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Commit Graph

110 Commits

Author SHA1 Message Date
Dean Herbert
512232c1c8 Fix regression causing autoplay to fail 2017-09-11 14:25:01 +09:00
MrTheMake
a7f874e5b6 Merge branch 'master' into leaderboard-scores 2017-09-07 18:25:33 +02:00
Dean Herbert
e834e0e958 Fix incorrect initialisation order causing mania key bindings to not work 2017-09-06 21:07:57 +09:00
Dean Herbert
2b667cf789 Fix typos 2017-08-24 20:32:55 +09:00
Dean Herbert
c9f90efb8a Add more checks and remove direct cast 2017-08-24 20:31:57 +09:00
Dean Herbert
f0635af40d Add documentation and regions to RulesetInputManager 2017-08-24 15:51:31 +09:00
Dean Herbert
a7a7e0323f Update autoplay and replay handling to result in actions, not keys 2017-08-24 15:36:42 +09:00
Dean Herbert
189988236b Move PlayerInputManager logic inside RulesetInputManager 2017-08-24 15:23:17 +09:00
smoogipooo
115e5c95af Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'. 2017-08-23 20:50:03 +09:00
Dean Herbert
1f04995a73 Merge branch 'master' into hardrock-flipping 2017-08-23 17:00:41 +09:00
smoogipooo
8ddc13e394 Fix replays not loading. 2017-08-23 16:48:13 +09:00
smoogipooo
84dd1283de Fix nullref. 2017-08-23 13:39:51 +09:00
smoogipooo
be96fb32b3 Make RulesetContainer load KeyBindingInputManager in load() 2017-08-23 12:47:47 +09:00
Dean Herbert
83bd430f89 Merge branch 'master' into fix-speed-adjustments 2017-08-22 23:07:42 +09:00
smoogipooo
f8576d44b1 Add some more xmldoc. 2017-08-22 21:08:27 +09:00
Dean Herbert
9f52ecbb8a Merge branch 'master' into mania-key-conversion 2017-08-22 20:08:39 +09:00
smoogipooo
ad63cbf455 Fix default comparator being inverted. 2017-08-22 18:54:41 +09:00
smoogipooo
1964bc72e5 Should be FirstOrDefault for hit objects occuriung before the first control point. 2017-08-22 18:39:09 +09:00
smoogipooo
137964b792 Fix hit objects not getting added to the correct speed adjustment container. 2017-08-22 18:37:10 +09:00
smoogipooo
b46a51fd8b Make the speed adjustment containers ordered decreasingly by their control point start time. 2017-08-22 18:36:32 +09:00
smoogipooo
0189f01402 Explicitly store defaultSpeedAdjustment, and make it un-removable 2017-08-22 16:15:50 +09:00
smoogipooo
5a3c0de7ad Fix further incorrect comparison. 2017-08-22 16:10:58 +09:00
smoogipooo
d20ea97e7f Add NUnit test for ScrollingHitObjectContainer
Tests ordering of SpeedAdjustmentContainers and DrawableHitObjects added to the ScrollingHitObjectContainer.
2017-08-22 16:06:19 +09:00
smoogipooo
c3cfad4eb5 Add RemoveSpeedAdjustment 2017-08-22 16:06:14 +09:00
smoogipooo
4fc77be624 Fix incorrect sorting of hit objects into SpeedAdjustmentContainers 2017-08-22 16:06:09 +09:00
smoogipooo
6f662d721c Fix possible CollectionModifiedException while adding new SpeedAdjustmentContainers 2017-08-22 16:06:04 +09:00
smoogipooo
5fcd94880d Fix incorrect inequality with multiple speed adjustments at the same start time. 2017-08-22 16:05:53 +09:00
smoogipooo
68c7226d12 Fix cherry pick issues. 2017-08-22 14:18:17 +09:00
smoogipooo
88151eff3f Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps. 2017-08-22 14:07:39 +09:00
smoogipooo
4eec59f669 Only set the number of availableColumns once, at ManiaRulesetContainer level.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
smoogipooo
964982e2e6 Remove now unneeded ApplyBeatmap. 2017-08-22 14:05:28 +09:00
Dean Herbert
7903f49d27 Merge branch 'master' into action-key-counter 2017-08-21 17:47:19 +09:00
smoogipooo
6e0d2182cb CI. 2017-08-21 16:24:16 +09:00
smoogipooo
5d13efa76d Remove the concept of "queued hit objects", add a default speed adjustment. 2017-08-21 16:17:00 +09:00
Dean Herbert
a63923a497 Remove type check for now 2017-08-21 12:50:48 +09:00
Dean Herbert
16e96888ab Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
MrTheMake
6d401b5f21 Merge branch 'master' into leaderboard-scores 2017-08-19 00:00:40 +02:00
Dean Herbert
bc7621607a Merge upstream/master in. 2017-08-18 22:20:45 +09:00
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
MrTheMake
d9c26f98c7 Suggested changes 2017-08-13 19:54:07 +02:00
smoogipooo
d83c218e08 Remove various scrolling container optimisations (removing when not alive). 2017-08-09 16:19:09 +09:00
Dean Herbert
976cff9af6 Merge remote-tracking branch 'upstream/master' into catch
# Conflicts:
#	osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
2017-08-09 15:08:43 +09:00
smoogipooo
a20753abc6 Applied suggested changes. 2017-08-09 14:24:47 +09:00
smoogipooo
431a9649a4 Remove unused using. 2017-08-09 13:38:12 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
smoogipooo
1c5584f068 Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
Because they're removed from the container when they're not alive, and any further adding methods fail.
2017-08-09 12:45:50 +09:00
smoogipooo
dfb47b571a Make HitRenderer's Playfield public so it can be used in testing. 2017-08-09 12:24:38 +09:00
Dean Herbert
b88f37de45 Add custom actions for Catch
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
smoogipooo
cae21869d0 Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍. 2017-08-08 17:37:11 +09:00