ekrctb
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b80204642e
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Revert rename error
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2020-12-09 10:25:35 +09:00 |
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Xexxar
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748035e80a
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changes to acc scaling curve for speed and aim pp
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2020-12-08 16:53:52 -06:00 |
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Lucas A
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aa7d22460d
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Override Import() instead.
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2020-12-08 19:46:55 +01:00 |
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Lucas A
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d8838ddbfb
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Remove duplicated overload.
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2020-12-08 18:48:50 +01:00 |
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Lucas A
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0610adca0a
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Fix merge conflicts.
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2020-12-08 18:03:58 +01:00 |
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ekrctb
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1212ffd24f
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Rename to CopyStateFrom, and add comment
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2020-12-08 23:35:24 +09:00 |
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ekrctb
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5ca98b0033
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Add doc comments a bit
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2020-12-08 23:11:22 +09:00 |
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ekrctb
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1f36bbecd1
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Fix dropped objects not removed on revert result
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2020-12-08 23:07:30 +09:00 |
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ekrctb
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749d5380ca
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Pool caught objects and dropped objects
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2020-12-08 22:38:10 +09:00 |
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smoogipoo
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168ba62500
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Port StanR's dynamic SO pp changes
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2020-12-08 22:09:48 +09:00 |
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ekrctb
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a32dac00dd
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Introduce IHasCatchObjectState implemented by DHO and CaughtObject
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2020-12-08 21:29:26 +09:00 |
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Dean Herbert
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02f5fda330
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Add missing final newline in file
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2020-12-08 21:15:10 +09:00 |
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ekrctb
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c301223d8c
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Make object on the catcher plate separate CaughtObject class
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2020-12-08 21:11:40 +09:00 |
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ekrctb
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ed50fd445e
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Fix hit lighting colour not applied in TestSceneCatcher
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2020-12-08 21:07:12 +09:00 |
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Dean Herbert
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aa68ae4ff2
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Change locking mechanism for multiplayer rooms to use using-disposal pattern
Was required to lock over `await` calls server-side.
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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d76fabedf9
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Add note about LoadRequested only being sent to a subset of room users
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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021a116093
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Add extra xmldoc covering the fact that MatchStarted is received by all users
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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df908f90b2
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Add exception to be thrown when an operation is requested requiring host when not host
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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2433838d58
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Add methods covering match start / end
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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2aedd82e27
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Document room states and remove unnecessary WaitingForResults state
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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147db0abe2
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Fix client naming and xmldoc
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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60550b73f7
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Add missing states and xmldoc for all states' purposes
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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8eccfa476c
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Add loading states
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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345352be67
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Mark PerformUpdate as an instant handle method (doesn't really help with anything)
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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11a7057289
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Add notification flow for user state changes in room
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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dbe048cdc6
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Add client method for notifying about host changes
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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a4ca8d2998
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Ensure multiplayer rooms are instantiated with a room ID
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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71de7ce0a3
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Add missing methods to server interface
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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5f5c0d5533
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Return room model when joining
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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5d2ca7fc39
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Make remaining model classes nullable and serializable
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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2365d65610
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Move business logic out of MultiplayerRoom
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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42b1e9d6a4
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Add xmldoc coverage of MultiplayerRoom
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2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
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4f449ba821
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Rename idle state
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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5a231cef15
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Add thread safety for external operations on MultiplayerRoom
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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327799c263
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Rename multiplayer server file to match class
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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b3bdaaa7b5
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Move exceptions to common code
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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e193f8214d
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Remove unnecessary room id from leave room request
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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882ace6efe
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Make MultiplayerRoomUser equatable
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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baf16cfbc3
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Add room settings related model and event flow
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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6e5846d91b
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Fix serialization failure due to missing set
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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ff52a5ddc6
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Add callbacks for join/leave events to notify other room occupants
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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ca86524c92
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Add locking on join/leave operations
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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fdf025942b
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Ensure room is locked when mutating users
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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8ebdb5723b
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Add models for users and rooms
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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f4ccbbd092
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Add basic server implementation
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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daed27460c
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Add simple user state class
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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be4a668e0b
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Add basic structure for multiplayer state and model components
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2020-12-08 20:43:18 +09:00 |
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ekrctb
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94a59ac3b2
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Make catch hit lighting logic not dependent on caught object
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2020-12-08 20:41:26 +09:00 |
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ekrctb
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004c705aa9
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Remove ScaleContainer and flatten the Drawable tree of catch DHO
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2020-12-08 20:37:08 +09:00 |
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ekrctb
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56721a6fa9
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Compute object position in stack via a pure function
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2020-12-08 20:36:59 +09:00 |
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