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mirror of https://github.com/ppy/osu.git synced 2024-09-21 21:27:24 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2024-08-31 17:31:30 +03:00
..
Beatmaps Limit per-frame movement hitobject processing to stacking updates 2024-07-11 13:36:14 +02:00
Configuration Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
Difficulty moved conversion formulas to respective classes 2024-08-05 16:08:30 +03:00
Edit Use FastCircle in demanding places in the editor 2024-08-30 17:45:26 +03:00
Judgements Store tracking history to slider judgement result instead 2024-02-29 12:11:50 +01:00
Mods Support increased visibility for first object with traceable mod 2024-06-27 16:00:22 +09:00
Objects Merge branch 'master' into free-sliders 2024-08-19 14:27:54 +09:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Update usage of MathUtils 2024-03-06 12:13:12 +08:00
Scoring Make RankFromScore()'s dictionary param readonly 2024-01-22 19:56:30 +01:00
Skinning Component -> Lookup 2024-08-23 14:48:50 +09:00
Statistics Merge branch 'master' into heatmap-misses 2024-03-18 14:43:24 +01:00
UI Merge pull request #29500 from frenzibyte/fix-pausing-for-the-millionth-time 2024-08-27 10:04:47 +02:00
Utils Automated pass 2023-06-24 01:00:03 +09:00
osu.Game.Rulesets.Osu.csproj Remove LangVersion redefintions 2024-02-07 03:28:40 +09:00
OsuInputManager.cs Fix taps on judged circles changing cursor position 2024-05-14 01:23:55 +09:00
OsuRuleset.cs Add property EditorShowScrollSpeed to Ruleset 2024-08-22 19:53:34 +02:00
OsuSkinComponentLookup.cs Rename GameplaySkinComponentLookup -> SkinComponentLookup 2024-08-22 18:46:03 +09:00
OsuSkinComponents.cs Implement ripples (legacy and default) 2023-04-30 14:48:03 +09:00