Albie
7864899249
Merge branch 'master' into cinema-mod
2019-11-28 16:42:01 +00:00
Dan Balasescu
c6a85a11bd
Merge branch 'master' into sharpen
2019-11-27 17:09:11 +09:00
Huo Yaoyuan
9425e80a5d
Unify to use double in performance calculators.
2019-11-26 18:34:23 +08:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod
2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod
2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33
add cinema mod support
2019-11-23 17:34:53 +00:00
Albie Spriddell
20edaf4ba6
add cinema mod support
2019-11-23 17:32:16 +00:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83
Merge branch 'master' into sharpen
2019-11-20 17:30:58 +08:00
Huo Yaoyuan
608785b99a
Update .Net Standard projects to 2.1
2019-11-18 18:35:58 +08:00
Huo Yaoyuan
144812669d
Use static local functions.
2019-11-12 19:56:54 +08:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2
Use compound assignment.
2019-11-12 19:53:50 +08:00
Huo Yaoyuan
bbeab6fa76
Use auto property.
2019-11-12 19:53:25 +08:00
Dean Herbert
b37bf4ea01
Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition
2019-11-12 10:44:53 +09:00
Huo Yaoyuan
e9b8cbb516
Apply other styles.
2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
smoogipoo
6fc1be64c2
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
unknown
131809838f
pleasing CI
2019-11-03 16:22:07 +01:00
unknown
c180a71afe
even more formatting
2019-11-03 15:57:52 +01:00
unknown
9570f7c04b
more formatting
2019-11-03 15:34:09 +01:00
unknown
2a0db8aeac
add missing access modifier
2019-11-03 15:34:08 +01:00
unknown
883d5ed58e
formatting
2019-11-03 15:34:08 +01:00
unknown
bd5cb86b15
add license header
2019-11-03 15:34:08 +01:00
unknown
8e248d5cfa
add invisible cursor for ctb
2019-11-03 15:34:08 +01:00
unknown
750e3c4aaf
replace 'as' with direct cast to avoid possible nullref
2019-11-03 15:34:07 +01:00
unknown
a8fab4cba1
make catcher field readonly
2019-11-03 15:34:07 +01:00
unknown
a842d727c7
formatting
2019-11-03 15:34:07 +01:00
unknown
5761cc673f
implement CatchModRelax
2019-11-03 15:34:07 +01:00
Huo Yaoyuan
bcf8e3a9d4
Remove redundant properties from desktop projects.
...
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be
Normalize .props
2019-10-30 21:54:14 +08:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
1a0dfcdd46
Make catch use the new nested hitobject structure
2019-10-17 12:37:09 +09:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
smoogipoo
bbf0544a8d
Add bindables for IHasComboInformation properties
2019-09-26 16:55:08 +09:00
Dean Herbert
381daffe52
Generate better temporary frames to support framed handling flaws
2019-09-18 16:09:48 +09:00
Dean Herbert
77947e8309
Fix rewind tests failing
2019-09-17 22:33:27 +09:00
Bartłomiej Dach
a407e267a2
Fix PF/SD legacy mod conversion
...
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.
Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
624e5644a4
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Dean Herbert
82561aa44a
Fix catcher additive sprite rewinding and remove unnecessary update code
2019-09-13 22:44:40 +09:00
Dean Herbert
744085fa54
Fix exploding fruit not getting correct lifetime
2019-09-13 20:25:08 +09:00
Dean Herbert
8ba12fc91f
Merge remote-tracking branch 'upstream/master' into fix-catch-rewind
2019-09-13 19:49:36 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames
2019-09-13 19:23:15 +09:00
Dean Herbert
1c317bc9dc
Merge branch 'reset-dho-lifetimes' into fix-catch-rewind
2019-09-12 19:40:26 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
Dean Herbert
acdfeef1dc
Improve how osu!catch stores and replays key actions
2019-09-12 18:33:46 +09:00
Dean Herbert
ec7a50b75f
Fix already caught osu!catch objects not correctly disappearing
2019-09-08 00:10:31 +09:00
Dean Herbert
fdd3687437
Fix catcher additive sprites staying on screen during rewind
2019-09-08 00:09:24 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
d1cdf49dd5
