Susko3
56fd1f95b1
Fix FallbackSampleStore.GetAsync
fallback logic
2022-11-13 18:47:28 +01:00
Dean Herbert
106f1cf90b
Merge branch 'master' into combo-colour-brightness-limit
2022-11-11 18:24:39 +09:00
Dan Balasescu
fe58329478
Merge pull request #21151 from peppy/taiko-judgement-fixes
...
Fix various issues surrounding hit judgements
2022-11-11 16:41:46 +09:00
Dan Balasescu
5bdbf56f43
Merge branch 'master' into taiko-judgement-fixes
2022-11-11 15:48:33 +09:00
Dan Balasescu
1a1a186d22
Merge branch 'master' into taiko-barline-separation
2022-11-11 15:47:06 +09:00
Dan Balasescu
db25e9e9c8
Merge branch 'master' into combo-colour-brightness-limit
2022-11-11 15:31:28 +09:00
Dan Balasescu
606d42c679
Merge pull request #21184 from peppy/skinnable-things-cleanup
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Skinnable class naming pass
2022-11-10 12:52:08 +09:00
Dan Balasescu
051f7f4c68
Merge pull request #21173 from peppy/toggle-hit-markers
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Add the ability to toggle off hit marker displays in the editor
2022-11-10 12:23:53 +09:00
Dean Herbert
1aa0e40f2f
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b
Rename ISkinComponent
to ISkinLookup
2022-11-09 17:46:43 +09:00
Dean Herbert
bf26dbffc2
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
Dean Herbert
dd4cd3cf8e
Move gameplay configuration to interface to allow editor overriding
2022-11-08 18:25:24 +09:00
Dean Herbert
ada039151b
Add the ability to toggle off hit marker displays in the editor
2022-11-08 18:07:06 +09:00
Dean Herbert
2b72c3833b
Remove unnecessary centering logic in DrawableJudgement
2022-11-07 17:19:32 +09:00
Dean Herbert
c69a4f9333
Move major barline portion to default implementation to allow for further customisation
...
Of note, this removes the "major" barline triangles from legacy skins. I
think this is more correct, as they did not display in stable.
2022-11-07 14:29:58 +09:00
Dean Herbert
51078bddf9
Remove unused bindable
2022-11-06 23:34:04 +09:00
Dean Herbert
e02c477008
Merge pull request #21017 from andy840119/remove-nullable-disable-in-the-checks
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Remove nullable disable in the checks.
2022-11-06 18:39:03 +09:00
Bartłomiej Dach
84179fb087
Merge branch 'master' into combo-colour-brightness-limit
2022-11-05 16:48:56 +01:00
Dean Herbert
566738494f
Merge pull request #20952 from OliBomby/bezier-convert
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Add conversion algorithm for lazer slider curves to work with stable
2022-11-04 16:49:51 +09:00
Dean Herbert
3ec9686e58
Fix test failures and rename configuration value to match better
2022-11-02 18:15:18 +09:00
Dean Herbert
99ba7c29dd
Change range to 0-100% and rename to "normalisation"
2022-11-02 13:47:11 +09:00
Dean Herbert
2f3c80f884
Remove toggle and change method of application to blend with original colour
2022-11-02 13:08:29 +09:00
Dean Herbert
a01602e63c
Merge branch 'master' into combo-colour-brightness-limit
2022-11-02 12:09:27 +09:00
Bartłomiej Dach
ac554c644d
Merge branch 'master' into fix-slider-sv-snap
2022-11-01 13:19:46 +01:00
Dean Herbert
f014acfc8d
Fix DrawableHitObject.AccentColour
not being updated if object entry is not attached
2022-11-01 19:34:53 +09:00
Dean Herbert
27af91003b
Merge branch 'master' into combo-colour-brightness-limit
2022-11-01 17:50:26 +09:00
Dean Herbert
29bc653d24
Remove incorrect double multiplication and add missing test coverage
2022-11-01 17:17:54 +09:00
Dean Herbert
2a88409dfe
Fix time snap of sliders not matching when SV is not 1.0x
...
This regressed with https://github.com/ppy/osu/pull/20850 because the
function was used in other places which expect it to factor slider
velocity into the equation.
Rather than reverting, I've added a new argument, as based on the method
naming alone it was hard to discern whether SV should actually be
considered.
The reason for the change in #20850 was to avoid the SV coming in from a
reference object which may not have a correct SV in the first place. In
such cases, passing `false` to the function will give the expected
behaviour.
2022-11-01 15:12:58 +09:00
Dean Herbert
706adfb28c
Improve messaging when ruleset load fails
2022-11-01 13:57:34 +09:00
OliBomby
0461303895
Change return type to List
2022-10-31 11:39:41 +01:00
OliBomby
414e21c657
Added xmldoc to public methods
2022-10-31 11:39:14 +01:00
Dean Herbert
94dd4045f1
Remove borrowed framework code
2022-10-31 15:42:17 +09:00
Dean Herbert
31ba77e378
Merge branch 'master' into bezier-convert
2022-10-31 15:41:08 +09:00
andy840119
a1a9238bd1
Use empty string instead of null because issue template not accept null.
2022-10-30 16:31:07 +08:00
andy840119
505ec800da
File name should be nullable.
2022-10-30 16:29:54 +08:00
andy840119
db48a57fa7
Remove nullable disable annotation in some checks class.
2022-10-30 16:28:49 +08:00
andy840119
24c27e62f6
Remove nullable disable annotation in the issue and issue template-related class.
2022-10-30 16:25:15 +08:00
Dean Herbert
42eafe318c
Remove various simple obsoletions
2022-10-28 13:20:58 +09:00
OliBomby
86d5fcc26d
Added tests
2022-10-26 19:30:42 +02:00
OliBomby
77dcd0fae2
Create BezierConverter.cs
2022-10-26 17:21:20 +02:00
Dean Herbert
6b53ea3400
Enable distance snapping when DS value is changed via user interaction
2022-10-26 13:37:01 +09:00
Dean Herbert
7d59bc6e2f
Merge branch 'grid-momentary-shortcuts' into read-current-distance-snap
2022-10-26 13:28:04 +09:00
Dean Herbert
54ae16badc
Move distance snap toggle button implementation to DistancedHitObjectComposer
2022-10-26 13:27:23 +09:00
Dean Herbert
8d9a85e9e5
Fix typos in xmldoc
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-26 13:14:12 +09:00
Bartłomiej Dach
48057412f5
Merge branch 'master' into grid-momentary-shortcuts
2022-10-25 22:17:08 +02:00
Bartłomiej Dach
3d31c9bbc5
Merge branch 'master' into beat-snap-divisor-hotkey
2022-10-25 20:32:32 +02:00
Dean Herbert
da93849b80
Rename some pieces and better document SampleBankInfo
2022-10-25 14:55:33 +09:00
Dean Herbert
2b850694fa
Merge branch 'allow-distance-grid-snap' into grid-momentary-shortcuts
2022-10-25 14:10:45 +09:00
Dean Herbert
d0e6bda9ef
Stop HitObjectComposer
from handling Shift
+Number
keys
2022-10-24 15:19:36 +09:00
Dean Herbert
f516e32949
Improve UI a bit
2022-10-21 23:35:53 +09:00