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Commit Graph

177 Commits

Author SHA1 Message Date
Dean Herbert
67382724f6 Reword and reoganise logic 2019-04-24 16:58:13 +09:00
David Zhao
9890884726 Remove fade in, update comment 2019-04-23 14:23:09 +09:00
David Zhao
3c252d79ea Use var, rework dim application logic 2019-04-22 15:59:47 +09:00
David Zhao
d9ed68b189 Add short fade to flashlight dimming 2019-04-12 15:33:31 +09:00
David Zhao
846a4835ca Invert flashlight dim 2019-04-12 11:23:40 +09:00
David Zhao
664a4ba540 Implement flashlight dimming on slider slide 2019-04-12 10:47:22 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
3b7a76aa4e Fix typo 2019-03-20 11:22:34 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
1f44dde96b Fix autoplay tests not working 2019-03-07 18:34:56 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
Dean Herbert
810175235d Fix incorrect application of scaling in some cases
Isolates different usages of hitcircle scale so they can't ever cause regressions.
2019-02-14 18:47:05 +09:00
Dean Herbert
1b61ec4ef4 First pass clean-up 2019-02-14 18:05:23 +09:00
LeNitrous
7e2f4af00d remove whitespaces 2019-01-31 17:58:09 +08:00
LeNitrous
a8d30f6aee remove unused using 2019-01-31 17:05:50 +08:00
LeNitrous
902be0d059 add grow mod 2019-01-31 17:03:43 +08:00
smoogipoo
581544e1d6 Fix TD mod not being ranked 2019-01-31 11:59:36 +09:00
smoogipoo
e9ddf232f0 Add touchdevice mod to performance calculation 2019-01-31 11:51:40 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Poyo
08d7c2df70 Fix extra hard-rock flipping for sliders 2018-12-21 16:08:08 -08:00
Dean Herbert
ef9d93ff6b Remove mod multipliers
We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
Dean Herbert
d3368df94d Simplify changes to RulesetContainer 2018-12-20 19:35:32 +09:00
Dean Herbert
bb850da200 Remove skinnability for now
Not sure if we want this going forward.
2018-12-20 15:48:45 +09:00
Dean Herbert
4f34d42b33 Major code refactors 2018-12-07 21:11:35 +09:00
Dean Herbert
d379d02761 Remove unnecessary base class 2018-12-07 20:12:56 +09:00
WebFreak001
a14de5bd1b Remove blinds random NPC 2018-12-06 12:52:39 +01:00
WebFreak001
46b98702e1 make target animation call more obvious 2018-12-06 12:48:11 +01:00
WebFreak001
3cb91979bd Merge branch 'master' of https://github.com/ppy/osu into mod-fl2 2018-12-06 12:14:48 +01:00
smoogipoo
8eff49bccd Remove User from Replay 2018-11-30 18:25:14 +09:00
Dean Herbert
d97a15a504 Add IMod and change ShortenedName to Acronym 2018-11-30 17:16:00 +09:00
smoogipoo
b8e60afa69 Move replays to an wrapping Score class 2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47 Score -> ScoreInfo 2018-11-28 18:33:01 +09:00
smoogipoo
09b79d736b Remove unused usings 2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod 2018-11-15 00:35:42 +01:00
jorolf
7d2958b7b0 split shader, remove unnecessary clutter and fix some bugs 2018-11-15 00:33:13 +01:00
smoogipoo
d594ce3530 Revert "Make SliderPath.ControlPoints read-only"
This reverts commit 3b88d94793.

# Conflicts:
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 16:20:38 +09:00
smoogipoo
3b88d94793 Make SliderPath.ControlPoints read-only 2018-11-12 14:03:54 +09:00
smoogipoo
54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
jorolf
023924396d Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time 2018-11-11 18:38:12 +01:00
jorolf
5c09662c14 Allow flashlight size to be variant 2018-11-07 23:40:33 +01:00
jorolf
2cffce805a add flashlight mod 2018-11-07 00:48:54 +01:00
Dean Herbert
bb2f8deb18 ControlPoint -> PathControlPoint
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
WebFreak001
3b08ad0742 Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
Jan Jurzitza
460c943958
Merge branch 'master' into mod-fl2 2018-10-12 11:44:55 +02:00