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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-20 09:20:15 +08:00
Code
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Activity
19,824
Commits
4
Branches
793
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6539c6da170a3202fbb2818ec96b184e3a97a5ea
Commit Graph
197 Commits
Use Linq.Append and Prepend.
Huo Yaoyuan
·
2018-04-02 12:06:34 +08:00
b842f682eb
Make bdl beat divisor nullable
smoogipoo
·
2018-03-20 14:01:06 +09:00
786e6242e1
Integrate beat snap divisor into editor seeking
smoogipoo
·
2018-03-19 20:42:06 +09:00
b1d09500f2
Pass down editor clocks through DI
smoogipoo
·
2018-03-19 16:27:52 +09:00
e25d1f6982
Merge branch 'master' into fix-editor-clocks
Dean Herbert
·
2018-03-16 23:32:54 +09:00
4b83278cf4
Adjust comment for readability
smoogipoo
·
2018-03-16 19:57:14 +09:00
6f7163769d
Merge branch 'master' into editor-wheel-movement
Dean Herbert
·
2018-03-16 15:56:51 +09:00
bca4b620b6
Re-order methods
smoogipoo
·
2018-03-15 18:28:08 +09:00
fc15c63a88
Fix not being able to scroll before the first timing point
smoogipoo
·
2018-03-15 18:26:53 +09:00
c937ef5d24
Move clock construction to Editor
smoogipoo
·
2018-03-15 17:27:37 +09:00
c8f6a6980b
Use a decoupled clock for accurate clock times
smoogipoo
·
2018-03-15 17:03:33 +09:00
9e0aeec574
Add more testcases + fix up seeking a bit more
smoogipoo
·
2018-03-15 15:40:52 +09:00
50f9d810dd
Add some basic tests + fixes to seek/seekforward functionality
smoogipoo
·
2018-03-14 20:52:48 +09:00
0da3ae0944
Rework a lot of naming and structure
Dean Herbert
·
2018-03-14 15:18:21 +09:00
81f82d98a1
Rewrite seeking to better handle timing point boundaries
smoogipoo
·
2018-03-13 16:54:34 +09:00
299de4b866
Change wheel direction to match stable
smoogipoo
·
2018-03-13 14:30:50 +09:00
df352c98d6
Rename to seekAmount
smoogipoo
·
2018-03-13 14:08:43 +09:00
e580819621
Don't skip beats when scrolling in the direction of the closest beat
smoogipoo
·
2018-03-13 14:02:37 +09:00
6c148930b5
Implement mouse wheel movement in the editor
smoogipoo
·
2018-03-13 11:23:44 +09:00
8acba47a2b
Only accept drag movement on the overlays
smoogipoo
·
2018-03-12 17:33:10 +09:00
8c4bcb4a04
Derive from IHasPosition
smoogipoo
·
2018-03-12 17:25:34 +09:00
212142429f
Move selection overlay to HitObjectOverlayLayer for extensibility
smoogipoo
·
2018-03-10 00:48:57 +09:00
4103c66cff
Give HitObjectOverlayLayer full input state information
smoogipoo
·
2018-03-10 00:03:02 +09:00
0e8fbc47b7
SetPosition -> OffsetPosition
smoogipoo
·
2018-03-10 00:02:13 +09:00
376f6eec58
Allow dragging anywhere in a capture box to move objects
smoogipoo
·
2018-03-09 23:43:50 +09:00
ad72d3816b
Make hitobject positions adjustable
smoogipoo
·
2018-03-09 23:12:34 +09:00
4a48136e4f
Make CaptureBox account for changes in hitobject states
smoogipoo
·
2018-03-09 23:11:48 +09:00
3b766b8ec8
Fix border being the wrong size
smoogipoo
·
2018-02-23 15:29:56 +09:00
278b25bcbd
Make HitObjectOverlay into an OverlayContainer
smoogipoo
·
2018-02-22 14:36:58 +09:00
0cdf6fa7e2
Make selectionLayer handle input below object overlays
smoogipoo
·
2018-02-22 14:34:37 +09:00
45c579630d
Fix post-merge issues
smoogipoo
·
2018-02-22 14:22:04 +09:00
07252254eb
Merge remote-tracking branch 'origin/master' into editor-hitobject-overlays
smoogipoo
·
2018-02-22 14:16:01 +09:00
99e9eb81f2
Tidy up layer container logic
Dean Herbert
·
2018-02-22 13:42:36 +09:00
7c942eb592
Add playfield aspect ratio + scaling modifications to composer layers
smoogipoo
·
2018-02-21 11:07:42 +09:00
4934ef7429
Merge branch 'general-slider-improvements' into editor-hitobject-overlays
smoogipoo
·
2018-02-20 23:51:47 +09:00
7fe0989427
Add hitobject overlays to selected hitobjects
smoogipoo
·
2018-02-20 18:01:45 +09:00
ad2f556133
Deselect hitobjects that are now not in the selection quad
smoogipoo
·
2018-02-20 15:06:51 +09:00
2a5bfdb4b8
Add some xmldocs
smoogipoo
·
2018-02-20 15:06:14 +09:00
2f4925d031
Encapsulate logic for selecting/deselecting further
smoogipoo
·
2018-02-20 14:54:45 +09:00
285df52f43
Make selectedHitObjects into a HashSet for quick Contains checks
smoogipoo
·
2018-02-20 14:48:35 +09:00
995ecb7d94
Rename + publicise DeselectAll
smoogipoo
·
2018-02-20 14:38:57 +09:00
87065a0b13
Combine border radiuses of selection and capture boxes
smoogipoo
·
2018-02-20 14:25:42 +09:00
423fe4eba8
Add playfield aspect ratio + scaling modifications to composer layers
smoogipoo
·
2018-02-20 14:01:33 +09:00
8f25a5da66
Expire + dispose CaptureBoxes
smoogipoo
·
2018-02-15 19:11:29 +09:00
cbac4de9c2
Remove now unneeded hide
smoogipoo
·
2018-02-15 19:10:55 +09:00
ebcdb62570
Dispose SelectionBoxes when they die
smoogipoo
·
2018-02-15 19:08:03 +09:00
9583191556
Add fadein to SelectionBox
smoogipoo
·
2018-02-15 19:07:53 +09:00
4ac0c48ba6
Remove animated capture boxes for now
smoogipoo
·
2018-02-15 18:06:33 +09:00
dcbc8c3dcd
Capture -> Select
smoogipoo
·
2018-02-14 17:54:43 +09:00
115484741d
Add clearSelection method
smoogipoo
·
2018-02-14 17:53:04 +09:00
a9d14eadac
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