Dean Herbert
5be9e30cd0
Add legacy implementation
2020-10-16 17:08:46 +09:00
Dean Herbert
e89c5c3b3c
Add dynamic compile exceptions to fix skin test scenes
2020-10-16 17:08:46 +09:00
Dean Herbert
c0a1f2158c
Add basic component structure for skinnable health displays
2020-10-16 17:08:46 +09:00
Dean Herbert
ca74cf824c
Add padding
2020-10-15 18:24:28 +09:00
Dean Herbert
b31a3fbabb
Add test
2020-10-15 18:11:30 +09:00
Dean Herbert
4f6dd15869
Add legacy font lookup support for comma/percent
2020-10-15 17:56:37 +09:00
Dean Herbert
254eba9008
Add and consume skinnable accuracy counter
2020-10-15 17:53:16 +09:00
Dean Herbert
90ff8ff050
Merge branch 'skinnable-combo-counter' into skinnable-score-display
2020-10-15 17:52:06 +09:00
Dean Herbert
37e9f331ad
Simplify score font lookup
2020-10-15 17:49:55 +09:00
Dean Herbert
950c47287c
Fix positioning of score display in HUD overlay
2020-10-15 17:14:42 +09:00
Dean Herbert
e1da64398e
Add and consume skinnable score counter
2020-10-15 17:14:42 +09:00
Dean Herbert
9bb8a43bce
Combine LegacyComboCounter and ComboCounter classes
2020-10-14 19:16:34 +09:00
Dean Herbert
fbbea48c8c
Add score text skinnability
2020-10-14 19:16:34 +09:00
Dean Herbert
2fce064e32
Add basic legacy combo counter and updating positioning logic
2020-10-14 19:16:34 +09:00
Dean Herbert
6a6718ebab
Allow bypassing origin/anchor setting of skinnable components
...
It makes little sense to set these when using RelativeSizeAxes.Both
2020-10-14 19:16:34 +09:00
Dean Herbert
60603d2918
Add skin components and interfaces
2020-10-14 19:16:34 +09:00
Dean Herbert
2ed43c14f8
Merge branch 'master' into editor-file-drop-support
2020-10-05 17:48:06 +09:00
Dean Herbert
758088672c
Don't stop non-looping samples immediately when pausing
2020-10-05 15:07:46 +09:00
Dean Herbert
50eca202f4
User IEnumerable for HandledExtensions
2020-10-02 16:17:10 +09:00
Dan Balasescu
df07ca445f
Merge branch 'master' into legacy-SpinnerNoBlink
2020-10-01 20:34:23 +09:00
Dan Balasescu
3a81602d0c
Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
...
Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-10-01 18:08:17 +09:00
Dean Herbert
482c23901b
Check RequestedPlaying state before allowing scheduled resume of looped sample
2020-10-01 16:54:58 +09:00
smoogipoo
7890319802
Merge branch 'master' into adjust-hit-result-types
2020-10-01 16:19:07 +09:00
Dean Herbert
4b70fe8585
Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
2020-09-30 22:46:09 +09:00
Dean Herbert
367b35bb10
Merge branch 'master' into fix-storyboard-sample-pausing
2020-09-30 22:42:26 +09:00
Dean Herbert
414c40d298
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
smoogipoo
f439c1afbc
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
Dean Herbert
5d1c377379
Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-09-29 15:07:55 +09:00
Dean Herbert
136843c8e4
Make DrawableStoryboardSample a SkinnableSound
...
Allows sharing pause logic with gameplay samples.
2020-09-29 14:25:39 +09:00
Dean Herbert
74e74e1c31
Fix pause loop sound not working because paused
2020-09-29 14:20:41 +09:00
Dean Herbert
d6f3beffb6
Use existing bindable flow instead
2020-09-29 12:50:17 +09:00
Max Hübner
54852991f3
Move SpinnerNoBlink to OsuSkinConfiguration
2020-09-28 12:24:30 +02:00
Max Hübner
e7d0456454
Add SpinnerNoBlink to LegacySettings
2020-09-26 16:25:17 +02:00
Dean Herbert
c38cd50723
Fix editor not using beatmap combo colours initially on load
2020-09-23 13:16:50 +09:00
Dean Herbert
0e01ac2d90
Merge branch 'master' into fix-new-samples-starting-while-gameplay-paused
2020-09-22 16:16:54 +09:00
Dean Herbert
1e09d8fd1a
Merge branch 'master' into catch-combo-counter
2020-09-21 17:53:00 +09:00
Salman Ahmed
735b6b0d6f
Remove a pointless portion of the inline comment
2020-09-19 05:54:40 +03:00
Salman Ahmed
6aa84424e4
Merge remote-tracking branch 'upstream/master' into fix-new-samples-starting-while-gameplay-paused
2020-09-19 05:53:04 +03:00
Salman Ahmed
35c7677d0a
Fix gameplay samples potentially start playing while player is paused
2020-09-16 01:59:07 +03:00
Dan Balasescu
0761aab42f
Merge branch 'master' into catch-combo-counter
2020-09-15 17:20:31 +09:00
Dean Herbert
1884e0167b
Eagerly populate skin metadata to allow usage in hashing computation
2020-09-14 23:31:03 +09:00
Dean Herbert
91d37e0459
Fix typo in comment
2020-09-14 20:17:00 +09:00
Bartłomiej Dach
3db0e7cd75
Generalise LegacyRollingCounter
2020-09-12 22:40:32 +02:00
Dean Herbert
ef77658311
Add coverage of case where skin.ini doesn't specify name/author
2020-09-11 16:29:14 +09:00
Dean Herbert
15b533f2a4
Hash skins based on name, not skin.ini contents
...
It is feasible that a user may be changing the contents of skin.ini
without changing the skin name / author. Such changes should not create
a new skin if already imported.
2020-09-11 16:20:54 +09:00
Salman Ahmed
a0a4501008
Merge remote-tracking branch 'upstream/master' into catch-combo-counter
2020-09-01 20:17:25 +03:00
Craftplacer
9835d98942
Merge remote-tracking branch 'upstream/master' into combo-colors
2020-09-01 17:39:35 +02:00
Craftplacer
9b3a48ee5e
Revert "Add marker interface for beatmap skins"
2020-08-31 18:29:46 +02:00
Craftplacer
3cc169c933
Remove set from properties in SkinConfiguration classes
...
I don't get why this wasn't resolved in the first place when this file was originally written.
*sigh*
2020-08-31 17:48:36 +02:00
Craftplacer
a290f7eeec
Revert left-over type change in SkinConfiguration
2020-08-31 17:34:18 +02:00