Bartłomiej Dach
3e13fb87f2
Merge pull request #26700 from peppy/accuracy-circle-crash
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Fix crash at results screen when hidden is enabled and S rank becomes A due to miss
2024-01-25 09:32:47 +01:00
Dean Herbert
45b4edcd23
Merge pull request #26697 from LeNitrous/add/scaled-screenshot
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Crop screenshots to scaling container
2024-01-25 15:03:56 +09:00
Dean Herbert
37e370e654
Fix crash at results screen when hidden is enabled and S rank becomes A due to miss
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Closes https://github.com/ppy/osu/issues/26692 .
2024-01-25 15:02:44 +09:00
Dean Herbert
f22bfa350a
Add test coverage of hidden scores on accuracy circle
2024-01-25 15:02:44 +09:00
Dean Herbert
69e822f3c5
Refactor crop logic slightly
2024-01-25 14:30:26 +09:00
Dean Herbert
85927e0682
Move configuration retrieval to non-bindable inline for readability
2024-01-25 14:22:27 +09:00
Dean Herbert
0cbba7e011
Apply NRT to ScreenshotManager
2024-01-25 14:18:20 +09:00
Dean Herbert
254dcfcebc
Merge pull request #26695 from EVAST9919/rolling-counter-alloc
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Reduce localisation overhead in `ScoreCounter`
2024-01-25 14:13:35 +09:00
Dean Herbert
d2990170d0
Add retry loop to avoid log export failing occasionally on windows
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Closes https://github.com/ppy/osu/issues/26693 .
2024-01-25 13:53:36 +09:00
Nitrous
b20051fd55
offset crop rectangle to scaling container
2024-01-25 10:35:41 +08:00
Nitrous
30e335233d
Crop screenshot image to scaling container.
2024-01-25 09:27:10 +08:00
Andrei Zavatski
7811968582
Fix ArgonScoreCounter is still using localisation
2024-01-25 03:28:02 +03:00
Mike Will
9e1c242713
Prevent custom divisor ranges from halting preset cycling
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A custom divisor like 24 or 32 will result in a range containing
many divisors that are already in the `Common` and `Triplets` presets.
When this happens, it can become impossible to cycle between presets,
because the preset can only be changed if the new divisor isn't already
contained within the current preset's range.
2024-01-24 18:31:39 -05:00
Andrei Zavatski
67010fcd03
Reduce allocation overhead in ScoreCounter
2024-01-24 23:45:07 +03:00
Dean Herbert
b272d34960
Merge pull request #26630 from peppy/s-rank-change
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Change S rank to require no miss
2024-01-24 13:27:40 +09:00
Bartłomiej Dach
871683a3dc
Merge pull request #26674 from peppy/use-better-enumerator
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Reduce enumerator overhead in `GameplayLeaderboard`
2024-01-23 16:31:17 +01:00
Bartłomiej Dach
0486c77a74
Merge pull request #26680 from peppy/fix-now-playing-centering
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Fix now playing beatmap backgrounds not being correctly centred
2024-01-23 16:17:34 +01:00
Bartłomiej Dach
6c169e3156
Do not reprocess ranks for custom rulesets
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Chances are that because we've broken rank API, it would utterly fail
for all custom rulesets anyhow.
2024-01-23 12:59:36 +01:00
Bartłomiej Dach
0b5be3c40c
Remove outdated test
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Non-legacy scores *are* subject to upgrades again - albeit it is *rank*
upgrades that they are subject to.
2024-01-23 12:53:16 +01:00
Bartłomiej Dach
cb87d6ce50
Move transferal of LegacyTotalScore
back to original spot
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This subtle detail was messing with server-side score import flows.
Server-side, legacy total score will *already* be in `LegacyTotalScore`
from the start, and `TotalScore` will be zero until recomputed via
`StandardisedScoreMigrationTools.UpdateFromLegacy()` - so in that
context, attempting to move it across is incorrect.
2024-01-23 12:42:57 +01:00
Dean Herbert
0cf90677e6
Apply more correct visual offset adjustment
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Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com>
2024-01-23 19:16:55 +09:00
Dean Herbert
413c34ce06
Merge pull request #26677 from EVAST9919/triangles-better-clamp
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Implement per-axis clamping in `Triangles` backgrounds
2024-01-23 18:28:03 +09:00
Dean Herbert
c8cd7ebe6c
Fix now playing beatmap backgrounds not being correctly centred
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https://github.com/ppy/osu/discussions/26679
2024-01-23 17:30:00 +09:00
Andrei Zavatski
da992ccc55
Implement per-axis triangles clamping
2024-01-23 04:54:27 +03:00
Bartłomiej Dach
4d253ebf3c
Remove redundant assertion
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It does look pretty dumb to be checking if something is `null` *after
calling an instance method on it*...
