Dean Herbert
9aec1de4c2
Merge branch 'master' into daily-challenge/integration
2024-07-01 10:37:33 +09:00
Dean Herbert
56f4f40334
Merge pull request #28657 from peppy/playfield-skin-components-respect-border
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Change "playfield" skin layer to respect shifting playfield border in osu! ruleset
2024-07-01 10:35:15 +09:00
Dan Balasescu
2f9bce5274
Merge pull request #28686 from peppy/fix-summary-timeline-break-display
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Fix summary timeline not correctly updating after changes to breaks
2024-07-01 10:03:16 +09:00
Dean Herbert
8bb51d5a4f
Fix summary timeline not correctly updating after changes to breaks
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Closes https://github.com/ppy/osu/issues/28678 .
Oops.
2024-06-30 20:32:16 +09:00
Salman Ahmed
d1d1f93c43
Merge branch 'mod-select-customisation-panel' into footer-v2-overlay-content
2024-06-30 11:48:23 +03:00
Salman Ahmed
901663b3ff
Fix test failure
2024-06-30 11:00:00 +03:00
Salman Ahmed
a65af8249c
Fix first-run setup buttons reset after reopening from dismiss
2024-06-30 07:27:35 +03:00
Salman Ahmed
58c7d1e772
Bind game-wide mods bindable to mod select overlay in new song select screen
2024-06-30 06:50:36 +03:00
Salman Ahmed
e57a0029f1
Remove local footer from ShearedOverlayContainer
2024-06-30 06:50:36 +03:00
Salman Ahmed
5dd822ea38
Migrate first-run setup overlay footer content
2024-06-30 06:50:36 +03:00
Salman Ahmed
48bf3f1385
Migrate mod select overlay footer content
2024-06-30 06:50:36 +03:00
Salman Ahmed
467d7c4f54
Refactor game-wide layout order of footer to fix depth issues with overlays and improve UX
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With this new order, the logo can be easily moved to display in front of the footer in `SongSelectV2` without breaking experience when footer-based overlays are present. Such overlays (i.e. mod select overlay) will also be dimmed alongside the current screen when a game-wide overlay is open (e.g. settings).
2024-06-30 06:50:36 +03:00
Salman Ahmed
900d15e777
Add test coverage
2024-06-30 06:50:22 +03:00
Salman Ahmed
56d1255f8a
Fix footer button transforms getting interrupted by consecutive method calls
2024-06-30 06:15:54 +03:00
Salman Ahmed
fb77260afc
Fix footer buttons receiving input while put away from screen
2024-06-30 04:32:36 +03:00
Salman Ahmed
b8816bfc28
Update colour scheme of footer in line with visible overlay
2024-06-30 04:32:36 +03:00
Salman Ahmed
2319fa11ec
Support performing custom overlay-specific action with back button
2024-06-30 04:32:36 +03:00
Salman Ahmed
916d0bfcc2
Temporarily show screen footer if hidden while overlay is present
2024-06-30 04:32:36 +03:00
Salman Ahmed
68b8a4fb2a
Use ScreenFooter
for displaying footer buttons from overlays
2024-06-30 04:32:36 +03:00
Salman Ahmed
892659de0f
Adjust footer design to display well with the rest of the game
2024-06-30 04:32:05 +03:00
Nathan Du
463ab46fee
formatting
2024-06-29 16:46:16 +08:00
Nathan Du
679f4735b3
add tests for No Release mod
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The new test scene is essentially a copy of TestSceneHoldNoteInput,
modified to test the judgement changes applied by the new mod. A base
class might need to be abstracted out for them.
2024-06-29 16:20:07 +08:00
Salman Ahmed
c6c75ae48d
Merge branch 'master' into footer-v2-side-buttons
2024-06-29 08:19:49 +03:00
Nathan Du
960d552dc1
Initial implemention of the No Release mod
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This commit adds a new osu!mania mod No Release that relaxes tail
judgements. The current implementation automatically awards Perfect
(or Meh if the hold note is broken midway) for a hold note tail at
the end of its Perfect window, as long as it is held by then.
Tests are pending for the next commit.
2024-06-28 22:21:08 +08:00
Bartłomiej Dach
18f4fac4c1
Merge pull request #25725 from smoogipoo/fix-juicestream-velocity
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Fix JuiceStream velocity calculation
2024-06-28 13:42:44 +02:00
Bartłomiej Dach
df97215298
Use room watching functionality to receive realtime daily challenge updates
2024-06-28 13:35:16 +02:00
Bartłomiej Dach
81c6da98c2
Merge pull request #26465 from LeNitrous/fix/editor-test-exit
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Fix editor test play not marking hit objects before its start time as judged.
