# Conflicts: # osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs # osu.Game/Rulesets/UI/Playfield.cs
This is how I intended the functionality to be implemented.
Not sure how this made it back in here.
. Find out that has some problem long hit note will not show hit result
# Conflicts: # osu.Game.Rulesets.Mania/Mods/ManiaModGravity.cs
# Conflicts: # osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
ScoreMultiplier not currently working - that's a more involved change that requires the aforementioned "BeatmapAttributes" changes.
Also restructures with the addition of a ManiaBeatmap which holds definitions for "groups" of columns. At the moment these are empty save for a "Column" property, but can be expanded in the future, maybe.
1. split the playfield columns by ManiaModKeyCoop 2. can chaneg the key number by ManiaKeyMod