smoogipoo
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d4cb00e08f
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Don't display judgements in OsuEditPlayfield
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2018-04-04 17:12:41 +09:00 |
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smoogipoo
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187a025d36
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Make hitobjects sorted by their start times
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2018-03-29 16:07:31 +09:00 |
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smoogipoo
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c29f7a4333
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Merge remote-tracking branch 'origin/master' into netstandard
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2018-03-24 14:49:46 +09:00 |
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Dean Herbert
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d909cce8d6
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Add the ability to skin the gameplay cursor
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2018-03-21 20:06:10 +09:00 |
|
Dean Herbert
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13f64a1d12
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Merge branch 'master' into cursor-trail
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2018-03-14 11:42:40 +09:00 |
|
Dean Herbert
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5092fe5596
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Adjust cursor trail display length
In line with shader change at ad5ddec7b2
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2018-03-11 02:11:56 +09:00 |
|
Dean Herbert
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b62ed004f2
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Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
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2018-03-07 19:14:42 +09:00 |
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Dean Herbert
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3ddaf1879d
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CursorTrail always present, just to be safe
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2018-03-05 20:20:06 +09:00 |
|
Dean Herbert
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f4965ee7d6
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Use high precision updating on CursorTrail
Avoids bloackage
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2018-03-05 20:20:06 +09:00 |
|
Dean Herbert
|
69c0e95d9d
|
Use a better fade effect for the gameplay cursor
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2018-03-05 20:20:06 +09:00 |
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Dean Herbert
|
60f851df3e
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Add support for DrawInfo alpha when drawing CursorTrail
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2018-03-05 20:15:07 +09:00 |
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smoogipoo
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a3c7755ade
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Implement a conversion process for ReplayFrames
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2018-03-01 02:28:14 +09:00 |
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smoogipoo
|
5faec5c2f1
|
Add a separate property to control playfield area
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2018-02-21 20:54:33 +09:00 |
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smoogipoo
|
cd2c9a9de6
|
Adjust xmldoc and rename to GetAspectAdjustedSize
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2018-02-19 17:04:18 +09:00 |
|
smoogipoo
|
ef11ce3dd1
|
Remove Size override from OsuPlayfield
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2018-02-19 17:02:27 +09:00 |
|
smoogipoo
|
b500b76407
|
Merge branch 'master' into update-branch
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2018-02-08 23:35:48 +09:00 |
|
smoogipoo
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c309cc9454
|
Privatise OnJudgements as much as possible
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2018-01-16 15:37:32 +09:00 |
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smoogipoo
|
8c5ef0a330
|
Remove base OnJudgement from Playfield to properly accomodate nested playfields
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2018-01-15 20:48:57 +09:00 |
|
smoogipoo
|
5952f1e7f1
|
Adjust transforms for cursor transitions
|
2018-01-12 19:34:14 +09:00 |
|
smoogipoo
|
512e4d2c9f
|
Rewrite the way that cursor overrides are done game-wide
|
2018-01-12 18:13:17 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
smoogipoo
|
36e9232472
|
Merge master into netstandard
|
2018-01-05 00:42:48 +09:00 |
|
Aergwyn
|
7d29c076d2
|
fix circles and slider sequences
+ minor cleanup
|
2017-12-27 21:12:02 +01:00 |
|
smoogipoo
|
7a793eaded
|
Merge master into netstandard
|
2017-12-27 20:48:53 +09:00 |
|
smoogipoo
|
def2e5bd17
|
Make editor discard approach circles
Temporary solution for now.
|
2017-12-22 22:16:54 +09:00 |
|
smoogipoo
|
6a690908cf
|
Fix up possible nullref due to early access of Parent
|
2017-12-14 20:24:24 +09:00 |
|
TocoToucan
|
219bdbc4e1
|
Populate HandleInput automatically
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2017-12-09 22:21:17 +03:00 |
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smoogipoo
|
677f3653eb
|
Hide osu! playfield cursor
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2017-11-30 19:19:34 +09:00 |
|
smoogipoo
|
aac41d2de6
|
Disable resharper inspections on case-by-case basis
|
2017-11-20 18:55:48 +09:00 |
|
Dean Herbert
|
5d5ea5fb2e
|
Fix all remaining db structure issues
|
2017-10-19 14:05:11 +09:00 |
|
Dean Herbert
|
d5892cf54e
|
Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
|
2017-10-09 20:17:05 +09:00 |
|
Dean Herbert
|
6d3d485565
|
And then everything became one
|
2017-09-19 16:06:58 +09:00 |
|
smoogipooo
|
093d82ac45
|
Set depths from playfield add methods instead of DrawableHitObject
|
2017-09-13 16:17:01 +09:00 |
|
Dean Herbert
|
f32d444d68
|
Remove generics from Playfield (fixes catch)
|
2017-09-12 18:19:28 +09:00 |
|
smoogipooo
|
0cc443e618
|
Remove all generic judgements.
|
2017-09-06 18:05:51 +09:00 |
|
smoogipooo
|
ac8ec31b61
|
Make judgements able to be "added" plus make everything compile and run.
|
2017-09-06 17:02:13 +09:00 |
|
Dean Herbert
|
a7a7e0323f
|
Update autoplay and replay handling to result in actions, not keys
|
2017-08-24 15:36:42 +09:00 |
|
Dean Herbert
|
16e96888ab
|
Update KeyCounterCollection to support action-based buttons
|
2017-08-21 12:39:22 +09:00 |
|
Dean Herbert
|
7c9d6c9c83
|
Initial refactoring of key binding logic
|
2017-08-14 20:19:25 +09:00 |
|
Dean Herbert
|
99458aab48
|
Propagate framework updates
|
2017-08-12 19:54:07 +09:00 |
|
Dean Herbert
|
48d4ed55e9
|
Move a lot of code to framework
|
2017-08-11 16:11:46 +09:00 |
|
Dean Herbert
|
798fff00b2
|
Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
|
2017-08-10 19:28:24 +09:00 |
|
Dean Herbert
|
1fe273cbc0
|
Move GameplayCursor to osu! ruleset and make work with OsuActions
|
2017-08-10 18:37:41 +09:00 |
|
Dean Herbert
|
e9a11ebc9f
|
Use new population methods and implement osu! ruleset actions
|
2017-08-10 18:31:12 +09:00 |
|
Dean Herbert
|
723e27353c
|
HitRenderer -> RulesetContainer
|
2017-08-09 13:28:29 +09:00 |
|
Dean Herbert
|
7c0e7ebcd0
|
Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
|
2017-08-09 13:05:52 +09:00 |
|
Dean Herbert
|
b88f37de45
|
Add custom actions for Catch
Reworks input management for rulesets
|
2017-08-09 11:50:34 +09:00 |
|
smoogipooo
|
cae21869d0
|
Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍.
|
2017-08-08 17:37:11 +09:00 |
|
Dean Herbert
|
d3f5de9bf9
|
Move to UI namespace
|
2017-07-13 15:44:42 +09:00 |
|
Thomas Müller
|
9d523ea012
|
Update framework
|
2017-07-12 11:06:13 +09:00 |
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