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Commit Graph

24279 Commits

Author SHA1 Message Date
smoogipoo
5b4cb71cc7 Change terminology from "slave" to "player clock" 2021-04-26 17:19:44 +09:00
Dean Herbert
aa99c192d0 Fix type in inline comment 2021-04-26 16:21:12 +09:00
Dean Herbert
3b876a43c2
Merge branch 'master' into multiplayer-spectator-screen 2021-04-26 14:12:35 +09:00
Bartłomiej Dach
e937b778f6 Fix potential failure in ensureSourceClockSet()
`ensureSourceClockSet()` was intended to only run when the adjustable
source hasn't been set at all yet. As it turns out permitting it to run
unconditionally can break the state of the underlying interpolated
clock. This is caused by the following factors:

* While the decoupleable clock is running, its `CurrentTime` does not
  come from either the source clock, or the internal stopwatch; it is
  instead calculated using the base `InterpolatingFramedClock` logic.

* A source change of a decoupleable clock seeks the provided source
  clock to the decoupleable's current time.

* When an interpolating clock is seeked (decoupleable clock is also
  an interpolating one), its interpolation state
  (`{Last,Current}InterpolatedTime`) are reset to 0.

* If the interpolating clock determines that its current time is too
  far away from the source's time (which was set when the source is
  changed), it will ignore the source and instead continue to use
  its current time until the source clock has caught up.

