Dean Herbert
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682aa06acf
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Remove JudgementResult from Miss /Flash as it is not used
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2023-10-10 22:10:44 +09:00 |
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Dean Herbert
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7e68b64526
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Avoid running finishInitialAnimation when already finished
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2023-10-10 15:59:48 +09:00 |
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Dean Herbert
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57f588fa86
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Ensure health displays don't pile up transforms when off-screen
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2023-10-10 15:24:54 +09:00 |
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Bartłomiej Dach
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b7d0bf3756
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Only flush the Current transform specifically
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2023-10-06 21:39:29 +02:00 |
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Bartłomiej Dach
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ce0d4bd0df
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Fix health display potentially desyncing from actual if health was changed during initial animation
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2023-10-06 21:35:08 +02:00 |
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Dean Herbert
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58448d3dd9
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Fix health animation affecting failing tint
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2023-10-07 01:06:31 +09:00 |
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Dean Herbert
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82ba545358
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Add initial animation for health bars
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2023-10-02 17:01:58 +09:00 |
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Salman Ahmed
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33b0cb15a8
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Add handling for miss judgements in HealthDisplay
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2023-10-01 00:21:25 +03:00 |
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Dean Herbert
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df5b389629
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Manual fixes to reduce warnings to zero
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2023-06-24 01:52:53 +09:00 |
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Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Joseph Madamba
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7de43e3aba
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
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Dan Balasescu
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4e7c079560
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Merge pull request #12753 from peppy/health-bar-hud-overlay-dependency
Remove downwards dependency from `HUDOverlay` to `HealthDisplay`
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2021-05-12 19:27:02 +09:00 |
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Dean Herbert
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184dbaf202
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Improve safety of bindings in HealthDisplay
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2021-05-12 12:53:30 +09:00 |
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Dean Herbert
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8e226319e2
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Remove downwards dependency from HUDOverlay to HealthDisplay
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2021-05-11 23:18:23 +09:00 |
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Dean Herbert
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048677846b
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Change HealthDisplay to be a CompositeDrawable
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2021-05-11 23:10:30 +09:00 |
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smoogipoo
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35a7226cd8
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Add newline
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2021-05-10 13:41:04 +09:00 |
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Dean Herbert
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755588258e
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Update HealthDisplay components to use DI to attach data source
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2021-05-07 17:22:45 +09:00 |
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Dean Herbert
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c0a1f2158c
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Add basic component structure for skinnable health displays
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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c44957db3f
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Change initial health to 1 to avoid false fail display
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2020-04-09 14:49:09 +09:00 |
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Dean Herbert
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4976f80b71
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Move implementation to HUD
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2020-04-09 14:31:25 +09:00 |
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Lucas A
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1562612f41
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Update visual tests and remove unessecary XMLDoc tag
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2020-04-01 15:12:31 +02:00 |
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Lucas A
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e9f224b5e8
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Apply review suggestions
|
2020-03-18 21:16:54 +01:00 |
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Lucas A
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a1274a9eb0
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Fix and add missing XMLDoc
|
2020-03-18 08:29:00 +01:00 |
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Lucas A
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ed4f9f8ba9
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Bind every HealthDisplay on Player load
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2020-03-17 22:57:47 +01:00 |
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Dean Herbert
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ed2bdd7106
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Fix stutter when showing game HUD after being hidden for a while
|
2020-02-26 20:45:57 +09:00 |
|
Dean Herbert
|
3fe4b8fd1c
|
Update variable names
Also cleans up some weird code
|
2019-02-22 17:51:39 +09:00 |
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smoogipoo
|
d8c55bc729
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Adjust namespaces
|
2019-02-21 19:05:52 +09:00 |
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smoogipoo
|
bca347427f
|
Update with framework bindable changes
|
2019-02-21 18:56:34 +09:00 |
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Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
37d393bca0
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Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Dean Herbert
|
c9ba1ac4f6
|
Adjust namespaces.
Also adds transition, uses IHasCurrentValue, combines Mod TestCases and more.
|
2017-05-05 13:00:05 +09:00 |
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