smoogipooo
|
5d5040ee73
|
Better masking.
|
2017-04-12 14:34:49 +09:00 |
|
smoogipooo
|
4e2ae72126
|
Implement proper masking support for taiko hit objects.
|
2017-04-12 12:06:52 +09:00 |
|
Dean Herbert
|
b9ce98efd6
|
Add AspectAdjust to HitRenderer to allow playfield to consume ful HitRenderer size when needed.
|
2017-04-10 19:22:27 +09:00 |
|
Dean Herbert
|
960ea27684
|
Make all Playfields completely relative.
|
2017-04-10 19:22:27 +09:00 |
|
smoogipooo
|
d6f388f8fd
|
Add better scale adjustements to TaikoPlayfield.
It will now keep the original width while scaling everything inside to match the playfield height.
|
2017-04-10 14:28:01 +09:00 |
|
smoogipooo
|
30b5b6f7e2
|
General cleanup.
|
2017-04-10 11:54:01 +09:00 |
|
smoogipooo
|
05ac73edcb
|
Apply width modification to hit object container instead of hit objects, to preserve original size.
|
2017-04-10 10:33:52 +09:00 |
|
smoogipooo
|
88666c865f
|
Make hit objects default size relative to play field size, not the other way around.
|
2017-04-10 09:23:00 +09:00 |
|
smoogipooo
|
c882b9bafd
|
Make taiko playfield scale by height.
|
2017-04-10 05:08:05 +09:00 |
|
Dean Herbert
|
aa45515a7c
|
Add flash effect when hitting taiko hits.
|
2017-04-07 16:56:12 +09:00 |
|
Huo Yaoyuan
|
411988f038
|
Remove all trailing whitespaces in this repo.
|
2017-04-06 16:21:18 +08:00 |
|
Dan Balasescu
|
6fc1384927
|
Merge branch 'master' into taiko-fixes
|
2017-04-06 16:23:22 +09:00 |
|
smoogipooo
|
9260d1c24d
|
Fix incorrect scroll time calculation.
|
2017-04-06 16:21:18 +09:00 |
|
smoogipooo
|
bc216f6470
|
Legacy multiplier only needs to be applied to SliderMultiplier.
|
2017-04-06 16:20:57 +09:00 |
|
Dean Herbert
|
4783d17d94
|
Merge branch 'master' into better-hitsounds
|
2017-04-06 16:00:56 +09:00 |
|
smoogipooo
|
37129bf03d
|
Make combo be changed by the base ScoreProcessor.
|
2017-04-06 14:37:21 +09:00 |
|
smoogipooo
|
98630dd06c
|
Fix combo calculations.
|
2017-04-06 13:46:26 +09:00 |
|
smoogipooo
|
d87a65f19e
|
Fix accuracy calculations.
|
2017-04-06 13:44:43 +09:00 |
|
Dean Herbert
|
042aa787a5
|
Fix typo.
|
2017-04-06 13:14:52 +09:00 |
|
smoogipooo
|
4cc309e5a7
|
Make hit sounds into consts.
|
2017-04-06 12:14:06 +09:00 |
|
smoogipooo
|
eb82a4c090
|
Back to using SampleInfo + fix taiko beatmap conversion.
|
2017-04-06 11:41:16 +09:00 |
|
Dean Herbert
|
5f79df3697
|
Fix lifetimes being set too late.
|
2017-04-06 09:57:11 +09:00 |
|
smoogipooo
|
d607207b69
|
Ability to contain multiple sample banks. Get default bank name from control point.
|
2017-04-05 21:59:07 +09:00 |
|
smoogipooo
|
2d8239a3f7
|
Re-implement the SampleBank/Sample structure. No parsing support yet.
|
2017-04-05 21:34:28 +09:00 |
|
Dean Herbert
|
3b3455afb3
|
Fix incorrect ScrollTime calculation.
|
2017-04-05 16:51:21 +09:00 |
|
Dean Herbert
|
a4cc7fc6af
|
Remove unused velocity variables.
|
2017-04-05 16:44:45 +09:00 |
|
Dean Herbert
|
9ac18230cc
|
Only apply taiko LegacyTimingInfo to LegacyBeatmaps.
|
2017-04-05 16:31:15 +09:00 |
|
Dean Herbert
|
87b8f8ef6e
|
Fix incorrect relative mapping for CirclePiece's content.
|
2017-04-05 16:28:37 +09:00 |
|
Dean Herbert
|
57a068c5d1
|
Fix notes travelling backwards when hit.
