.. |
EditorClockTestScene.cs
|
Fix scroll wheel being handled by base test scene
|
2020-09-30 16:39:02 +09:00 |
EditorTestScene.cs
|
Add test coverage of audio track changing
|
2020-09-24 22:00:13 +09:00 |
ModPerfectTestScene.cs
|
Fix mod perfect test scenes failing due to null ruleset provided
|
2020-06-04 00:43:11 +03:00 |
ModTestScene.cs
|
Allow testing mod combinations in ModTestScenes
|
2020-08-11 21:55:20 +02:00 |
MultiplayerTestScene.cs
|
Change multiplayer tests to have null room by default
|
2020-07-09 18:55:53 +09:00 |
OsuGridTestScene.cs
|
Apply other styles.
|
2019-11-11 20:27:04 +08:00 |
OsuManualInputManagerTestScene.cs
|
Fix tooltips not showing inside ManualInputManagerTestScenes
|
2020-03-30 19:15:44 +09:00 |
OsuTestScene.cs
|
Migrate existing call to new flag parameter
|
2020-10-31 16:08:27 +01:00 |
PlacementBlueprintTestScene.cs
|
Fix remaining test failures
|
2020-05-22 18:23:24 +09:00 |
PlayerTestScene.cs
|
Fix game.ini getting left over by PlayerTestScene subclasses
|
2020-09-15 14:43:24 +09:00 |
RateAdjustedBeatmapTestScene.cs
|
Revert some more usage of MusicController back to WorkingBeatmap
|
2020-08-21 15:17:21 +09:00 |
ScreenTestScene.cs
|
Rename base test class to help avoid incorrect reference
|
2020-03-23 10:01:33 +09:00 |
ScrollingTestContainer.cs
|
Expose direction from scrolling test container
|
2020-04-23 11:17:16 +09:00 |
SelectionBlueprintTestScene.cs
|
Rename base test class to help avoid incorrect reference
|
2020-03-23 10:01:33 +09:00 |
SkinnableTestScene.cs
|
Fix skinnable test scene still not working with dynamic compilation
|
2020-10-16 17:08:46 +09:00 |
TestPlayer.cs
|
Centralise TestPlayer implementations as much as possible
|
2020-03-05 11:25:07 +09:00 |