosition on ManiaHitObject 2020-04-22 09:06:04 +09:00
smoogipoo
d957614fc9 Cleanup handling of mania samples 2020-04-22 09:06:04 +09:00
Dean Herbert
4c689c6ad2 Add constant for max stage keys 2020-04-21 10:56:04 +09:00
smoogipoo
b881293b98 Allow 10k to be played on a single stage 2020-04-20 14:08:23 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Dean Herbert
0677f746aa Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
smoogipoo
6e7426a098 Simplify/improve beatmap conversion precheck 2019-12-23 17:44:18 +09:00
Huo Yaoyuan
c457571da6 Use index and range expressions 2019-12-15 20:17:35 +08:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Huo Yaoyuan
4cd7d67fe4 Use early return for if-pattern-matching. 2019-11-22 00:02:40 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
smoogipoo
c722ea0299 Add space 2019-03-01 14:30:58 +09:00
andy840119
e634475bf4 IsDuel -> Dual 2019-02-28 23:40:03 +09:00
andy840119
4b2be4612f support duel mode in mania beatmap 2019-02-28 19:07:43 +09:00
Dean Herbert
2dbf7d122c
Merge branch 'master' into use-pattern-matching 2019-02-28 14:53:07 +09:00
Dean Herbert
e2c6a8bc07 Use pattern matching wherever possible 2019-02-28 14:35:00 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
ec9f23ab73 Make IBeatmap.HitObjects an IReadOnlyList 2018-10-11 19:53:07 +09:00
smoogipoo
a623155b9f Fix missing using 2018-06-19 13:51:53 +09:00
smoogipoo
8529cece4a Fix precision error 2018-06-18 20:17:19 +09:00
smoogipoo
55f0b3c42c Distance object generator should output a secondary pattern
In osu!stable, only the hitobjects which ended at the distance object's EndTime would be considered for further pattern generation.

Previously this generator was group _all_ objects including those that don't end at the object's EndTime, resulting in incorrect hitobject count for further pattern generation.
2018-06-15 22:10:57 +09:00
smoogipoo
2d59ae9354 Commit forgotten variable 2018-06-15 22:08:24 +09:00
smoogipoo
5f5d797c1e Remove unused field 2018-06-15 21:06:35 +09:00
smoogipoo
e51f96e181 Fix some notes not being recorded 2018-06-15 20:53:18 +09:00
smoogipoo
c1f7db80f1 Forgot to commit random change 2018-06-15 20:52:09 +09:00
smoogipoo
f67d263596 Move ruleset-specific hitwindows to post-converted hitobjects 2018-05-17 13:35:15 +09:00
smoogipoo
faa82f17cc Pass original hitobject HitWindows during conversion 2018-05-11 15:30:50 +09:00
smoogipoo
e20323b5f6 Trim whitespace 2018-05-07 11:23:29 +09:00
smoogipoo
f3aa9269ff Fix mania-specific beatmap conversion 2018-05-07 09:17:12 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
9e09d434dd Fix argument null exception in ManiaBeatmapConverter 2018-03-14 11:27:14 +09:00
smoogipoo
27a510aad8 The endtime-object pattern is never checked against 2018-03-05 20:20:42 +09:00
smoogipoo
356d353cea Fix ConversionDifficulty never actually being calculated 2018-03-05 20:20:18 +09:00
smoogipoo
d37844c068 Clean up off-by-one offsets from repeat-related properties 2018-01-23 13:37:25 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00