Dean Herbert
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01961fe4f9
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Merge pull request #13747 from ekrctb/catcher-flip
Don't flip catcher plate contents when catcher changes direction
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2021-07-06 00:02:23 +09:00 |
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ekrctb
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83c80291d4
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Don't flip catcher plate contents in legacy skin
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2021-07-02 23:23:21 +09:00 |
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ekrctb
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fbba32647e
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Decouple direction of catcher from its scale
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2021-07-02 23:22:39 +09:00 |
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ekrctb
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170513568b
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Move caught object stack vertical offset logic
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2021-07-02 20:43:47 +09:00 |
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ekrctb
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ae09c23e4e
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Resolve DroppedObjectContainer via DI
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2021-06-24 16:09:13 +09:00 |
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ekrctb
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16d5893535
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Add DroppedObjectContainer class
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2021-06-24 15:51:54 +09:00 |
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ekrctb
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df16d4bacc
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Remove CurrentTexture from catcher
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2021-06-14 20:26:33 +09:00 |
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ekrctb
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ca061c4b93
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Factor out SkinnableDrawable component of the catcher to SkinnableCatcher
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2021-06-14 19:41:51 +09:00 |
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ekrctb
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7f7c2c73e0
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Move catcher movement logic of Catcher to CatcherArea
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2021-06-11 15:39:06 +09:00 |
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Dean Herbert
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05b46b4743
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Merge pull request #13379 from ekrctb/catcher-sprite
Refactor osu!catch catcher sprite to factor out skinning logic
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2021-06-10 16:52:17 +09:00 |
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ekrctb
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7df971a970
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ICatcherPiece -> ICatcherSprite
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2021-06-08 22:10:13 +09:00 |
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ekrctb
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194c78f67a
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Make current state bindable protected
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2021-06-08 22:08:54 +09:00 |
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ekrctb
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0192549d6c
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Refactor catcher sprite to use skinned piece pattern
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2021-06-08 21:29:41 +09:00 |
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Dean Herbert
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6017ef3825
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Merge branch 'master' into fix-skin-sample-lookup
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2021-06-08 17:37:36 +09:00 |
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ekrctb
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8e20f90ed5
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Use seeded RNG for catch explosion animation
The animation is always the same when a replay is rewound or a beatmap is played multiple times.
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2021-06-04 19:54:46 +09:00 |
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ekrctb
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181f1da3d3
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Maintain catch hit explosion by lifetime entries
- Fix hit explosion not showing when a replay is rewound to a time after a hit object is caught
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2021-06-04 19:46:50 +09:00 |
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Dean Herbert
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70a844ac10
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Remove allowFallback parameters completely
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2021-05-27 14:50:42 +09:00 |
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Dean Herbert
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dc2bc462b8
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Expose internal catcher width calculation methods
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2021-04-22 17:27:23 +09:00 |
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Dean Herbert
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84a7138223
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Update tests to better support stack regeneration cases
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2021-04-22 17:13:19 +09:00 |
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Dean Herbert
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3e1002fbf3
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Improve osu!catch caught fruit placement algorithm
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2021-04-22 17:06:28 +09:00 |
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Dean Herbert
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ddf1b560f3
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Remove catcher fade during hyperdash
Closes https://github.com/ppy/osu/issues/12472.
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2021-04-20 18:18:51 +09:00 |
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Dean Herbert
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89bea2868a
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Move bool one level down
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2021-03-30 14:33:55 +09:00 |
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Dean Herbert
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013ddc734c
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Fix osu!catch fruit showing on plate when hidden mod is enabled
Closes https://github.com/ppy/osu/issues/12065.
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2021-03-25 17:04:37 +09:00 |
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ekrctb
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96f3e0dad8
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Replace CatchHitObject.X usage to EffectiveX and OriginalX
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2020-12-14 11:03:14 +09:00 |
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ekrctb
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2634c6b8d9
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Combine DisplayRadius and Scale to DisplaySize
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2020-12-10 20:43:01 +09:00 |
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ekrctb
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a8e2f35b62
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Remove unneeded check of caught object removal
The logic was public but now it is private
so the condition is ensured by the caller
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2020-12-09 10:50:35 +09:00 |
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ekrctb
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b52e279702
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Reword exception message
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2020-12-09 10:38:11 +09:00 |
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ekrctb
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86445e7c23
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Remove unnecessary copy
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2020-12-09 10:36:54 +09:00 |
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ekrctb
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c8b0934573
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Rename caughtFruitContainer -> caughtObjectContainer
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2020-12-09 10:35:36 +09:00 |
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ekrctb
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ccca7e0b25
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more specific type droppedObjectContainer
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2020-12-09 10:35:01 +09:00 |
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ekrctb
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b80204642e
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Revert rename error
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2020-12-09 10:25:35 +09:00 |
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ekrctb
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1212ffd24f
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Rename to CopyStateFrom, and add comment
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2020-12-08 23:35:24 +09:00 |
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ekrctb
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1f36bbecd1
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Fix dropped objects not removed on revert result
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2020-12-08 23:07:30 +09:00 |
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ekrctb
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749d5380ca
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Pool caught objects and dropped objects
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2020-12-08 22:38:10 +09:00 |
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ekrctb
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a32dac00dd
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Introduce IHasCatchObjectState implemented by DHO and CaughtObject
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2020-12-08 21:29:26 +09:00 |
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ekrctb
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c301223d8c
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Make object on the catcher plate separate CaughtObject class
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2020-12-08 21:11:40 +09:00 |
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ekrctb
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94a59ac3b2
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Make catch hit lighting logic not dependent on caught object
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2020-12-08 20:41:26 +09:00 |
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ekrctb
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56721a6fa9
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Compute object position in stack via a pure function
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2020-12-08 20:36:59 +09:00 |
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ekrctb
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02571ec7ae
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Remove hit explosion on revert result
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2020-12-08 15:43:17 +09:00 |
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ekrctb
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1a66d8f2bc
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Remove caught objects on revert result
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2020-12-08 15:24:39 +09:00 |
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ekrctb
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100b365c98
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Restore hyper dash state on revert judgement result
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2020-12-08 15:21:47 +09:00 |
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ekrctb
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cb76a2d7b5
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Restore catcher state on revert judgement result
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2020-12-08 15:03:03 +09:00 |
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ekrctb
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0213f77b4b
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Move catcher state changing logic to OnNewResult method
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2020-12-08 14:28:30 +09:00 |
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Dean Herbert
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d3a17b65d5
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Move public methods upwards
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2020-12-04 14:36:40 +09:00 |
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Dean Herbert
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8988023407
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Tidy up code formatting and remove unnecessarily publicly exposed methods
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2020-12-04 14:35:56 +09:00 |
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ekrctb
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23af70dd32
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Invert if
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2020-12-04 10:24:25 +09:00 |
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ekrctb
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7e66714c2f
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Use ApplyCustomUpdateState for dropping transformation
We cannot just apply the transforms because DHO clears transforms when state is updated
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2020-12-03 18:46:58 +09:00 |
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ekrctb
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be456f9c6b
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Make DroppedObjectAnimation private
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2020-12-03 18:46:58 +09:00 |
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ekrctb
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5a5c956ced
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Move more logic to Catcher from CatcherArea
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2020-12-03 16:44:36 +09:00 |
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ekrctb
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2eb2c934cc
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Refactor fruit dropping code
- The repeated `Remove` call was quadratic complexity.
Now it is linear time.
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2020-12-03 16:44:36 +09:00 |
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