Fix taiko sample namespace ignored
Add beatmap skin/hitsound checkboxes to general settings
Layout combo counter and accuracy counter based on score counter width
Fix player settings getting stuck in a hidden state
Fix Player Settings being interactable with when hiding HUD with shift+tab
separate PlayerSettingsOverlay from the other HUD elements in the Visibility Container
Framework renamed this variable so it needs to be renamed here too.
Add win7 & 8.1 requirements to readme
Use QuadBatch for LogoVisualisation
GL_QUADS is deprecated, and is not supported at all on OpenGL ES. This fixes the logo visualisation not drawing on iOS.
Made the build instructions more detailed
Co-Authored-By: Llaurence <40535137+Llaurence@users.noreply.github.com>
Added "Use beatmap skins" button to general settings
Update framework
Fix room inspector cover not resetting when no room selected
Add null check to fix crash on deselecting multiplayer room
Remove stray using
Use TransferValueOnCommit for mouse sensitivity