E.g. because DrawableSpinner doesn't (currently) create an overlay, SelectionBox was being constructed with 0 hitobjects and then calculating a non-finite size for itself.
before, the mod was removed, but the button was still active
- Revert TestCasePlaySongSelect to master
- Add an optional bool parameter to SelectBeatmap to skip selecting filtered maps
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load