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mirror of https://github.com/ppy/osu.git synced 2024-11-15 23:17:51 +08:00
Commit Graph

1070 Commits

Author SHA1 Message Date
OliBomby
497701950d fix nitpick 2024-05-24 18:11:28 +02:00
Bartłomiej Dach
9f19ab092d
Merge branch 'master' into grids-1 2024-05-24 14:39:55 +02:00
Bartłomiej Dach
8a2dd4d816
Merge branch 'master' into scaling 2024-05-23 15:10:40 +02:00
Bartłomiej Dach
128029e2af
Fix aspect ratio lock applying when shift pressed on a non-corner anchor
It doesn't make sense and it wasn't doing the right thing.
2024-05-23 15:08:43 +02:00
Bartłomiej Dach
9e86a08405
Simplify scale origin computation 2024-05-23 14:07:43 +02:00
Bartłomiej Dach
070668c96f
Use ShiftPressed instead of explicitly checking both physical keys
Not only is this simpler, but it also is more correct (for explanation
why, try holding both shift keys while dragging, and just releasing one
of them - the previous code would briefly turn aspect ratio off).
2024-05-23 13:57:34 +02:00
Dean Herbert
66ceda1d67
Update focus specifications in line with framework changes 2024-05-22 21:32:49 +08:00
Dean Herbert
d0b1ebff5a
Revert "Temporary rollback of framework / SDL3"
This reverts commit d7d569cf4e.
2024-05-22 16:29:39 +08:00
Dean Herbert
d7d569cf4e
Temporary rollback of framework / SDL3 2024-05-21 14:36:16 +08:00
OliBomby
c4ac6d20a0 fix code quality 2024-05-15 23:40:51 +02:00
OliBomby
8df5f22b4e Merge remote-tracking branch 'upstream/master' into scaling 2024-05-15 23:05:19 +02:00
Dan Balasescu
3b8b56cbcb
Apply required changes after framework masking updates 2024-05-09 20:18:53 +09:00
Dean Herbert
aa7b357063
Merge pull request #27768 from 64ArthurAraujo/editor-fix-sliders-same-start-time-merge
Fix merging sliders with the same `StartTime` causing a Unhandled Exception
2024-04-03 01:45:55 +08:00
Arthur Araujo
2a2a372595 Check if blueprint is in SelectionBlueprints before changing its depth 2024-04-02 07:45:27 -03:00
Nguyên Minh Hồ
9950395e5f Merge branch 'fix-rotate-editor-button-disabled' of https://github.com/honguyenminh/osu into fix-rotate-editor-button-disabled 2024-03-30 13:57:44 +07:00
Nguyên Minh Hồ
113dbcd10f
Merge branch 'master' into fix-rotate-editor-button-disabled 2024-03-30 13:56:31 +07:00
Dean Herbert
fd509c82f5
Adjust code structure slightly 2024-03-20 12:52:54 +08:00
Andrei Zavatski
7ca45c75b3 Don't iterate backwards on children without a reason 2024-03-18 20:46:38 +03:00
Andrei Zavatski
0edc249637 Make Timeline non-nullable 2024-03-18 20:38:19 +03:00
Andrei Zavatski
57399e9899 Merge branch 'master' into editor-performance 2024-03-18 20:34:48 +03:00
Andrei Zavatski
34a5e2d606 Don't update subtree masking in TimelineTickDisplay 2024-03-16 15:20:37 +03:00
Andrei Zavatski
981ee54cdc Fix transforms overhead in TimelineTickDisplay 2024-03-16 15:05:52 +03:00
Andrei Zavatski
e825db61ee Fix enumerator allocation 2024-03-16 12:26:56 +03:00
Andrei Zavatski
ea3a9314f9 Improve TimelineControlPointDisplay performance 2024-03-16 11:57:18 +03:00
Andrei Zavatski
6ecef33fd7 Fic incorrect ExtendableCircle gradient 2024-03-10 22:45:29 +03:00
Dan Balasescu
ca92a31cf9
Fix missing event unbinds 2024-03-07 21:10:11 +09:00
Dean Herbert
6455c0583b
Update usage of CircularProgress.Current 2024-03-06 12:13:10 +08:00
Andrei Zavatski
4cefa8bb8d Reduce allocations in TimelineBlueprintContainer 2024-02-21 23:13:10 +03:00
Andrei Zavatski
2543a48ac8 Apply padding to GridContainers directly 2024-02-20 23:18:37 +03:00
Berkan Diler
6adf0ac01e Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections 2024-02-02 21:00:28 +09:00
OliBomby
1428cbfbc3 Remove Masking from PositionSnapGrid
This caused issues in rendering the outline of the grid because the outline was getting masked at some resolutions.
2024-02-01 16:56:57 +01:00
Nguyên Minh Hồ
d5b70ed09a Move CanRotatePlayfieldOrigin bindable to generic rotation handler 2024-01-25 16:58:44 +07:00
Nguyên Minh Hồ
e1f8bc9692 Rename CanRotate property of SelectionRotationHandler to a more descriptive name 2024-01-25 12:10:50 +07:00
Mike Will
9e1c242713 Prevent custom divisor ranges from halting preset cycling
A custom divisor like 24 or 32 will result in a range containing
many divisors that are already in the `Common` and `Triplets` presets.
When this happens, it can become impossible to cycle between presets,
because the preset can only be changed if the new divisor isn't already
contained within the current preset's range.
2024-01-24 18:31:39 -05:00
Salman Ahmed
2bd9cd5d34 Fix blueprint container not handling right clicks correctly while moveing an element 2024-01-22 04:39:08 +03:00
OliBomby
78e87d379b fix divide by zero 2024-01-20 16:53:11 +01:00
OliBomby
5f40d3aed9 rename variable 2024-01-20 16:29:26 +01:00
OliBomby
9b9485f656 fix adjust axes detection 2024-01-20 15:39:38 +01:00
OliBomby
1596776a81 fix imports 2024-01-20 15:15:49 +01:00
OliBomby
0fc448f4f3 fix adjusting scale from anchor 2024-01-20 15:12:48 +01:00
OliBomby
6a4129dad8 fix aspect ratio transform 2024-01-20 15:11:35 +01:00
OliBomby
fcaa5ec20e remove debug logs 2024-01-20 13:26:08 +01:00
OliBomby
6a57be0a50 clean up code and fix flipping 2024-01-20 13:04:05 +01:00
OliBomby
a4f771ec08 refactor CanScale properties 2024-01-20 01:13:01 +01:00
OliBomby
26c0d1077a Refactor scale handling in editor to facilitate reuse 2024-01-20 00:22:53 +01:00
Dean Herbert
bdfaa4b583
Fix crash when dragging rotation control in editor with both mouse buttons
Closes https://github.com/ppy/osu/issues/26325.
2024-01-03 13:34:50 +09:00
OliBomby
de14da95fa Remove other grid types 2024-01-01 15:44:20 +01:00
OliBomby
f649fa106f Added bindables and binding with BindTo 2024-01-01 15:13:11 +01:00
OliBomby
d0ca3f2b2b Add circular grid 2024-01-01 15:13:11 +01:00