Dan Balasescu
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f261a077d2
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General fixes/cleanup in Player.
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2017-04-26 20:37:47 +09:00 |
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Dean Herbert
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c2108b7706
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Use object initialiser.
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2017-04-26 18:32:47 +09:00 |
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Dean Herbert
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b6f838f536
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Fix potential nullref.
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2017-04-26 18:32:40 +09:00 |
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Dean Herbert
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4656a7170a
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Add very basic lead-in support.
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2017-04-26 18:17:25 +09:00 |
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Dean Herbert
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9d14b6e1e9
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Make SongProgress return the actual time value via OnSeek.
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2017-04-26 18:17:17 +09:00 |
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Dean Herbert
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01caaf44f3
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Add a decoupled clock to allow for lead-in and lead-out time.
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2017-04-26 18:16:55 +09:00 |
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Dean Herbert
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d476482493
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Add basic seeking support when a replay is loaded.
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2017-04-25 22:59:51 +09:00 |
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Jorolf
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1d2f19b5a2
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change background dim from integer to double
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2017-04-22 18:34:03 +02:00 |
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Dean Herbert
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caf3d311cd
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Merge remote-tracking branch 'upstream/master' into speed-adjust-mods
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2017-04-21 20:55:20 +09:00 |
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Dean Herbert
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d94035e9da
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Merge branch 'master' into general-fixes
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2017-04-21 20:42:46 +09:00 |
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Dean Herbert
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3f832731c9
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Add DoubleTime, HalfTime and Nightcore support.
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2017-04-21 17:33:37 +09:00 |
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Dean Herbert
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5fdc9819cf
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Add basic UO support (now called Audio Offset).
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2017-04-21 16:20:05 +09:00 |
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Dean Herbert
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5aa90df819
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Allow OsuScreens to decide whether ruleset switching should be allowed.
Tidies up ToolbarModeSelector a lot by using DI.
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2017-04-21 16:03:59 +09:00 |
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Dean Herbert
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1707c2458e
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Update exception name.
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2017-04-20 12:11:03 +09:00 |
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Dean Herbert
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873599b359
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Fix conversion regression.
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2017-04-20 11:36:50 +09:00 |
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Dean Herbert
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a47870b376
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Apply Ruleset to Scores. Reduce complexity of score creation.
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2017-04-20 11:16:08 +09:00 |
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Dean Herbert
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3b95fbab7d
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Add score statistic tracking (osu!).
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2017-04-19 16:29:27 +09:00 |
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Dean Herbert
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49f4981f1c
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Fix CI issues.
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2017-04-18 22:28:16 +09:00 |
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Dean Herbert
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a0d9c14526
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Add temporary means of getting the user which is responsible for a resulting play.
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2017-04-18 22:22:14 +09:00 |
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Dean Herbert
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d51b37cb44
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Add a basic implementation of the new design results screen.
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2017-04-18 22:22:14 +09:00 |
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Dean Herbert
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edd71c0560
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Tidy up and comment PlayerLoader logic.
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2017-04-18 16:56:01 +09:00 |
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Dean Herbert
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2ccb8b154f
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Change conditional ordering to allow player to always run its fadeOut sequence.
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2017-04-18 16:47:30 +09:00 |
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Dean Herbert
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24deaf05b6
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Merge branch 'master' into player-loader-restart
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2017-04-18 16:36:25 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
|
ocboogie
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1f7373db8f
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Removed unneeded restarting variable
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2017-04-17 23:52:38 -07:00 |
|
ocboogie
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be8d32688b
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Fixed HotkeyRetryOverlay just going to a black screen
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2017-04-17 22:36:03 -07:00 |
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ocboogie
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5c48fa6cb1
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Removed testing line
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2017-04-17 21:35:48 -07:00 |
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ocboogie
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aa466d0e84
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PlayerLoader creates a new instance of the Player class on Restart
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2017-04-17 21:32:38 -07:00 |
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smoogipooo
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786446354e
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Fix post-rebase errors.
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2017-04-18 09:00:53 +09:00 |
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smoogipooo
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2767fbd81a
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Implement Beatmap conversion testing.
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2017-04-18 08:57:09 +09:00 |
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Dean Herbert
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a4e2f34ee7
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Make a RulesetDatabase.
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2017-04-17 17:43:48 +09:00 |
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smoogipooo
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3845ab2a72
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Add comment.
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2017-04-15 05:55:38 +09:00 |
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smoogipooo
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0a1376c2db
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Remove PlayMode game-wide.
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2017-04-15 05:22:41 +09:00 |
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smoogipooo
|
a89af273be
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Make BeatmapInfo expose Ruleset instead of PlayMode.
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2017-04-15 05:01:36 +09:00 |
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smoogipooo
|
59bfc7abad
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Move statics to RulesetCollection to avoid conflicts later on.
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2017-04-15 04:53:37 +09:00 |
|
Dean Herbert
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9d753a7798
|
Merge branch 'master' into song-progress-graph
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2017-04-14 19:24:13 +09:00 |
|
Dean Herbert
|
ea0631ede8
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Encapsulate progress update logic better.
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2017-04-14 18:23:34 +09:00 |
|
Dean Herbert
|
acd7a5b254
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Hook up beatmap object density to progress display.
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2017-04-14 17:58:37 +09:00 |
|
Dean Herbert
|
09195a03a2
|
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
# osu.Game/Overlays/DragBar.cs
|
2017-04-14 11:25:00 +09:00 |
|
Dean Herbert
|
262a2c9f0e
|
Add exception for failing.
|
2017-04-13 19:13:09 +09:00 |
|
Dean Herbert
|
5f8baf874d
|
Use interpolatedSourceClock's IsRunning value for consistency.
|
2017-04-13 18:31:23 +09:00 |
|
Dean Herbert
|
94bf1d65b6
|
Fix thread race conditions on pausing close to a fail.
|
2017-04-13 11:41:08 +09:00 |
|
ocboogie
|
6c6ef946bd
|
Some more clean up
|
2017-04-12 04:01:52 -07:00 |
|
ocboogie
|
8cad09370d
|
Fixed pause and fail screen overlap
|
2017-04-12 00:20:41 -07:00 |
|
Dan Balasescu
|
bc98e53aff
|
I helped.
|
2017-04-12 00:09:45 +09:00 |
|
Dean Herbert
|
1a1607aaaa
|
Improve the look of the transition on hotkey retry (and retry in general).
|
2017-04-11 19:58:57 +09:00 |
|
Andrey Zavadskiy
|
1879a05c7b
|
Removed using
|
2017-04-10 06:10:12 +03:00 |
|
Andrey Zavadskiy
|
e73f543c4f
|
Applied suggestions
|
2017-04-10 06:06:10 +03:00 |
|
Andrey Zavadskiy
|
a7264aa84c
|
Warning fix
|
2017-04-09 17:53:16 +03:00 |
|
Andrey Zavadskiy
|
425e96c45c
|
Moved logic to it's own class
|
2017-04-09 17:44:19 +03:00 |
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