Bartłomiej Dach
6c0ccc5ebe
Merge pull request #30863 from frenzibyte/improve-back-button-display
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Delay back button appearance when performing a quick restart
2024-12-02 11:49:45 +01:00
Dean Herbert
5b2558cec2
Merge pull request #28473 from bdach/beatmap-info-purge
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Move unnecessary properties from `BeatmapInfo` / realm to `IBeatmap`
2024-12-02 16:19:12 +09:00
Bartłomiej Dach
5f092811cb
Use helper in one more place
2024-11-29 09:22:29 +01:00
Bartłomiej Dach
5a9127dfc6
Accidentally a word
2024-11-29 08:46:08 +01:00
Bartłomiej Dach
110e4fbb30
Centralise supported file extensions to one helper class
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As proposed in
https://github.com/ppy/osu-server-beatmap-submission/pull/5#discussion_r1861680837 .
2024-11-29 08:42:45 +01:00
Salman Alshamrani
489d7a30ec
Perform a single Save
call rather than doing it in each difficulty
2024-11-28 18:37:13 -05:00
Salman Alshamrani
311f0947e4
Abstractify resource change logic and share between background and audio
2024-11-28 17:57:47 -05:00
Salman Alshamrani
932afcde01
Make editor make sense
2024-11-28 17:43:32 -05:00
Jamie Taylor
58cf1c11e4
Improve menu/context-menu sample playback
2024-11-29 06:54:48 +09:00
Salman Alshamrani
b1d0939142
Add localisation support
2024-11-28 02:37:31 -05:00
Salman Alshamrani
4a1401a33d
Rewrite bindable flow to make more sense
2024-11-28 02:37:27 -05:00
Dean Herbert
32b34c1967
Rename container to make more sense
2024-11-28 15:20:51 +09:00
Dean Herbert
4d9d5adbf4
Rename parameter to be more clear
2024-11-28 15:13:59 +09:00
Salman Alshamrani
efb68e4232
Refactor ResourcesSection
to support new form of selection
2024-11-27 05:53:22 -05:00
Salman Alshamrani
b70fb4b0fe
Add FormBeatmapFileSelector
for intermediate user-choice step
2024-11-27 05:52:43 -05:00
Salman Alshamrani
3e1b4f4ac5
Rename AllowBackButton
to AllowUserExit
and rewrite visibility flow structure
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Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-11-26 16:52:39 -05:00
Dean Herbert
3ecb3b674d
Don't reset state when changing from one selection to another in the editor
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This was causing state pollution in the new selection. I can't see why
this needs to happen when a selection changes to another.
This fixes https://github.com/ppy/osu/issues/30839 and also the same
issue happening for the new combo toggle.
Tests all seem to pass, and I can't immediately find anything broken,
but YMMV.
2024-11-26 17:33:41 +09:00
Salman Alshamrani
1468385559
Reset new file states after syncing
2024-11-24 22:38:48 -05:00
Salman Alshamrani
3480da22d2
Remove no-op SaveState
call
2024-11-24 01:13:39 -05:00
Salman Alshamrani
95a6226413
Only enable button if there are different filenames
2024-11-24 01:11:36 -05:00
Salman Alshamrani
a872f74974
Make sync button only affect changed resource type
2024-11-24 01:02:34 -05:00
Salman Alshamrani
c8b13b726d
Add localisation support
2024-11-24 00:45:17 -05:00
Salman Alshamrani
e348b3a7aa
Only enable button if there are multiple difficulties
2024-11-24 00:34:03 -05:00
Salman Alshamrani
8e20dc7e9d
Add option to update all difficulties with new background/audio file
2024-11-24 00:32:50 -05:00
Salman Alshamrani
871c365fd8
Preserve existing beatmap background/audio files if used elsewhere
2024-11-24 00:32:27 -05:00
Dean Herbert
086a34f5c0
Merge branch 'master' into beatmap-info-purge
2024-11-22 18:47:32 +09:00
Bartłomiej Dach
259e9ecf65
Deactivate new combo toggle on deselecting objects
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Closes https://github.com/ppy/osu/issues/30713 .
