Fix NRT causing CI failure
Fix multiple issues with seeding screen in tournament client
Fix editor hard crash when beatmap file specified out-of-range timeline zoom value
Fix incorrect handling of storyboard events with `end_time` before `start_time`
Fix inaccurate tablet area dimensions when applying aspect ratio
Skinnable class naming pass
Remove triangles skin specific implementation from base osu!taiko `DrawableHit`
Fix some issues with storyboard variables
Fix sprites not displaying in storyboard if filename extension is missing in script
Add the ability to toggle off hit marker displays in the editor
Fix editor playing too many sounds when user performs a manual seek during playback
Apply nullability considerations to all skin related classes
Closes https://github.com/ppy/osu/issues/21162
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
LookupName
ISkinComponentLookup
SkinnableTarget
GlobalSkinLookup
ISkinComponent
ISkinLookup
SkinnableDrawable
IHasMainCirclePiece
Add ability to toggle background dim in editor
DrawableHit
IsPresent
Without this change, the `depth` calculation could be incorrect.
Always display menu cursor when game is not focused
Closes #21162.
Fix taiko major barlines no longer rendering correctly
Improve song select transition to gameplay