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432 lines
18 KiB
C#
432 lines
18 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Modes;
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using osu.Framework.Allocation;
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using osu.Framework.Input;
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using OpenTK.Input;
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using System.Linq;
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namespace osu.Game.Overlays.Mods
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{
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public class ModSelectOverlay : WaveOverlayContainer
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{
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private readonly int button_duration = 800; // 1000
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private readonly int ranked_multiplier_duration = 800; // 1000
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private readonly float content_width = 0.8f;
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private Color4 low_multiplier_colour;
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private Color4 high_multiplier_colour;
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private OsuSpriteText rankedLabel, multiplierLabel;
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private FlowContainer rankedMultiplerContainer;
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private FlowContainer modSectionsContainer;
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private DifficultyReductionSection difficultyReductionSection;
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private DifficultyIncreaseSection difficultyIncreaseSection;
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private AssistedSection assistedSection;
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private ModSection[] sections
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{
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get
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{
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return new ModSection[] { difficultyReductionSection, difficultyIncreaseSection, assistedSection };
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}
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}
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public Bindable<Mod[]> SelectedMods = new Bindable<Mod[]>();
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private PlayMode modMode;
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public PlayMode ModMode
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{
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get
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{
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return modMode;
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}
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set
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{
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if (value == modMode) return;
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modMode = value;
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modSectionsContainer.Children = new Drawable[]
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{
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difficultyReductionSection = new DifficultyReductionSection
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Action = modButtonPressed,
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},
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difficultyIncreaseSection = new DifficultyIncreaseSection
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Action = modButtonPressed,
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},
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assistedSection = new AssistedSection(value)
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Action = modButtonPressed,
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},
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};
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}
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}
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public override bool RequestingFocus => State == Visibility.Visible;
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protected override bool OnFocus(InputState state) => true;
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protected override void OnFocusLost(InputState state)
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{
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if (state.Keyboard.Keys.Contains(Key.Escape))
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Hide();
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base.OnFocusLost(state);
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}
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protected override void PopIn()
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{
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base.PopIn();
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Schedule(TriggerFocusContention);
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}
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protected override void PopOut()
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{
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base.PopOut();
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TriggerFocusLost();
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}
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protected override void TransitionIn()
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{
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rankedMultiplerContainer.MoveToX(0, ranked_multiplier_duration, EasingTypes.OutQuint);
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rankedMultiplerContainer.FadeIn(ranked_multiplier_duration, EasingTypes.OutQuint);
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foreach (ModSection section in sections)
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{
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section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), button_duration, EasingTypes.OutQuint);
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section.ButtonsContainer.MoveToX(0, button_duration, EasingTypes.OutQuint);
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section.ButtonsContainer.FadeIn(button_duration, EasingTypes.OutQuint);
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}
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}
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protected override void TransitionOut()
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{
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rankedMultiplerContainer.MoveToX(rankedMultiplerContainer.DrawSize.X, close_duration, EasingTypes.InSine);
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rankedMultiplerContainer.FadeOut(close_duration, EasingTypes.InSine);
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foreach (ModSection section in sections)
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{
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section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), close_duration, EasingTypes.InSine);
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section.ButtonsContainer.MoveToX(100f, close_duration, EasingTypes.InSine);
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section.ButtonsContainer.FadeTo(0.01f, close_duration, EasingTypes.InSine); // TODO: Fix this so 0.01 opacity isn't used
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}
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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low_multiplier_colour = colours.Red;
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high_multiplier_colour = colours.Green;
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}
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private void modButtonPressed(Mod[] sectionSelectedMods)
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{
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//
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// Inverse mod deselection
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//
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// Hard Rock is the inverse of Easy
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// Sudden Death / Perfect is the inverse of No Fail, Relax, AutoPilot, and Auto
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// Double Time is the inverse of Half Time
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//
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// TODO: Probably make a better way for inverse mod handling
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//
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foreach (Mod sectionMod in sectionSelectedMods)
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{
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if (sectionMod.Name == Modes.Mods.HardRock)
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{
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difficultyReductionSection.EasyButton?.Deselect();
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}
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else if (sectionMod.Name == Modes.Mods.Easy)
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{
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difficultyIncreaseSection.HardRockButton?.Deselect();
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}
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if (sectionMod.Name == Modes.Mods.SuddenDeath || sectionMod.Name == Modes.Mods.Perfect)
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{
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difficultyReductionSection.NoFailButton?.Deselect();
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assistedSection.RelaxButton?.Deselect();
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assistedSection.AutopilotButton?.Deselect();
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assistedSection.AutoplayCinemaButton?.Deselect();
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}
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else if (sectionMod.Name == Modes.Mods.NoFail || sectionMod.Name == Modes.Mods.Relax || sectionMod.Name == Modes.Mods.Autopilot || sectionMod.Name == Modes.Mods.Autoplay || sectionMod.Name == Modes.Mods.Cinema)
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{
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difficultyIncreaseSection.SuddenDeathButton?.Deselect();
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}
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if (sectionMod.Name == Modes.Mods.DoubleTime || sectionMod.Name == Modes.Mods.Nightcore)
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{
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difficultyReductionSection.HalfTimeButton?.Deselect();
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}
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else if (sectionMod.Name == Modes.Mods.HalfTime)
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{
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difficultyIncreaseSection.DoubleTimeNightcoreButton?.Deselect();
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}
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}
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refreshSelectedMods();
