1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 07:32:55 +08:00
osu-lazer/osu.Game/Rulesets/Edit
tsrk a4e146ad9b
style: remove usage of HIT_FLOURISH
Unaware clueless usage
2023-09-01 21:02:43 +02:00
..
Checks style: remove usage of HIT_FLOURISH 2023-09-01 21:02:43 +02:00
Tools Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapVerifier.cs feat(editor/checks): check for delayed hitsounds 2023-08-24 21:05:40 +02:00
BeatmapVerifierContext.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DistancedHitObjectComposer.cs Fix weird right-toolbox distance snapping display in osu!catch editor 2023-06-09 14:36:17 +09:00
DrawableEditorRulesetWrapper.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
EditorToolboxGroup.cs Automated pass 2023-06-24 01:00:03 +09:00
ExpandableButton.cs Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
ExpandingToolboxContainer.cs Automated pass 2023-06-24 01:00:03 +09:00
HitObjectComposer.cs Move comment to more fitting place 2023-07-28 22:10:10 +02:00
HitObjectSelectionBlueprint.cs add collection of selection points. 2023-01-18 21:34:23 +01:00
IBeatmapVerifier.cs Automated pass 2023-06-24 01:00:03 +09:00
IBeatSnapProvider.cs Update IBeatSnapProvider documentation to mention the pre-divided BeatSnap 2022-12-02 17:57:15 +09:00
IDistanceSnapProvider.cs Automated pass 2023-06-24 01:00:03 +09:00
IPositionSnapProvider.cs Automated pass 2023-06-24 01:00:03 +09:00
PlacementBlueprint.cs Fix slider blueprint placement when ending placement outside the playfield 2023-07-11 17:29:53 +09:00
SelectionBlueprint.cs Add new property to avoid overlapping usages 2023-07-25 18:14:03 +09:00
SnapResult.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SnapType.cs Automated pass 2023-06-24 01:00:03 +09:00