Bartłomiej Dach
26ecf60f1f
Merge pull request #17996 from peppy/first-run-header
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Add header text to first run setup screens
2022-04-28 22:56:28 +02:00
Pasi4K5
e31fdc28dd
Make Classic and Target compatible again
2022-04-28 22:31:48 +02:00
Bartłomiej Dach
a748ad6426
Merge branch 'master' into first-run-header
2022-04-28 22:19:35 +02:00
Salman Ahmed
fa5c05120c
Allow rewinding random in song select with Shift + Left Click
2022-04-28 20:06:27 +03:00
Pasi4K5
d5702e2955
Append incompatible mods to base.IncompatibleMods
2022-04-28 18:29:37 +02:00
Dean Herbert
32ad216669
Allow dragging the osu! logo
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Logic borrowed from `NowPlayingOverlay`.
2022-04-28 22:58:34 +09:00
Dean Herbert
b902e69634
Update test expectations based on new screen order
2022-04-28 20:16:32 +09:00
Dean Herbert
a50dd2ae93
Fix rider failures in nullable
2022-04-28 20:15:40 +09:00
Dan Balasescu
1d8ac6917d
Send Loaded state from PlayerLoader on update thread
2022-04-28 20:10:47 +09:00
Dean Herbert
f300b62877
Add ScrollIntoView
method which accepts an offset to allow usage in mod select
2022-04-28 20:03:54 +09:00
Dan Balasescu
fe0fcc7e9e
Rename countdown object
2022-04-28 20:00:38 +09:00
Dean Herbert
34457078eb
Merge pull request #18005 from nekodex/fix-missing-sfx
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Fix some missing/incorrect UI SFX
2022-04-28 19:45:59 +09:00
Dean Herbert
694f33b827
Add localisation of beatmaps screen
2022-04-28 19:33:16 +09:00
Dean Herbert
14316855f9
Add localisation length hinting
2022-04-28 19:26:28 +09:00
Dean Herbert
b6896376e7
Better signal when no beatmaps are loaded
2022-04-28 19:08:16 +09:00
Dan Balasescu
f30308ef48
Merge pull request #18006 from peppy/expose-fast-random
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Move `FastRandom` to `LegacyRandom` in `osu.Game` project
2022-04-28 19:04:40 +09:00
Dean Herbert
804848c9fb
Allow bundled downloader to not post notifications
2022-04-28 19:01:21 +09:00
Dean Herbert
88bfd5dece
Show current beatmap count on beatmap screen
2022-04-28 19:01:21 +09:00
Dean Herbert
4e0d70cbf4
Internalise bindable and progress handling to ensure transforms don't go backwards
2022-04-28 19:01:21 +09:00
Dean Herbert
9f6597695c
Only mark stable import complete if it actually completes
2022-04-28 19:01:21 +09:00
Dean Herbert
3c9e520188
Update bundle logic to match stable
2022-04-28 19:01:21 +09:00
Dean Herbert
18a38f7e23
Move FastRandom
to LegacyRandom
in osu.Game
project
2022-04-28 19:01:21 +09:00
Dean Herbert
c860eb46b0
Split out button implementation into its own class
2022-04-28 19:01:21 +09:00
Dean Herbert
081275e0b9
Adjust text and layout
2022-04-28 19:01:21 +09:00
Dean Herbert
3c0bdcaf38
Rename screen, add tests and add stable import step
2022-04-28 19:01:21 +09:00
Dean Herbert
d056465742
Remove explicit dependency on INotificationOverlay
2022-04-28 19:01:21 +09:00
Dean Herbert
58399a5113
Add tutorial download support and improve the visuals "slightly"
2022-04-28 19:01:21 +09:00
Dean Herbert
b424d20f26
Fix rounded buttons not allowing custom colour specifications
2022-04-28 19:01:21 +09:00
Dean Herbert
973dd4bfa9
Add initial flow for download button / progress display
2022-04-28 19:01:21 +09:00
Dean Herbert
b042f1cad5
Add screen to perform bundled beatmap downloads
2022-04-28 19:01:21 +09:00
Dean Herbert
99d2d7b805
Add very basic implementation of bundled beatmap downloader
2022-04-28 19:01:21 +09:00
Dean Herbert
94a393c9d7
Merge branch 'master' into first-run-header
2022-04-28 19:00:12 +09:00
Dean Herbert
899e40dff7
Merge pull request #18004 from frenzibyte/update-framework
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Update framework
2022-04-28 18:45:28 +09:00
Salman Ahmed
d052321eee
Revert "Fix context menus not working"
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This reverts commit 51aa17eb52
.
2022-04-28 12:11:06 +03:00
Dean Herbert
93db6c6bb0
Move FastRandom
to LegacyRandom
in osu.Game
project
2022-04-28 17:47:32 +09:00
Salman Ahmed
691bec6f16
Use LocalisableString.Interpolate
instead of invalid TranslatableString
s
2022-04-28 11:38:40 +03:00
Jamie Taylor
37816ebc41
Add audio feedback to SwitchButton
checkbox
2022-04-28 17:33:51 +09:00
Jamie Taylor
92cac0b74e
Fix TabControls using the wrong sample
2022-04-28 17:30:24 +09:00
Salman Ahmed
be2d616e34
Fix localisation use cases not falling back to default(LocalisableString)
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Previously such use cases have been returning `null` values just fine since `GetLocalisableString` was returning `LocalisableFormattableString`, and these null values were wrapped in `LocalisableString`s implicitly, therefore not requiring an explicit fallback string and `null` doesn't break anything.
2022-04-28 11:21:00 +03:00
Salman Ahmed
c8665dc93b
Update TimeSpan
localisation to use ToLocalisableString
2022-04-28 11:12:50 +03:00
Salman Ahmed
edeefc2850
Update framework
2022-04-28 11:11:52 +03:00
Salman Ahmed
b6d2ca7709
Clarify TODO comment
2022-04-28 10:57:14 +03:00
Salman Ahmed
abb88b0907
Move distance spacing application to DistanceSnapGrid
2022-04-28 10:54:38 +03:00
Salman Ahmed
7aaa88cac2
Convert data type of DistanceSpacing
to float
2022-04-28 10:24:36 +03:00
Dean Herbert
f3a0e2ed55
Increase fade duration
2022-04-28 14:59:39 +09:00
Dean Herbert
3c45746ba1
Add back schedule for safety
2022-04-28 14:29:57 +09:00
Dean Herbert
7c1b0b41ff
Fix migration not working correctly when applying on a default skin
2022-04-28 14:19:24 +09:00
Dean Herbert
aabe586578
Add return value to EnsureMutableSkin
to understand whether a new skin was made
2022-04-28 14:09:30 +09:00
Salman Ahmed
2e8372fe90
Minor cleanup
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Just from reading diff.
2022-04-28 07:14:43 +03:00
Salman Ahmed
dacca73838
Set default value of DistanceSpacing
to 1
2022-04-28 07:14:43 +03:00