Some people, myself included, were annoyed by the rotation starting too soon (especially when dragging up and left one pixel).
# Conflicts: # osu.Game/Graphics/Cursor/MenuCursor.cs
# Conflicts: # osu.Desktop.VisualTests/Tests/TestCaseResults.cs # osu.Game/Screens/Ranking/ResultModeButton.cs # osu.Game/Screens/Ranking/Results.cs
Also tidied up bindables.