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Commit Graph

479 Commits

Author SHA1 Message Date
smoogipoo
8427ee1b8e Fix incorrect cached type 2020-12-21 18:42:23 +09:00
smoogipoo
c3d1eaf36d Make RealtimeMultiplayerTestScene abstract 2020-12-21 16:21:05 +09:00
smoogipoo
ba4307a74c Directly return task 2020-12-20 18:24:13 +09:00
smoogipoo
9b08f573ba Fix room not created before being joined 2020-12-19 02:41:04 +09:00
smoogipoo
3f4a66c4ae Add realtime multiplayer test scene abstract class 2020-12-19 02:23:42 +09:00
smoogipoo
7d1fe7955e Small improvements to testable room manager 2020-12-19 01:57:40 +09:00
smoogipoo
2fc5561b7e Add handling for GetRoomRequest() 2020-12-19 01:22:52 +09:00
smoogipoo
c6da680c80 Add a container for testing purposes 2020-12-19 01:19:08 +09:00
smoogipoo
c6555c53cc Add a testable realtime room manager 2020-12-19 01:17:24 +09:00
smoogipoo
50a35c0f63 Add connection/disconnection capability 2020-12-19 01:16:00 +09:00
smoogipoo
1e2163f55e Add a testable realtime multiplayer client 2020-12-19 01:14:50 +09:00
Dean Herbert
e6a38ffbce Fix test failure due to polluted bindable value from previous test 2020-12-18 16:39:30 +09:00
smoogipoo
208a9e596e Set new room for each test iteration 2020-12-18 14:58:58 +09:00
Dan Balasescu
2e0fdf9bca
Merge pull request #11011 from ekrctb/catch-pooling-initial
Initial implementation of hit object pooling in osu!catch ruleset
2020-12-02 13:02:22 +09:00
ekrctb
604619ba47 Generalize legacy skin player test. 2020-12-01 09:49:04 +09:00
Dean Herbert
9811c46e35 Rename application method to better describe what it actually does 2020-11-26 19:16:18 +09:00
Dean Herbert
8aa0a698d9 Avoid errors due to second set 2020-11-05 17:26:41 +09:00
Dean Herbert
9c91f16e3a Update sizing as early as possible in addition to scheduling (to handle any dependent edge cases) 2020-11-05 17:24:59 +09:00
Dean Herbert
2d0c62dce2 Fix SkinnableTestScene's autosize propagation
Regressed with recent DrawableHitObject changes (moving of
RelativeSizeAxes specifications out of constructors).
2020-11-05 16:37:48 +09:00
Dean Herbert
d2f6303988 Change default value of requestedByUser to false 2020-11-02 14:56:50 +09:00
Dean Herbert
ecad85b5f5 Merge branch 'master' into fix-music-paused-on-multi-exit 2020-11-02 14:55:15 +09:00
Bartłomiej Dach
2b0bea535e Resolve CA1805 inspections
"Member is explicitly initialized to its default value"
2020-11-01 18:47:40 +01:00
Bartłomiej Dach
79f47953a8 Migrate existing call to new flag parameter 2020-10-31 16:08:27 +01:00
Dean Herbert
4dec46b33e Attempt to fix in a less destructive way for now 2020-10-29 17:52:58 +09:00
Dean Herbert
7bef695072 Merge branch 'master' into fix-test-beatmap-virtual-clock 2020-10-29 17:51:15 +09:00
Dean Herbert
bdebf2f1a4 Fix skinnable test scene still not working with dynamic compilation 2020-10-16 17:08:46 +09:00
Dean Herbert
4b81880655 Account for potentially longer non-last objects 2020-10-05 14:04:04 +09:00
Dean Herbert
21bf93a7c2 Ensure there's a buffer after the last hitobject to allow certain replay tests to complete correctly 2020-10-05 13:29:36 +09:00
Dean Herbert
a8cbd400d3 Ensure virtual track time is long enough for test beatmaps 2020-10-05 13:23:37 +09:00
Dean Herbert
e760ed8e01 Fix scroll wheel being handled by base test scene 2020-09-30 16:39:02 +09:00
Dean Herbert
011b176244 Add test coverage of audio track changing 2020-09-24 22:00:13 +09:00
Dean Herbert
552968f65f Remove unnecessary using 2020-09-22 13:38:52 +09:00
Dean Herbert
7c40071b21 Revert changes to SkinnableTestScene but change load order 2020-09-22 13:35:35 +09:00
Dean Herbert
1e09d8fd1a
Merge branch 'master' into catch-combo-counter 2020-09-21 17:53:00 +09:00
Dean Herbert
ff5b292302 Fix global bindings being lost when running tests under headless contexts 2020-09-16 19:36:36 +09:00
Dan Balasescu
8f5115b4e8
Merge branch 'master' into fix-test-storage-weirdness 2020-09-15 19:32:52 +09:00
Dean Herbert
f7c9c80566 Force OsuGameTests to use a unique storage each run 2020-09-15 19:01:32 +09:00
Dan Balasescu
0761aab42f
Merge branch 'master' into catch-combo-counter 2020-09-15 17:20:31 +09:00
Dan Balasescu
16ae83c499
Merge branch 'master' into editor-clipboard 2020-09-15 16:05:43 +09:00
Dean Herbert
914785ce17 Merge branch 'master' into fix-test-storage-weirdness 2020-09-15 14:49:10 +09:00
Dean Herbert
0446bc8610 Fix game.ini getting left over by PlayerTestScene subclasses 2020-09-15 14:43:24 +09:00
Dean Herbert
879979ef57 Move host lookup to inside lazy retrieval to handle edge cases 2020-09-15 14:25:31 +09:00
Dean Herbert
234152b2fe Use host storage as LocalStorage for headless test runs 2020-09-15 14:17:40 +09:00
Dean Herbert
0ef4dfc192 Move more logic to base EditorTestScene 2020-09-14 15:27:08 +09:00
smoogipoo
1143d5d992 Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
smoogipoo
f793bf66e5 Remove rate adjustment from player test scene 2020-09-02 14:25:24 +09:00
Salman Ahmed
fafdbb0a81
Adjust recently added inline comment
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-22 17:26:54 +03:00
Salman Ahmed
7e838c8042 Add comment explaining why direct string lookups are used 2020-08-22 13:07:15 +03:00
Dean Herbert
70697cf1a0 Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
Dean Herbert
d2c2e8bbe8 Revert some more usage of MusicController back to WorkingBeatmap 2020-08-21 15:17:21 +09:00