2024-06-28 12:12:17 +02:00
Bartłomiej Dach
deeb2e99a2
Add test for correct juice stream tick counts in editor
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cda9440a29
inadvertently fixes this in the
most frequent case by inverting the `TickDistanceMultiplier` from being
not-1 to 1 on beatmap versions above v8.
This can still potentially go wrong if a beatmap from a version below v8
is edited, because upon save it will be reencoded at the latest version,
meaning that the multiplier will change from not-1 to 1 - but this can
be handled separately.
2024-06-28 11:58:07 +02:00
Bartłomiej Dach
c70a72ece8
Merge branch 'master' into fix-juicestream-velocity
2024-06-28 11:47:39 +02:00
Dean Herbert
55b80f70f6
Change "playfield" skin layer to respect shifting playfield border in osu! ruleset
2024-06-28 18:12:20 +09:00
Dean Herbert
4bb8a45d75
Merge pull request #28636 from bdach/daily-challenge/watch-room
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Add client/server models for allowing clients to receive realtime playlist updates
2024-06-28 17:51:40 +09:00
Salman Ahmed
f462aa59df
Add test coverage for the issues that were pointed out recently
2024-06-28 11:23:52 +03:00
Bartłomiej Dach
007bd3973a
Merge pull request #28653 from peppy/featured-artist-even-more-visible
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Update beatmap listing filter overlay to better imply selected filters
2024-06-28 09:50:21 +02:00
Bartłomiej Dach
a3ea36d2b2
Fix formatting
2024-06-28 09:45:45 +02:00
Bartłomiej Dach
7ac5bd4d37
Ensure past drawable objects also get their results populated in editor test play
2024-06-28 09:37:10 +02:00
Bartłomiej Dach
ace6427d40
Expand test coverage
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- Covers fail case that wasn't covered before
- Removes arbitrary wait step that was inevitably going to cause
intermittent test failures
2024-06-28 09:30:28 +02:00
Bartłomiej Dach
b36e0f0875
Merge branch 'master' into fix/editor-test-exit
2024-06-28 09:17:40 +02:00
Bartłomiej Dach
030bbf2641
Fix vertical overlaps on multiselection filters when they wrap
2024-06-28 09:07:29 +02:00
Dean Herbert
04c09b5027
Merge pull request #28652 from smoogipoo/fix-dangerous-button-lowpass
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Fix low pass filter sometimes not applied in dialog overlays
2024-06-28 16:05:35 +09:00
Dean Herbert
fa1527f446
Update design for selected filters to better imply that they are selected
2024-06-28 15:45:09 +09:00
Dan Balasescu
77b00dac7e
Fix low pass filter sometimes not applied in dialog overlays
2024-06-28 15:20:55 +09:00
Dean Herbert
c1bec7a7c3
Simplify colour logic for beatmap overlay filter rows
2024-06-28 14:55:55 +09:00
Salman Ahmed
86b8357b8b
Improve UX & input handling when customisation panel is open
2024-06-28 08:53:31 +03:00
Dan Balasescu
1668048fb7
Merge pull request #28650 from peppy/mod-preset-tooltip-improvements
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Show mod preset description text in tooltip popup
2024-06-28 14:07:06 +09:00
Dean Herbert
d370f50cc1
Syncrhronise colours across mod and preset tooltips
2024-06-28 13:16:54 +09:00
Dean Herbert
28d5278935
Show preset description text in tooltip popup
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As proposed in https://github.com/ppy/osu/discussions/28610 .
2024-06-28 13:16:53 +09:00
Dan Balasescu
17151e81ee
Merge pull request #28500 from Givikap120/pp_counter_fix
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Changed timed difficulty attributes to be "per-HitObject" instead of "per-DifficultyHitObject"
2024-06-28 13:12:45 +09:00
Dan Balasescu
3b3f914cd2
Merge branch 'master' into pp_counter_fix
2024-06-28 12:40:56 +09:00
Salman Ahmed
167ffac218
Reorder container layout for popovers to recognize clicks on customisation panel
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Basically moves `PopoverContainer` to cover both the columns and the customisation panel, so that if the customisation panel is clicked on, the popover container will notice that and hide popovers like the mod preset popover.
2024-06-28 06:35:21 +03:00
Dean Herbert
8598e8bf34
Merge pull request #28640 from bdach/osu-inspector-distance
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Show distance in pixels to previous/next object in osu! hitobject inspector
2024-06-28 00:44:31 +09:00