Also better handles delays before notifications are displayed.
Also sets better defaults.
Reduces the delay before the main menu appears, but also synchronises the full main menu appearance animation with the logo's apperance.
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
Note this won't work with the osu!bgm because it is not a beatmap