Dean Herbert
4c744ccb69
Fix "Use current" snap not working
...
Regressed with https://github.com/ppy/osu/pull/27249 .
I was suspicious of this specific operation at the time but didn't test properly.
2024-02-26 14:11:54 +08:00
Andrei Zavatski
c758640311
Reduce allocations in ComposerDistanceSnapProvider
2024-02-19 20:49:56 +03:00
Berkan Diler
6adf0ac01e
Use new LINQ Order() instead of OrderBy() when possible
2024-02-08 18:01:00 +01:00
Bartłomiej Dach
b7d74fda88
Revert "Keep editor in frame stable mode when possible"
2024-01-14 09:10:39 +01:00
Dean Herbert
65c29b4f09
Make editor remain frame stable during normal playback
2024-01-04 15:47:16 +09:00
Bartłomiej Dach
288ac930e4
Use new icons in editor
...
Some that exist on figma are purposefully not used due to an editorial
request from @peppy.
2023-12-27 17:42:18 +01:00
Dan Balasescu
41ba1dcfce
Merge branch 'master' into editor/checks/delayed-hitsounds
2023-12-13 14:01:06 +09:00
Bartłomiej Dach
b6215b2809
Rename and document SelectFromTimestamp
2023-11-20 21:57:14 +09:00
Bartłomiej Dach
0e0ab66148
Simplify parsing code
...
Less methods, less smeared around logic, saner data types.
2023-11-20 21:57:12 +09:00
ratinfx
fab6fc9adb
Updated comments, renamed method
2023-11-12 15:09:15 +01:00
ratinfx
c367697559
Changed TIME_REGEX to accept everything in the parentheses
...
- changed osu-web link to the current value
2023-11-11 16:14:26 +01:00
ratinfx
4e1e19728c
Refactor HitObject selection in Composer
2023-11-11 14:02:42 +01:00
ratinfx
aa87e0a44d
HitObject Selection logic and separation for gamemodes
...
+ moved time_regex into EditorTimestampParser
2023-11-07 01:36:58 +01:00
Dean Herbert
a91b704d21
Fix some new nullable inspections
2023-10-30 15:10:10 +09:00
Bartłomiej Dach
79910df959
Fix catch distance snap provider not hiding slider properly
...
Regressed in https://github.com/ppy/osu/pull/25171 .
The old code was kinda dependent on correct order of setting `Disabled`.
`CatchHitObjectComposer` would disable distance spacing in its BDL, and
then via the base `DistancedHitObjectComposer.LoadComplete()`, the
slider would be faded out. The switch to composition broke that
ordering.
To fix, stop relying on ordering and just respond to changes as they
come. That's what bindables are for.
2023-10-26 15:46:32 +02:00
Bartłomiej Dach
2c6bf9e346
Remove unused using directive
2023-10-19 20:45:47 +02:00
Dean Herbert
013b5fa916
Move beat snap grid implementation details to ScrollingHitObjectComposer
2023-10-19 23:54:34 +09:00
Dean Herbert
52c2eb93de
Merge branch 'master' into taiko-beat-snap-grid
2023-10-19 23:53:01 +09:00
Bartłomiej Dach
144ef5a87c
Remove DistancedHitObjectComposer
2023-10-19 11:46:30 +02:00
Bartłomiej Dach
dcfd6a0a8a
Remove DistancedHitObjectComposer
inheritance from osu! composer
2023-10-19 11:46:30 +02:00
Bartłomiej Dach
3ab083b696
Split IPositionSnapProvider
from IDistanceSnapProvider
...
In preparation to remove `DistancedHitObjectComposer`, split off
`IPositionSnapProvider` from `IDistanceSnapProvider`.
`DistancedHitObjectComposer` was not touching `IPositionSnapProvider`'s
only interface member at all, it was just forwarding it for subclasses
to override to their own leisure.
