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Commit Graph

61 Commits

Author SHA1 Message Date
Dean Herbert
c8764cb333 Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
Dean Herbert
e0940c6c22 Update animations to final versions 2022-08-01 18:03:32 +09:00
Alden Wu
c2c2c505a4 Combine FollowCircle and TickFollowCircle classes 2022-07-21 19:46:46 -07:00
Alden Wu
5cb0920cfb Revert OnSliderTail() to OnSliderEnd()
In light of the comment added in the previous commit, slider tail
and end are not actually the same.
2022-07-19 02:27:04 -07:00
Alden Wu
d213f56f79 Align legacy followcircle anims to slider ticks 2022-07-19 02:08:53 -07:00
Dean Herbert
e346624b14 Fix animation changes incorrectly applying to successful completion of sliders 2022-07-19 15:51:02 +09:00
Dean Herbert
afec7941ff Adjust default follow circle animations to feel nicer 2022-07-15 17:28:42 +09:00
Alden Wu
4453b0b3e8 Replace comment pointer with actual comment 2022-07-14 17:11:01 -07:00
Alden Wu
66932f1af6 Move shared followcircle code into abstract base class 2022-07-14 17:11:01 -07:00
Dean Herbert
0bc42ef67d
Merge branch 'master' into stable-slider-followcircle-anims 2022-07-14 00:24:33 +09:00
goodtrailer
84dcd042f4 Protect duration calculations against unstable fps 2022-07-07 20:30:31 -07:00
Salman Ahmed
7f94405c9e Rename method and make duration optional 2022-07-06 23:38:11 +03:00
goodtrailer
72fb1ae892 Add forgotten unsubscribes 2022-07-05 21:04:13 -07:00
goodtrailer
1e6def8209 Fix spinner accent animation on rewind 2022-07-04 22:58:41 -07:00
goodtrailer
e6a05ce3e2 Slow down legacy followcircle animations 2022-07-03 13:51:30 -07:00
goodtrailer
0e0e9968ac Split ball and followcircle into default/legacy files 2022-06-29 01:23:35 -07:00
Dan Balasescu
ede5ca31a1 Always track final follow circle size 2022-06-21 18:10:11 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
c4854d4004 Fix slider ball rotation becoming undefined when time is not flowing smoothly 2022-05-12 17:55:12 +09:00
Dean Herbert
a1b7bf3986
Use a minimum fade length for clamping rather than zero
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-10 16:47:02 +09:00
Siim Pender
a02adfdbd4 Fix crash on super high bpm kiai sections 2022-03-07 20:36:09 +02:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
smoogipoo
d8f27633a4 Fix legacy approach circles accepting alpha 2021-09-16 19:35:15 +09:00
Dean Herbert
4f9c3fde07 Move alpha adjustment back to LegacySliderBody to correctly handle default legacy skin 2021-09-01 15:10:56 +09:00
Dean Herbert
7a447f5128 Mark SankingSliderBody as abstract 2021-09-01 15:10:24 +09:00
Bartłomiej Dach
8e102280b7 Revert & disable case with two contradicting inspections
Leaving the `false` default value without the suppression triggers
`RedundantArgumentDefaultValue`, while removing it triggers
`BaseMethodCallWithDefaultParameter`.

Disable the former, because a single redundant parameter is less bad
than silent breakage if the default value of `propagateChildren` in the
base method ever changes.
2021-07-05 20:21:44 +02:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
ekrctb
610cdaea98 Fix circle piece animation is sometimes not playing when a replay is rewound 2021-06-09 16:14:55 +09:00
ekrctb
555ab8fccd Fix event not unregistered on dispose 2021-06-09 12:35:14 +09:00
ekrctb
4707918c6a Fix hit circle animation when a replay is rewound 2021-06-09 10:53:52 +09:00
Dean Herbert
5953674737 Tidy up constants 2021-06-04 14:14:51 +09:00
Dean Herbert
ff70f99da2 Merge branch 'master' into kiai 2021-06-04 13:50:12 +09:00
ekrctb
c06ff3c623 Remove defunct Animate calls 2021-06-02 11:46:28 +09:00
ekrctb
b82190e157 Fix hit circle animation reset when skin is changed
The transforms applied in `Animate` call was not applied because the piece is recreated.
2021-06-02 11:32:24 +09:00
smoogipoo
1e0ee3cd61 Merge branch 'master' into fix-editor-slider-repeat-animation 2021-04-26 16:45:04 +09:00
smoogipoo
0d0b4ea78a Rewrite comment to hopefully be more readable 2021-04-26 15:47:37 +09:00
smoogipoo
f70e45b199 Prevent adding null enumerable 2021-04-26 15:35:08 +09:00
Dean Herbert
aa7ade8186 Expose presence of MainCirclePiece via an interface 2021-04-26 15:22:17 +09:00
smoogipoo
6182181ea1 Fix simultaneous slider input not allowing both keys 2021-04-26 15:20:29 +09:00
Dean Herbert
47a4a07024 Split out animation triggering of MainCirclePiece to be interface driven 2021-04-21 19:15:10 +09:00
Salman Ahmed
0bf84e473d Refactor spinner SPM counter for skinning purposes 2021-03-30 04:19:23 +03:00
Dean Herbert
c715b9b89e Merge branch 'master' into legacy-spinner-bonus 2021-03-25 18:09:25 +09:00
Dean Herbert
d10ff615fe Fix default skin's glow resetting fade on miss 2021-03-23 19:28:08 +09:00
Salman Ahmed
848adddd92 Use double.ToString(InvariantInfo) instead 2021-03-15 11:05:29 +03:00
Salman Ahmed
98f6e16113 Move default spinner bonus counter to new DefaultSpinner 2021-03-13 05:59:42 +03:00
Salman Ahmed
3f1d36ee6b Add default spinner bonus counter piece 2021-03-06 20:27:56 +03:00
Salman Ahmed
c441e993ff Separate "gained bonus" to a read-only bindable 2021-03-06 20:27:56 +03:00
Dean Herbert
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
smoogipoo
6bf40170db Rename SliderBall flag 2021-02-10 18:53:26 +09:00