Overall, the source change is not really necessary if a source is
already there. The only reason to ensure it was set was to make sure
the first seek of the gameplay clock wasn't performed in decoupled
mode. Therefore, add a guard to make sure the source is only set if
there isn't one already.
2021-04-24 14:19:39 +02:00
Bartłomiej Dach
34fa51dee9 Merge branch 'master' into gcc-change-source-on-reset 2021-04-24 13:23:02 +02:00
Dean Herbert
2ae144be8e Update framework 2021-04-24 14:38:00 +09:00
Bartłomiej Dach
fdb5490e51 Attempt to explain source initialisation better 2021-04-23 21:56:08 +02:00
smoogipoo
63a9484255 Expose WaitingOnFrames as mutable bindable 2021-04-23 19:11:47 +09:00
smoogipoo
575ec7c528 Document + refactor max player limitation 2021-04-23 19:11:35 +09:00
smoogipoo
ae2fd2f2e1 Ensure source is set on reset 2021-04-23 18:46:59 +09:00
Dean Herbert
3b77d02752
Merge pull request #12537 from smoogipoo/fix-initial-playingusers
Fix current match playing users not updated on room join
2021-04-23 12:00:33 +09:00
Dean Herbert
fbb9cb3f6f Fix broken merge resolution 2021-04-23 11:01:48 +09:00
Dean Herbert
a9a24bd481
Merge branch 'master' into ruleset-switch-sounds 2021-04-23 10:50:41 +09:00
smoogipoo
90ecda91af Fix exception 2021-04-23 00:06:54 +09:00
smoogipoo
4f0857f946 Xmldocs and general refactorings 2021-04-22 23:52:22 +09:00
smoogipoo
ee25949751 Rename classes 2021-04-22 23:39:02 +09:00
smoogipoo
8a0ba3a055 Merge GameplayIsolationContainer into PlayerInstance, remove track 2021-04-22 23:38:51 +09:00
smoogipoo
4aceb75eb2 Disable spectate button on closed rooms
Doesn't have an effect normally - only for safety purposes in case we
allow entering the match subscreen after a match has finished in the
future.
2021-04-22 23:37:45 +09:00
smoogipoo
fd0b030cf4 Refactor gameplay screen creation 2021-04-22 23:37:33 +09:00
smoogipoo
f8f9cf9412 Merge branch 'fix-initial-playingusers' into multiplayer-spectator-screen 2021-04-22 23:25:25 +09:00
smoogipoo
f593d9e42c Fix playing users not being updated on room join 2021-04-22 23:23:43 +09:00
smoogipoo
0ee73b8e53 Add failing test 2021-04-22 23:22:44 +09:00
Dean Herbert
b4f492ca4c Update framework 2021-04-22 23:06:46 +09:00
smoogipoo
22a3f3ad3e Revert unnecessary BeatmapManager change 2021-04-22 23:04:54 +09:00
smoogipoo
64579d50ac Use only single PlayerInstance for hit sample playback 2021-04-22 22:59:47 +09:00
smoogipoo
6588859c32 Remove loggings 2021-04-22 22:29:18 +09:00
Dan Balasescu
93b53f54fa
Merge pull request #12531 from peppy/editor-add-nudge-shortcuts
Add simple key based time nudging support to editor
2021-04-22 21:14:51 +09:00
Dan Balasescu
50f37ef09c
Merge pull request #12519 from peppy/editor-hit-animation-toggle
Add editor hit animation toggle
2021-04-22 20:49:21 +09:00
Dan Balasescu
be8fe47f2c
Merge branch 'master' into editor-add-nudge-shortcuts 2021-04-22 20:38:34 +09:00
smoogipoo
6df23f1301 Merge branch 'master' into multiplayer-spectator-screen 2021-04-22 20:29:24 +09:00
Dean Herbert
891a6a83d2
Merge branch 'master' into ruleset-switch-sounds 2021-04-22 20:17:21 +09:00
Dean Herbert
d20a8694e4 Update resources 2021-04-22 19:55:06 +09:00
Dan Balasescu
739d83da2a
Merge pull request #12515 from frenzibyte/legacy-scores-classic-mod
Apply "classic" mod to all legacy scores
2021-04-22 19:52:09 +09:00
Dan Balasescu
b774f5b72b
Merge pull request #12526 from peppy/fix-system-message-ordering
Fix system messages always being displayed above standard messages
2021-04-22 18:51:25 +09:00
Dan Balasescu
0e24f2eb59
Merge pull request #12529 from peppy/editor-placement-right-click-delete
Allow shift+right-click deletion when in placement mode
2021-04-22 18:50:20 +09:00
Dean Herbert
a5364b224f Add simple key based time nudging support to editor 2021-04-22 18:47:04 +09:00
smoogipoo
d4d78f7434 Merge branch 'master' into legacy-scores-classic-mod 2021-04-22 18:44:20 +09:00
smoogipoo
8a6267580a Fix nullref 2021-04-22 18:44:14 +09:00
Dean Herbert
1884c18a2c Ignore movement operations which have no offset 2021-04-22 18:12:03 +09:00
Dean Herbert
daafa41dc1
Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-22 16:22:04 +09:00
Dean Herbert
68807a90ec
Merge pull request #12448 from smoogipoo/gcc-abstraction
Make GameplayClockContainer abstract and add MasterGameplayClockContainer
2021-04-22 16:20:52 +09:00
Dean Herbert
9a7bf8109f Allow certain mouse input to pass through PlacementBlueprints to the selection logic 2021-04-22 15:44:12 +09:00
Dean Herbert
3befb49ea9 Fix system messages always being displayed above standard messages
Closes https://github.com/ppy/osu/issues/12509.
2021-04-22 14:52:01 +09:00
Jamie Taylor
21f34be19f Add support for per-ruleset sample playback when switching rulesets (via toolbar) 2021-04-22 14:43:36 +09:00
Dean Herbert
60b702549d Update framework 2021-04-22 14:20:49 +09:00
smoogipoo
1ca2152e61 Privatise + rename to SlaveGameplayClockContainer 2021-04-21 23:22:36 +09:00
smoogipoo
2bea625613 Fix initial playback states not being correct 2021-04-21 23:22:11 +09:00
Dean Herbert
9d8f0c854d Setup configuration item for editor hit animations 2021-04-21 18:05:40 +09:00
Dean Herbert
c6c91cd9a5 Refactor WaveformOpacityMenuItem to not receive whole config 2021-04-21 18:05:26 +09:00
Dean Herbert
deeb9e3765 Update framework 2021-04-21 17:27:00 +09:00