Sheppsu
c89597b060
fix config mistake
2024-09-04 03:37:52 -04:00
Sheppsu
a549cdd5b9
persist analysis settings
2024-09-03 04:49:50 -04:00
Sheppsu
56db29d0f5
make test go indefinitely
2024-09-03 01:38:54 -04:00
Sheppsu
a2b15fcdee
rework code logic to make more sense
...
analysis container creates settings and the settings items are created more nicely
also removed use of localized strings because that can be done separately
2024-09-03 00:59:42 -04:00
Sheppsu
1ed94e598a
Merge branch 'master' into replay-analysis-settings
2024-09-01 19:32:25 -04:00
Andrei Zavatski
501ea68a21
Merge branch 'master' into fast-circle
2024-08-31 17:31:30 +03:00
Andrei Zavatski
f5a2b5ea03
Use FastCircle in demanding places in the editor
2024-08-30 17:45:26 +03:00
Dan Balasescu
4e8fb0dcab
Merge branch 'master' into scroll-speed-std
2024-08-30 00:41:05 +09:00
Bartłomiej Dach
7c0550d251
Merge pull request #29500 from frenzibyte/fix-pausing-for-the-millionth-time
...
Fix oversight in osu! pause input handling
2024-08-27 10:04:47 +02:00
Dean Herbert
1b26e1c126
Merge branch 'master' into free-sliders
2024-08-27 13:32:24 +09:00
Dean Herbert
50a8348bf9
Apply NRT to remaining classes in slider blueprint namespace
2024-08-27 13:18:55 +09:00
Dean Herbert
4fc96ebfde
Tidy some thing up
2024-08-27 13:13:22 +09:00
Dean Herbert
48cfd77ee8
Component
-> Lookup
2024-08-23 14:48:50 +09:00
OliBomby
2de5ecceb8
Merge remote-tracking branch 'upstream/master' into scroll-speed-std
2024-08-22 20:17:14 +02:00
OliBomby
998b5fdc12
Add property EditorShowScrollSpeed to Ruleset
2024-08-22 19:53:34 +02:00
Dean Herbert
1435fe24ae
Remove requirement of base
calls to ensure user skin container layouts are retrieved
2024-08-22 19:14:30 +09:00
Dean Herbert
b57b8168a6
Rename Target
lookup to Component
2024-08-22 19:00:28 +09:00
Dean Herbert
9a21174582
Move GlobalSkinnableContainers
to global scope
2024-08-22 18:46:07 +09:00
Dean Herbert
36b4013fa6
Rename GameplaySkinComponentLookup
-> SkinComponentLookup
2024-08-22 18:46:03 +09:00
Dean Herbert
f37cab0c6e
Rename SkinComponentsContainerLookup
to GlobalSkinnableContainerLookup
2024-08-22 18:39:36 +09:00
OliBomby
094b184191
snap the slider duration in normal drag
2024-08-21 12:28:56 +02:00
Dan Balasescu
f4b8fc6165
Merge pull request #29536 from frenzibyte/fix-legacy-key-counter-position
...
Fix legacy key counter position not matching stable
2024-08-21 01:05:46 +09:00
Salman Ahmed
20658ef4ee
Fix legacy key counter position not matching stable
2024-08-21 00:10:16 +09:00
Dean Herbert
ebff2ebf01
Merge pull request #29528 from smoogipoo/invert-snapping-binds
...
Make grid/distance snap binds T/Y respectively
2024-08-20 19:23:42 +09:00
Dan Balasescu
180c4a0248
Fix tests by removing assumption
2024-08-20 14:20:52 +09:00
Dan Balasescu
86c3c115f6
Make grid/distance snap binds T/Y respectively
2024-08-20 12:15:33 +09:00
TheOmyNomy
67de43213c
Apply current cursor expansion scale to trail parts
2024-08-19 23:21:06 +10:00
Salman Ahmed
2a49167aa0
Remove flac whatever
2024-08-19 15:44:17 +09:00
Salman Ahmed
86d0079dcd
Rewrite the fix to look less hacky and direct to the point
2024-08-19 15:43:59 +09:00
Dean Herbert
0c6bee4033
Merge branch 'master' into free-sliders
2024-08-19 14:27:54 +09:00
Salman Ahmed
62dec1cd78
Fix oversight in input blocking from osu! gameplay resume
2024-08-19 14:14:40 +09:00
Dean Herbert
7248c04ba4
Merge branch 'master' into polygon-tool
2024-08-19 13:54:02 +09:00
Dean Herbert
95d06333c1
Fix typo in editor field
2024-08-19 13:49:59 +09:00
Dean Herbert
f34132fd6b
Merge branch 'master' into polygon-tool
2024-08-19 13:00:02 +09:00
Dan Balasescu
3b94d1f8eb
Merge pull request #29433 from OliBomby/grid-anchors
...
Fix grid snap slider placement double-click not making new segment if anchor not hovered
2024-08-16 17:42:15 +09:00
OliBomby
00e210147a
Fix inputs being eaten by PathControlPointVisualizer when no control points are selected
2024-08-15 23:11:07 +02:00
OliBomby
f717938a28
Fix grid snap slider placement double-click does not make new segment if anchor not hovered
2024-08-15 22:49:05 +02:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
...
Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Salman Ahmed
49c71f7863
Fix beatmap skin always overriding ruleset HUD components
2024-08-15 16:47:10 +09:00
Dean Herbert
e465049050
Merge branch 'master' into mania-combo-counter
2024-08-14 15:12:00 +09:00
Dean Herbert
d2eb6ccb8c
Standardise skin transformer code structure
2024-08-12 14:27:21 +09:00
Dean Herbert
8fdd94090b
Show object inspector values during placement
2024-08-09 18:02:37 +09:00
Dean Herbert
80c814008f
Update in line with new changes
2024-08-09 14:55:01 +09:00
Dean Herbert
60d383448f
Avoid making non-ruleset transformers in Ruleset.CreateSkinTransformer
...
This didn't make any sense, so let's do it a better way.
2024-08-08 16:29:54 +09:00
Dean Herbert
3c572abaa7
Merge branch 'master' into ruleset-specific-combo-counter
2024-08-08 03:21:52 +09:00
Dean Herbert
b1488fd5b7
Merge pull request #29027 from normalid-awa/feature/skin/legacy-input-overlay
...
Add legacy key counter support
2024-08-07 17:48:30 +09:00
Dean Herbert
725dc4de9b
Use transformers for per-skin key counter implementation
2024-08-06 18:17:21 +09:00
Givikap120
251d009394
moved conversion formulas to respective classes
2024-08-05 16:08:30 +03:00
Dan Balasescu
117d6bf8d1
Merge branch 'master' into stacking-updates
2024-08-05 14:39:29 +09:00
Dan Balasescu
20b890570e
Replace try-finally with return
...
Try-finally has a small overhead that's unnecessary in this case given
how small the code block is.
2024-08-05 13:28:42 +09:00