2024-01-22 22:01:03 +01:00
Bartłomiej Dach
fdd499a485
Fix rank background processing not working (and not bumping score version)
2024-01-22 21:34:28 +01:00
Dean Herbert
02bb506cce
Avoid using .Children
for enumeration in other locations
2024-01-23 05:32:11 +09:00
Dean Herbert
069af13aaf
Reduce enumerator overhead in GameplayLeaderboard
2024-01-23 05:31:53 +09:00
Bartłomiej Dach
24be6d92ce
Expand xmldoc
2024-01-22 21:13:59 +01:00
Bartłomiej Dach
d53fb5a165
Update assertions to match expected behaviour
2024-01-22 20:52:54 +01:00
Bartłomiej Dach
cdd6e71d01
Remove legacy computation of accuracy & ranks
2024-01-22 20:52:54 +01:00
Bartłomiej Dach
217cbf684b
Remove superfluous recomputation of accuracy
2024-01-22 20:52:54 +01:00
Bartłomiej Dach
db4849442e
Unify legacy total score / accuracy / rank recomputation flows
2024-01-22 20:52:51 +01:00
Bartłomiej Dach
2958631c5d
Use lazer accuracy & rank implementations across the board
2024-01-22 20:30:16 +01:00
Bartłomiej Dach
aa8eee0796
Move maximum statistics population to LegacyScoreDecoder
2024-01-22 20:01:24 +01:00
Bartłomiej Dach
3f31593a19
Add another failing tests covering recomputation of ranks
2024-01-22 20:01:18 +01:00
Bartłomiej Dach
81a02665b6
Adjust existing test to fail
2024-01-22 20:00:00 +01:00
Bartłomiej Dach
45dc9de1e0
Remove remnant of old implementation of showing "A due to misses"
2024-01-22 19:58:11 +01:00
Bartłomiej Dach
20ed7e13e3
Fix back-to-front conditional in taiko processor
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Would be weird to degrade a score due to *no* misses wouldn't it?
2024-01-22 19:57:12 +01:00
Bartłomiej Dach
cb8ec48717
Make RankFromScore()
's dictionary param readonly
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Just to make sure nobody tries any "funny" business.
2024-01-22 19:56:30 +01:00
Bartłomiej Dach
5bae9074aa
Merge branch 'master' into s-rank-change
2024-01-22 19:54:53 +01:00
Bartłomiej Dach
1cde18b895
Merge pull request #26608 from mouzedrift/taiko-drum-fade-fix
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Fix taiko legacy input drum animation fade not matching osu!stable
2024-01-22 18:05:41 +01:00
Bartłomiej Dach
4cd1573a4c
Merge pull request #26612 from peppy/fix-back-sample-playback
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Fix back sound being too loud when exiting many screens
2024-01-22 16:18:32 +01:00
Bartłomiej Dach
3cf83e7106
Merge pull request #26667 from peppy/fix-star-fountains
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Fix star fountains sometimes resetting visually
2024-01-22 16:13:55 +01:00
Bartłomiej Dach
43fa89ebcd
Merge branch 'master' into fix-back-sample-playback
2024-01-22 15:36:32 +01:00
Bartłomiej Dach
9aa7c7f591
Revert incorrect removal of exitConfirmed
flag
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Removing it meant that it was _literally impossible_ to exit
multiplayer.
2024-01-22 15:35:03 +01:00
Bartłomiej Dach
b85a861175
Merge pull request #26668 from peppy/adjust-tick-end-misses
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Adjust slider tick / end miss animations to be less busy
2024-01-22 15:03:33 +01:00
Bartłomiej Dach
49c117793c
Merge pull request #26609 from peppy/fix-per-ruleset-hud-positioning
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Fix gameplay elements not correctly offsetting to avoid per-ruleset skin layout
2024-01-22 15:00:03 +01:00
Bartłomiej Dach
95435ecd13
Merge pull request #26591 from peppy/offset-awareness
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Show offset explanation tooltip on settings offset adjust slider bar
2024-01-22 14:59:31 +01:00
Bartłomiej Dach
17d05b0fdf
Fix non-miss drawable judgements fading out instantly on triangles skin
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`else if` proves to be insidious once again.
2024-01-22 14:23:46 +01:00