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double multiplier = 1;
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bool ranked = true;
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foreach (Mod mod in SelectedMods.Value)
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{
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multiplier *= mod.ScoreMultiplier(ModMode);
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if (ranked)
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{
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ranked = mod.Ranked(ModMode);
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}
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}
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// 1.00x
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// 1.05x
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// 1.20x
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multiplierLabel.Text = string.Format("{0:N2}x", multiplier);
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rankedLabel.Text = $"{ranked ? @"Ranked" : @"Unranked"}, Score Multiplier: ";
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if (multiplier > 1.0)
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{
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multiplierLabel.FadeColour(high_multiplier_colour, 200);
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}
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else if (multiplier < 1.0)
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{
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multiplierLabel.FadeColour(low_multiplier_colour, 200);
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}
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else
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{
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multiplierLabel.FadeColour(Color4.White, 200);
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}
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}
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private void refreshSelectedMods()
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{
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List<Mod> selectedMods = new List<Mod>();
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foreach (Mod mod in difficultyReductionSection.SelectedMods)
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{
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selectedMods.Add(mod);
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}
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foreach (Mod mod in difficultyIncreaseSection.SelectedMods)
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{
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selectedMods.Add(mod);
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}
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foreach (Mod mod in assistedSection.SelectedMods)
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{
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selectedMods.Add(mod);
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}
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SelectedMods.Value = selectedMods.ToArray();
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}
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public ModSelectOverlay()
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{
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FirstWaveColour = OsuColour.FromHex(@"19b0e2");
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SecondWaveColour = OsuColour.FromHex(@"2280a2");
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ThirdWaveColour = OsuColour.FromHex(@"005774");
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FourthWaveColour = OsuColour.FromHex(@"003a4e");
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Height = 548; // TODO: Remove when autosize works
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//AutoSizeAxes = Axes.Y;
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//Content.RelativeSizeAxes = Axes.X;
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//Content.AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(36, 50, 68, 255)
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},
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new Triangles
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{
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TriangleScale = 5,
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RelativeSizeAxes = Axes.Both,
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ColourLight = new Color4(53, 66, 82, 255),
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ColourDark = new Color4(41, 54, 70, 255),
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},
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},
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},
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new FlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Direction = FlowDirections.Vertical,
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Spacing = new Vector2(0f, 10f),
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Children = new Drawable[]
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{
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// Header
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = 90,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(10).Opacity(100),
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},
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new FlowContainer
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FlowDirections.Vertical,
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Width = content_width,
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Padding = new MarginPadding
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{
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Top = 10,
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Bottom = 10,
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},
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Font = @"Exo2.0-Bold",
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Text = @"Gameplay Mods",
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TextSize = 22,
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Shadow = true,
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Margin = new MarginPadding
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{
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Bottom = 4,
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},
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},
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new OsuSpriteText
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{
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Text = @"Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play.",
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TextSize = 18,
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Shadow = true,
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},
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new OsuSpriteText
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{
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Text = @"Others are just for fun",
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TextSize = 18,
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Shadow = true,
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},
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},
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},
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},
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},
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// Body
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modSectionsContainer = new FlowContainer
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(0f, 10f),
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Width = content_width,
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Children = new Drawable[]
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{
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difficultyReductionSection = new DifficultyReductionSection
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Action = modButtonPressed,
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},
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difficultyIncreaseSection = new DifficultyIncreaseSection
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Action = modButtonPressed,
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},
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assistedSection = new AssistedSection(PlayMode.Osu)
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Action = modButtonPressed,
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},
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},
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},
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// Footer
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = 70,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(172, 20, 116, 255),
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Alpha = 0.5f,
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},
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rankedMultiplerContainer = new FlowContainer
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{
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Width = content_width,
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Direction = FlowDirections.Horizontal,
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Padding = new MarginPadding
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{
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Top = 20,
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Bottom = 20,
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},
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Children = new Drawable[]
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{
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rankedLabel = new OsuSpriteText
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{
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Text = @"Ranked, Score Multiplier: ",
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TextSize = 30,
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Shadow = true,
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},
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multiplierLabel = new OsuSpriteText
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{
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Font = @"Exo2.0-Bold",
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Text = @"1.00x",
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TextSize = 30,
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Shadow = true,
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},
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},
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},
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},
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},
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},
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},
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};
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}
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}
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}
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