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Commit Graph

85 Commits

Author SHA1 Message Date
Dean Herbert
bff1179624
Merge branch 'master' into replay
# Conflicts:
#	osu.Game/Modes/Mod.cs
2017-03-07 14:32:14 +09:00
Huo Yaoyuan
27edc9971e Update deselect logic.
Change to DeselectTypes to avoid enumerating children for multi times.
2017-03-07 01:15:21 +08:00
Huo Yaoyuan
eda7e1b26f Fix and update mode changing handling. 2017-03-07 01:01:42 +08:00
Huo Yaoyuan
836484ba51 Add abstract ModType for ModSection. 2017-03-07 00:32:22 +08:00
Huo Yaoyuan
318ab68af1 Use Bindable<IEnumerable<Mod>> to fit other changes. 2017-03-07 00:17:06 +08:00
Huo Yaoyuan
f6f20cafd3 Merge remote-tracking branch 'peppy/less-mods-enum' into modselect 2017-03-06 17:35:15 +08:00
Dean Herbert
45f500920c
Don't use Mods enum for handling incompatible mods. 2017-03-06 18:29:17 +09:00
Huo Yaoyuan
a34e6453bf Simplify SelectedMods. 2017-03-06 15:39:27 +08:00
Dean Herbert
2de25c23b4
Make Mods IEnumerable. 2017-03-06 15:20:55 +09:00
Thomas Müller
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
Dean Herbert
e12d89529c
Merge remote-tracking branch 'upstream/master' into update-flow 2017-03-04 23:28:39 +09:00
Thomas Müller
a2317e5a1e Update usage of FillDirection 2017-03-04 11:00:17 +01:00
DrabWeb
5a83687a27 Small cleanups 2017-03-03 18:02:31 -04:00
Dean Herbert
71534b3e13
Fix incorrect triangle density on first display. 2017-03-03 18:09:16 +09:00
Dean Herbert
e399d6c6d1
Use bindable for PlayMode. 2017-03-02 21:16:58 +09:00
Dean Herbert
471b9daa93
Merge branch 'master' into mod-overlay
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/osu.Game.csproj
2017-03-02 20:27:04 +09:00
DrabWeb
1eee587c18 CreateModSections -> GetModsFor(PlayMode), fixed deselect not working in ModSelectOverlay, added MultiMod for multiple mods in one mod, fixed issues with SelectedColour in ModSection 2017-03-02 01:07:28 -04:00
DrabWeb
6c680825ed ModSections in Ruleset, fixed toolbar play mode changed not firing 2017-03-01 22:05:52 -04:00
DrabWeb
bb12463ae4 Working on better way to handle mods 2017-03-01 20:57:33 -04:00
DrabWeb
c3a81127f2 Updated to work with latest framework 2017-02-28 02:25:38 -04:00
DrabWeb
e1c4abd8c5 Cleaned ModSelectOverlay 2017-02-23 07:36:31 -04:00
Dean Herbert
c683cdbb1d
Derive from FocusedOverlayContainer and remove custom focus logic. 2017-02-23 12:51:32 +09:00
Dean Herbert
8d1498a8db
Fix initial state and shorten disappear animation. 2017-02-23 12:47:20 +09:00
Dean Herbert
b33627a750
Make transitions better. 2017-02-23 12:42:31 +09:00
Dean Herbert
9f367bcc0e
Fix line endings. 2017-02-23 11:16:23 +09:00
DrabWeb
cf5258ceb0 Thanks refactoring 2017-02-22 13:17:06 -04:00
DrabWeb
bf1d13e734 Comply to formatting style 2017-02-22 13:12:39 -04:00
DrabWeb
8cd7ebcb43 readonly -> const 2017-02-22 13:03:19 -04:00
DrabWeb
bac0431102 Fixed build failing 2017-02-22 12:28:34 -04:00
DrabWeb
4821f323b8 Cleanup 2017-02-22 12:12:41 -04:00
DrabWeb
337a1004d3 Made mod disabling better 2017-02-22 11:34:22 -04:00
DrabWeb
3f5d155583 Added DeselectAll 2017-02-18 11:40:05 -04:00
DrabWeb
a024353574 Wave animation fine tuning 2017-02-18 11:21:41 -04:00
DrabWeb
d1af050355 Fixed typo, made mod select take focus when visible 2017-02-18 07:50:22 -04:00
DrabWeb
006fb5502d ModSelect -> ModSelectOverlay, + WaveOverlayContainer, + ModButton selected colours, made song select OnExit not handle closing mod select 2017-02-18 07:28:22 -04:00