Revert SkinnableSprite lookups to old behaviour
2019-09-03 14:21:54 +09:00
Dean Herbert
0261456d5a
Merge branch 'master' into play-to-gameplay
2019-09-03 11:42:15 +09:00
Dean Herbert
0f04357f1f
Revert short name change for now
2019-09-02 14:41:14 +09:00
Dean Herbert
70e417533f
Update naming
2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
smoogipoo
6ab2b20c70
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
Dean Herbert
9a98f39f06
Share logic with other rulesets (and make default)
2019-08-28 18:12:47 +09:00
iiSaLMaN
62edfe7327
Correct comment
2019-08-26 15:16:01 +03:00
iiSaLMaN
fb69755869
Use transform management for catch hit objects
2019-08-26 15:15:23 +03:00
Dean Herbert
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
smoogipoo
e9eea7157d
Trim unnecessary file contents
2019-08-01 18:04:57 +09:00
smoogipoo
2ae8cba24d
Add hardrock spinner test
2019-08-01 17:58:20 +09:00
smoogipoo
b978727422
Add stream + repeat slider tests
2019-08-01 14:58:17 +09:00
smoogipoo
8a1d690011
Reset tick offsets
2019-08-01 14:57:54 +09:00
smoogipoo
423857f403
Fix inverted offset
2019-08-01 14:57:07 +09:00
smoogipoo
38a2b9d92b
Fix multiple invocations by using a separate variable
2019-08-01 13:33:00 +09:00
smoogipoo
fdc6a3958d
Make catch HR properly utilise the RNG
2019-08-01 13:10:20 +09:00
smoogipoo
8a64ab0384
Remove generics from IApplicableToBeatmap
2019-08-01 12:39:32 +09:00
Dean Herbert
c3b81bef4a
Flip default to the preferred method going forward
2019-07-22 15:55:38 +09:00
Dean Herbert
91f86adb66
Move DrawableHitObject state management to base class
2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1
Make AccentColour a bindable
2019-07-22 14:48:59 +09:00
Dean Herbert
3b5ffdc2cb
Merge branch 'master' into android
2019-07-03 19:05:58 +09:00
Dean Herbert
392985a95b
Merge branch 'master' into ctb-hd
2019-07-03 13:29:59 +09:00
Dean Herbert
9bed0094de
Merge remote-tracking branch 'upstream/master' into android
2019-07-02 19:40:50 +09:00
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Unknown
01508e6813
implement HD for CtB
2019-06-28 10:34:04 +02:00
Albert Tang
3cf2ffc1a7
Merge branch 'master' into android
2019-06-25 17:54:23 -05:00
Dean Herbert
9baf8160d1
Remove pointless SkinReloadableDrawable specification
2019-06-24 15:10:50 +09:00
Dean Herbert
d9f7011769
Use SkinnableSprite to reduce complexity of implementation
2019-06-24 15:10:50 +09:00
Lucas A
332ac0b82b
Fix CI inspections
2019-06-22 18:23:20 +02:00
Lucas A
e2f82ac29b
Move CatcherSprite to its own file + Make CatcherSprite a SkinReloadableDrawable
2019-06-22 17:53:00 +02:00
Shane Woolcock
17d103181c
Merge branch 'master' into android
2019-06-18 20:05:14 +09:30
Dean Herbert
1916fdd247
Add comment specifically about infinity being ok
2019-06-16 05:57:52 +09:00
HoLLy
53a7d919c7
Clarify speedRequired
2019-06-15 22:41:10 +02:00
HoLLy
c723ec5a9d
Remove unneeded checks against h.StartTime
2019-06-15 19:40:56 +02:00
HoLLy
4d690a2b14
Use normal movement for bananas when possible
2019-06-15 19:21:00 +02:00
HoLLy
f97cab5815
Prevent speedRequired from being NaN
2019-06-15 19:14:24 +02:00
HoLLy
d735d4cd7f
Fix crash on 2B hitobjects
2019-06-15 19:11:29 +02:00
Dean Herbert
5c2c4f0ada
Merge pull request #4878 from HoLLy-HaCKeR/expose-skills
...
Expose skills in DifficultyAttributes
2019-06-11 18:47:56 +09:00
Arphox
07e17518e9
Fix all "Maintainability" CodeFactor issues
2019-06-11 10:28:16 +02:00
HoLLy
7e9f5a0939
Add Skills to DifficultyAttributes
2019-05-29 11:22:51 +02:00
tangalbert919
07e550a950
Merge branch 'master' into android
2019-05-28 09:08:44 -05:00
HoLLy
cb664dd183
Change OfType<> to Cast<> to be more clear
2019-05-12 22:08:47 +02:00
HoLLy
3981cf55fa
Fix order of nested hitobjects on 2B Catch maps
2019-05-12 21:31:16 +02:00
tangalbert919
6fd1eb5e08
Merge remote-tracking branch 'upstream/master' into android
2019-05-08 08:15:03 -05:00
smoogipoo
13b9b04bb8
Apply more cases/fix some existing ones
2019-05-07 13:23:09 +09:00