1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 18:42:56 +08:00
Commit Graph

35 Commits

Author SHA1 Message Date
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
e75c3b3f94 Rename SkinnableTarget to GlobalSkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
2952dbc8fb Apply nullability to osu!catch skinning classes 2022-11-09 13:58:58 +09:00
Dean Herbert
8bf4ca4b53 Add legacy skin fallback when beatmap skin is providing resources 2022-10-12 17:47:20 +09:00
Nitrous
9088caa377
move LegacyComboCounter to osu.Game.Skinning 2022-07-28 08:36:26 +08:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Salman Ahmed
61078910a6 Handle all skin component types explicitly 2022-04-23 03:34:05 +03:00
Bartłomiej Dach
e042f29ee3
Remove skin ctor param from LegacyCatchComboCounter
No longer used since 004798d61d.
2022-02-01 21:49:52 +01:00
Dean Herbert
add39fbd4f Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
93482414d6 Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
Bartłomiej Dach
8c8a64fe6e
Add legacy hit lighting implementation 2021-08-11 21:23:33 +02:00
ekrctb
d247b8042e Fix default skin catcher not flipping catcher plate
When legacy beatmap skin is present but catcher is not provided, it was using the legacy setting (always false).
2021-07-05 20:05:08 +09:00
ekrctb
83c80291d4 Don't flip catcher plate contents in legacy skin 2021-07-02 23:23:21 +09:00
Salman Ahmed
fbb856d84b Call base when overriding lookup methods
Rather than arbitrarily accessing `Skin` here and there.
2021-06-11 12:44:44 +03:00
Salman Ahmed
26cdcc8d78 Remove stale access to Source from master merge 2021-06-10 13:07:32 +03:00
Salman Ahmed
dde84e5cbd Merge branch 'master' into transformers-per-skin 2021-06-10 11:58:52 +03:00
Salman Ahmed
cf40282f1f Convert LegacySkinTransformers to accept raw ISkins rather than a full ISkinSource 2021-06-09 22:49:31 +03:00
ekrctb
e5deecf459 Check skin version for legacy catcher sprite 2021-06-09 15:47:23 +09:00
ekrctb
109a366722 Use separate classes for old and new catcher legacy skin element
- Fix catcher texture animation is reset for legacy old catcher skin
2021-06-08 21:59:09 +09:00
ekrctb
0192549d6c Refactor catcher sprite to use skinned piece pattern 2021-06-08 21:29:41 +09:00
Salman Ahmed
4e186b0cf5 ContentVisible -> HiddenByRulesetImplementation 2021-05-31 09:24:26 +03:00
Salman Ahmed
60b781701f Rewrite catch combo counter hide logic 2021-05-30 14:22:11 +03:00
Salman Ahmed
fb81e5133f Merge branch 'master' into catch-hide-combo-workaround 2021-05-30 14:16:46 +03:00
Dean Herbert
50d71faf56 Restructure lookup code to avoid repeating the base call 2021-05-30 17:55:10 +09:00
Salman Ahmed
fbc316ea1d Fix legacy skin transformers potentially ignoring source implementations 2021-05-29 21:23:22 +03:00
Salman Ahmed
a4d52a7f52 Use switch—case instead 2021-05-19 23:37:22 +03:00
Salman Ahmed
ff419af512 Hide the combo counter content rather than full death 2021-05-18 09:10:15 +03:00
Salman Ahmed
df248ea41b Improve code readability 2021-05-17 11:41:53 +03:00
Salman Ahmed
102842bcf1 Expire legacy combo counters on catch ruleset 2021-05-15 16:55:15 +03:00
Salman Ahmed
43c1e1d217 Update existing usages
Resolve post-conflict issues
2021-03-13 06:09:07 +03:00
ekrctb
b2e5658d23 Merge branch 'master' into fruit-piece-in-place 2020-12-07 18:57:42 +09:00
ekrctb
d18397acad Adjust namespace 2020-12-07 12:35:24 +09:00
ekrctb
b4b9312e0f Move piece files of Catch ruleset 2020-12-07 12:34:38 +09:00