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Commit Graph

52 Commits

Author SHA1 Message Date
Dean Herbert
518e5a2245 Make ProgressNotification's status and progress thread-safe
Quite regularly a task will hold a reference to a progress notification and udpate it as progress is made. Therefore these operations should be thread-safe.
2017-10-18 10:07:20 +09:00
Dean Herbert
9c82593c9e Add cancel event to ProgressNotification 2017-08-24 20:15:45 +09:00
Dean Herbert
b2db550cb4 Fix notification count including fading (already closed) notifications 2017-08-23 12:47:20 +09:00
Dean Herbert
630d67405f Merge branch 'master' into update-changelog-notification 2017-08-23 00:12:59 +09:00
Dean Herbert
480d839d67 Allow the notification overlay to close when all notifications are dismissed 2017-08-22 19:51:42 +09:00
Dean Herbert
ab0e3ccc55 Make SimpleNotifications support word wrap 2017-08-22 19:33:18 +09:00
Dean Herbert
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
4bb8f40b49 AutoSize notifications (and add animation) 2017-07-28 17:00:30 +09:00
Dean Herbert
74044baeff Don't cancel a ProgressNotification when clicking by default 2017-07-28 17:00:27 +09:00
Dean Herbert
b3e3c4a226 Fix setting a ProgressNotification's progress too early crashing 2017-07-28 17:00:24 +09:00
Dean Herbert
5dfed1dba5 Add word-wrap functionality of ProgressNotification
Fixes a potential threading issue when updating Text.
2017-07-28 17:00:20 +09:00
Dean Herbert
64f2e2dc32 Use Colour instead of ColourInfo 2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
87bcd526f3 Get rid of raw AddDelay calls within osu.Game 2017-07-17 16:51:21 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
de46f3ab07 Remove all unnecessary parenthesis where object initialisers are used
Enforces at CI.
2017-07-13 15:11:33 +09:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Dean Herbert
f856e89b58 Fix CI issues 2017-07-10 03:37:51 +09:00
Dean Herbert
7952e7caa9 Fix typos 2017-07-10 03:22:08 +09:00
Dean Herbert
2c8b8c3f9c Update loop logic in line with framework changes 2017-07-09 18:23:34 +09:00
Dean Herbert
480cdba023 Add OsuClickableContainer with generic sounds 2017-06-27 21:05:49 +09:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
Dean Herbert
863dc44c4d
Some minor improvements. 2017-04-06 09:57:34 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
smoogipooo
d27f37beb5 Hard-code text size in cases it wasn't set. 2017-03-20 13:48:06 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert
3eece390cb
Abstract constructors -> protected. 2017-03-09 14:01:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dean Herbert
e356758a7d
Don't expicitly set origin of TextAwesome. 2017-03-06 17:06:48 +09:00
Thomas Müller
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
Thomas Müller
a2317e5a1e Update usage of FillDirection 2017-03-04 11:00:17 +01:00
Thomas Müller
4d28696479 FlowDirection -> FillDirection 2017-03-01 20:15:38 +01:00
Thomas Müller
9c853b0465 Update framewörk 2017-03-01 19:33:01 +01:00
Thomas Müller
d46e68b36b Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
# Conflicts:
#	osu-framework
#	osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
default0
03889e6ca6 Update References to FlowStrategies
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
Andrey Zavadskiy
3487dfe236 Removed unused variables and parameters 2017-02-27 17:32:32 +03:00
default0
8d91519d59 Update usage of FlowContainer and its subclasses 2017-02-26 21:32:43 +01:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
cbd061d573
Improve appearance of notifications. 2017-02-21 13:52:37 +09:00
Dean Herbert
67105e6dfd
Replace all usage of SpriteText with OsuSpriteText. 2017-02-15 21:37:43 +09:00
Thomas Müller
aaaf7163e0
Update framework. 2017-02-13 17:46:50 +09:00
Dean Herbert
e32ccb6153 Move scene graph init to ctors. 2017-02-12 19:39:54 +09:00
Dean Herbert
ac548dc9ec Rework notifications to be more flexible. 2017-02-12 14:50:42 +09:00
Dean Herbert
398ac6f459
Add assert to ensure complete is only called once. 2017-02-10 16:58:40 +09:00