Also improves the gravity curve.
|
2017-04-05 15:11:51 +09:00 |
|
Dean Herbert
|
28648bf97d
|
Change playfield padding to x-offset to correctly hide notes appearing.
|
2017-04-05 13:56:16 +09:00 |
|
Dean Herbert
|
fcea52dd3a
|
Fix strong drumrolls (again).
|
2017-04-05 13:53:07 +09:00 |
|
Dean Herbert
|
0e0ab6904d
|
Distance -> Duration.
|
2017-04-05 13:52:53 +09:00 |
|
Dean Herbert
|
3f20e2381f
|
Fix potential tick overflow.
|
2017-04-05 13:52:22 +09:00 |
|
Dean Herbert
|
6a922da87e
|
Move legacy_velocity_multiplier application to LegacyTimingInfo.
|
2017-04-05 12:05:48 +09:00 |
|
Dean Herbert
|
abf6dbc307
|
BarLine : TaikoHitObject.
|
2017-04-05 11:48:30 +09:00 |
|
Dean Herbert
|
1b2713239a
|
Rename PreEmpt to ScrollTime and remove VelocityMultiplier for now.
|
2017-04-05 11:48:19 +09:00 |
|
Dean Herbert
|
a5cb233975
|
Use more suffixes.
|
2017-04-05 10:37:49 +09:00 |
|
Dean Herbert
|
028e941ab2
|
Major rsefinements to taiko drawable classes.
|
2017-04-05 10:01:40 +09:00 |
|
Dean Herbert
|
75f85867dd
|
Adjust input drum animations slightly.
|
2017-04-05 09:21:29 +09:00 |
|
Dean Herbert
|
20a5648b05
|
Move CreateCirclePiece to DrawableTaikoHitObject and simplify strong creation.
|
2017-04-04 20:58:02 +09:00 |
|
Dean Herbert
|
1654e74235
|
Remove unnecessary CI override.
|
2017-04-04 16:37:10 +09:00 |
|
Dean Herbert
|
2df360a5e9
|
Fix clashing namespace.
|
2017-04-04 12:38:55 +09:00 |
|
smoogipooo
|
7edabe730a
|
Cleanup.
|
2017-04-03 21:10:39 +09:00 |
|
Dean Herbert
|
aebd953980
|
Merge branch 'master' into taiko_barlines
|
2017-04-03 20:43:15 +09:00 |
|
smoogipooo
|
5cb16f6e7c
|
Renamings + comments.
|
2017-04-03 20:32:03 +09:00 |
|
smoogipooo
|
2be7458532
|
Commenting (+ version check for speed adjustment).
|
2017-04-03 20:27:11 +09:00 |
|
smoogipooo
|
91eec9e8fc
|
Fix incorrect split hit circle start time.
|
2017-04-03 17:54:48 +09:00 |
|
smoogipooo
|
a32eb66538
|
Fix missing speed multiplier + split onto multiple lines.
|
2017-04-03 17:31:08 +09:00 |
|
smoogipooo
|
0c57299066
|
Rewrite drum roll -> hit conversion to match osu-stable.
|
2017-04-03 17:30:49 +09:00 |
|
smoogipooo
|
d7ed392f27
|
Add a velocity multiplier to taiko hit objects.
This will be usable from the editor moving forward also - where every hit object can have its own velocity multiplier on top of the control point one.
|
2017-04-03 17:19:46 +09:00 |
|