Dan Balasescu
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692ca87bec
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Merge branch 'master' into fix-spinner-rewind-crash
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2020-10-05 15:32:52 +09:00 |
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Bartłomiej Dach
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26eff0120d
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Apply same fix for miss-triggering case
See 5888ecd - the same fix is applied here, but in the miss case.
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2020-10-03 21:11:34 +02:00 |
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Dean Herbert
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5888ecdeb1
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Fix spinner crashing on rewind
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2020-10-04 01:08:24 +09:00 |
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Bartłomiej Dach
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1f0620ffd4
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Replace assignment references to HitResult.Miss with Judgement.MinResult
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2020-10-02 23:31:24 +02:00 |
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Dan Balasescu
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3a81602d0c
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Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
Fix HitObject samples getting stuck in a playing state on seeking far into the future
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2020-10-01 18:08:17 +09:00 |
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smoogipoo
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7890319802
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Merge branch 'master' into adjust-hit-result-types
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2020-10-01 16:19:07 +09:00 |
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Dean Herbert
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4b70fe8585
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Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
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2020-09-30 22:46:09 +09:00 |
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Dean Herbert
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414c40d298
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
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smoogipoo
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f439c1afbc
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
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Dean Herbert
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5d1c377379
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Fix HitObject samples getting stuck in a playing state on seeking far into the future
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2020-09-29 15:07:55 +09:00 |
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Dean Herbert
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d6f3beffb6
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Use existing bindable flow instead
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2020-09-29 12:50:17 +09:00 |
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Bartłomiej Dach
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5f35b3ebb9
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Fix constant casing
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2020-08-15 20:44:02 +02:00 |
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Ron B
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390e872730
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Fix acoording to review
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2020-08-15 21:34:17 +03:00 |
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Ron B
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a1079bac32
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Move frequency values into consts
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2020-08-15 21:19:47 +03:00 |
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Ron B
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40445d0005
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replicate osu-stable behaviour for spinningSample frequency
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2020-08-15 21:07:44 +03:00 |
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Ron B
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07c25d5a78
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Move spinnerFrequencyModulate set to ApplySkin
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2020-08-15 20:51:33 +03:00 |
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Ron B
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5c11270b98
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Add SpinnerFrequencyModulate skin config option
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2020-08-15 20:12:06 +03:00 |
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Dean Herbert
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05b06e7451
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Merge branch 'master' into fix-skinnable-sound-mute
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2020-08-12 22:01:04 +09:00 |
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Bartłomiej Dach
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cca78235d5
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Replace CumulativeRotation with RateAdjustedRotation
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2020-08-10 23:02:06 +02:00 |
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Dean Herbert
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365aae799e
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Merge branch 'master' into fix-skinnable-sound-mute
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2020-08-10 23:55:51 +09:00 |
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Dean Herbert
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e3105fd4c8
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Add more resilient logic for whether to avoid playing SkinnableSound on no volume
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2020-08-06 19:16:26 +09:00 |
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smoogipoo
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9a00ad48c6
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Update components to use extension methods
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2020-08-06 14:43:39 +09:00 |
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Dean Herbert
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bb73489ae5
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Fix very short spinners being impossible to complete
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2020-08-05 18:46:58 +09:00 |
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Dean Herbert
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38a4bdf068
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Add spinner spin sample support
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2020-07-30 19:34:59 +09:00 |
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Dean Herbert
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c1085d49d3
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Add more xmldoc
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2020-07-30 12:55:34 +09:00 |
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Dean Herbert
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54fee7e716
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Simplify and standardise scale for default display
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2020-07-30 11:50:13 +09:00 |
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Dean Herbert
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2b71ffa2ed
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Add back legacy implementations
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2020-07-29 22:32:21 +09:00 |
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Dean Herbert
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023feaf438
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Refactor to centralise implementation into a single component
Turns out this is a better way forward.
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2020-07-29 22:31:52 +09:00 |
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Dean Herbert
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2a5e9fed4d
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Move default background implementation out of DrawableSpinner
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2020-07-29 18:15:19 +09:00 |
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Dean Herbert
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2cd6e89cb0
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Move default centre implementation out of DrawableSpinner
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2020-07-29 18:02:12 +09:00 |
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Dean Herbert
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1c00cf95d5
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Add initial support for spinner middle skinning
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2020-07-29 16:55:47 +09:00 |
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Dean Herbert
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e98154b432
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Add initial support for spinner background layer
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2020-07-29 16:37:32 +09:00 |
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Dean Herbert
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d01d1ce3f1
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Add initial support for spinner disc skinning
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2020-07-29 16:25:10 +09:00 |
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Dean Herbert
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1560e1786a
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Revert back to bool for application
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2020-07-21 19:48:44 +09:00 |
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Dean Herbert
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7f2ae694cc
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Simplify rewind handling
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2020-07-21 19:21:30 +09:00 |
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Dean Herbert
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947f4e0d4c
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Move tick handling to DrawableSpinner itself
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2020-07-21 19:20:19 +09:00 |
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Dean Herbert
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05102bc1ba
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Split ticks up into bonus and non-bonus
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2020-07-21 18:22:37 +09:00 |
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Dean Herbert
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4dd40542d5
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Rename rotation set method to match others
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2020-07-21 11:31:29 +09:00 |
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Dean Herbert
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35d53139e7
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Merge branch 'master' into add-spinner-bonus-score
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2020-07-21 11:21:17 +09:00 |
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Dean Herbert
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e06d3c5812
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Minor adjustments to tick clearance
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2020-07-20 17:52:59 +09:00 |
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Dean Herbert
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4cbc176cb6
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Add less fill and more transparency
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2020-07-20 17:50:11 +09:00 |
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Dean Herbert
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33e58bb7db
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Fix sizing and colour not correct on hit
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2020-07-20 17:22:30 +09:00 |
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Dean Herbert
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55d921ef85
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Improve feel of animation
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2020-07-20 17:22:30 +09:00 |
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Dean Herbert
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efb2c2f4ae
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Rename variable to be more clear on purpose
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2020-07-09 12:01:00 +09:00 |
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Bartłomiej Dach
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213dfac344
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Fix broken spinner rotation logic
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2020-07-08 22:37:50 +02:00 |
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Bartłomiej Dach
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d229993e5c
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Use RotationAbsolute instead
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2020-07-05 02:12:26 +02:00 |
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Bartłomiej Dach
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cd6bdcdb88
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Replace further spinner transforms with manual lerp
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2020-07-05 00:25:01 +02:00 |
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Dean Herbert
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d1b01095ee
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Rewrite to reduce code changes and complexities in hit object implementation
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2020-03-29 14:31:03 +09:00 |
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Dean Herbert
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ed837d3115
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Use framework extension method for FromHex
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2020-03-11 10:18:41 +09:00 |
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Salman Ahmed
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b7565f5943
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Remove unnecessary using directive
|
2019-12-25 05:36:58 +03:00 |
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