Was a point of discussion doing review:
https://github.com/ppy/osu/pull/30214#discussion_r1798833139
Given it got pointed out immediately for something so minor, I'm
inclined to believe it's a rather undesirable change.
2024-11-18 15:13:32 +01:00
Bartłomiej Dach
88aea70429
Do not permit new combo toggle to remain in indeterminate state on deselect
2024-11-14 10:07:09 +01:00
Bartłomiej Dach
1b279e45cc
Merge branch 'master' into feat/optimize-polygon-tool
2024-11-14 09:54:04 +01:00
Dean Herbert
54ca705680
Merge branch 'master' into hs-toggle2
2024-11-13 19:15:00 +09:00
Dean Herbert
78084e33af
Merge pull request #30411 from frenzibyte/editor-slider-touch-support-2
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Fix placing objects via touch in editor not working sometimes
2024-11-13 15:09:57 +09:00
Dean Herbert
19f887e283
Merge branch 'master' into feat/optimize-polygon-tool
2024-11-13 13:59:54 +09:00
Bartłomiej Dach
c37e4877e2
Move setting back to timing panel
2024-11-11 10:08:26 +01:00
Bartłomiej Dach
0cddb93dda
Move setting to user config
2024-11-11 09:57:17 +01:00
Bartłomiej Dach
a6cdf6df07
Merge branch 'master' into move-already-placed-objects-when-adjusting-offset-bpm
2024-11-11 09:50:00 +01:00
Dean Herbert
9d65d394d3
Add ability to hide breaks from timeline
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This was another IRL request from a mapper / team member. The rationale
here is that it can be very annoying to map with break time enabled if
you have a large gap in the beatmap you are trying to fill with
hitobjects, as you are placing objects on top of a very gray area.
2024-11-05 12:56:19 +09:00
Dean Herbert
b03963ac84
Remember origin for editor scale popover
2024-11-03 15:20:51 +09:00
Bartłomiej Dach
f2afec23f9
Merge branch 'master' into hs-toggle2
2024-11-01 18:44:33 +01:00
Bartłomiej Dach
8f48682d0a
Remove hide sample toggle
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In line with feedback from
https://github.com/ppy/osu/pull/29896#issuecomment-2378676851 .
2024-11-01 18:44:24 +01:00
Salman Alshamrani
0e65655fef
Remove redundant condition in else branch
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Yep.
2024-10-25 23:15:17 -04:00
Bartłomiej Dach
b72a50bbaa
Merge pull request #30387 from peppy/editor-sidebars-always-expanded
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Keep editor sidebars expanded by default
2024-10-25 19:46:35 +02:00
OliBomby
eb61da4232
only consider hit objects which are visible in timeline for contracted state
2024-10-24 21:22:09 +02:00
OliBomby
88e88bdc4f
Fix addition banks disabled on reset
2024-10-24 13:17:49 +02:00
OliBomby
5b92a9ff59
Fix enabled state not updating drawable
2024-10-24 13:15:09 +02:00
Dean Herbert
940220b649
Fix big oops
2024-10-24 19:57:39 +09:00
Dean Herbert
77bd0e8d70
Add visual disabled state to ternary buttons
2024-10-24 18:36:34 +09:00
Salman Alshamrani
6e9ff49e59
Merge branch 'master' into editor-slider-touch-support-2
2024-10-23 17:02:38 -04:00
Salman Alshamrani
3a4d5af83e
Fix placement blueprints sometimes not behaving correctly with touch input
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More specifically, this fixes placement blueprints not beginning placement when using touch input while the cursor was previously outside compose area, due to the placement blueprint not existing (removed from the scene by `ComposeBlueprintContainer`).
2024-10-23 16:51:21 -04:00
OliBomby
ddbeb56f0f
Show tooltip on auto normal bank when not usable
2024-10-23 21:25:37 +02:00
Dean Herbert
cb880f7e9b
Merge branch 'master' into move-already-placed-objects-when-adjusting-offset-bpm
2024-10-23 18:20:43 +09:00