Add autoplay support to editor
Avoid saving state changes if nothing has changed (via binary comparison)
Trigger a hitobject update after blueprint drag ends
Fix autoplay generators failing on empty hitobjects lists
Allow attaching a replay to a FrameStabilityContainer when FrameStablePlayback is off
Avoid unnecessary object updates from SelectionHandlers
Fix scroll container's scrollbar not respecting minimum size on first resize
Fix potential instability of overlay activation tests
Fix drum rolls only spawning centre flying hits
Extract base taiko drawable ruleset scene
Fix visual brokenness in taiko tests using DrawableTestHit
Fix HP drain edgecase potentially causing insta-fails
Fix potential taiko crash on rewind
Add sample toggle buttons to toolbox
Add audio track selection to editor setup screen
Move all ruleset editor tests to their own namespace
Add ternary toggle buttons to editor toolbox selection
Forcefully re-apply DrawableHitObject state transforms on post-load DefaultsApplied