2023-10-19 11:45:24 +02:00
Bartłomiej Dach
7abd7fe658
Remove redundant explicit array type specification
2023-10-17 10:26:02 +02:00
Dean Herbert
4381169a3f
Combine selection and input handling logic for beat snap grids across all rulesets
2023-10-17 17:09:42 +09:00
Dean Herbert
d26d4b8b79
Cache IScrollingInfo
at a HitObjectComposer
level automatically
2023-10-17 16:42:22 +09:00
Dean Herbert
165cd07428
Persist the state of "show speed changes" between editor sessions
...
Addresses https://github.com/ppy/osu/discussions/25149 .
2023-10-17 16:01:02 +09:00
Dean Herbert
41a8239e49
Remvoe null default for mods which can't be null
2023-09-20 15:27:50 +09:00
Dean Herbert
c6cc858967
Change implementation of "show speed changes" to require explicit ruleset support
2023-09-20 15:27:30 +09:00
Dean Herbert
c5397bdbb3
Merge branch 'master' into mania-edit-disable-sv
2023-09-20 14:23:07 +09:00
Dean Herbert
12611a09f1
Merge branch 'master' into editor/checks/delayed-hitsounds
2023-09-20 14:18:41 +09:00
Dean Herbert
1a37543d28
Rename SliderVelocity
to SliderVelocityMultiplier
to distinguish from Velocity
2023-09-06 19:01:08 +09:00
tsrk
a4e146ad9b
style: remove usage of HIT_FLOURISH
...
Unaware clueless usage
2023-09-01 21:02:43 +02:00
tsrk
2e2dcd99a6
fix(AudioCheckUtils): use Path.GetExtension()
...
To avoid filename escaping
2023-09-01 20:56:54 +02:00
tsrk
5f00d3e2a4
style: convert to using
declaration for less nesting
2023-09-01 20:54:02 +02:00
Dean Herbert
37c2b330a2
Move toggle implementation to work on all scrolling rulesets automatically
2023-09-01 19:53:10 +09:00
tsrk
5ecd5142d8
fix(AudioCheckUtils): add license header
2023-08-29 23:27:15 +02:00
tsrk
b3d432b0d5
fix: issue template typo in CheckDelayedHitsounds
2023-08-29 20:15:33 +02:00
tsrk
c1a7ad09b4
style: move common audio utils to separate static class
2023-08-29 20:10:35 +02:00
tsrk
a7a64b57e9
fix: use using
statement for waveform auto-disposal
2023-08-29 19:46:19 +02:00
tsrk
a04333c17b
style: use HitSampleInfo.All
properties
2023-08-29 19:42:37 +02:00
tsrk
29a46f5b36
style(editor/checks): add issues for delays with no silence
2023-08-25 11:46:09 +02:00
tsrk
4c32e9a479
style: use more rigorous hitsound filtering
2023-08-25 00:37:45 +02:00
tsrk
50dbf564a5
revert: use old wording
...
This makes more sense wrt to the complete silence thing.
Refs: f7599c5b
2023-08-24 23:52:41 +02:00
tsrk
f7599c5bc4
style: reword
2023-08-24 23:41:56 +02:00
tsrk
273593a0ee
style: typo
2023-08-24 23:25:42 +02:00
tsrk
208e94e9be
style(editor/checks): add type nullability for Stream
2023-08-24 21:33:54 +02:00
tsrk
df55a2f683
style(editor/checks): fix inconsistent argument names
2023-08-24 21:31:28 +02:00
tsrk
a885bf6ebf
feat(editor/checks): check for delayed hitsounds
...
I really just borrowed the implementation from MapsetVerifier
2023-08-24 21:05:40 +02:00
Bartłomiej Dach
caad931a16
Move comment to more fitting place
2023-07-28 22:10:10 +02:00
Bartłomiej Dach
6d018c08af
Rename Apply{Vertical -> Horizontal}Centering
to match common understanding
2023-07-28 22:09:28 +02:00
Dean Herbert
c9155f85ab
Fix playfield not taking up full width correclty when not vertically centered
2023-07-28 16:40:14 +09:00