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Commit Graph

1047 Commits

Author SHA1 Message Date
Dan Balasescu
886d1d2df6 Refactorings 2022-02-08 21:29:43 +09:00
Dan Balasescu
4c76027178 Rename completed state to passed 2022-02-08 20:29:49 +09:00
Dan Balasescu
45b3f472ab Merge branch 'master' into spectator-state-rework 2022-02-08 19:51:50 +09:00
Dan Balasescu
c2416c490e Fix crash on disconnection during multi-spectate 2022-02-08 11:29:39 +09:00
Dan Balasescu
d5269ba05b Merge branch 'fix-spectator-restart-crash' into spectator-state-rework 2022-02-04 17:59:18 +09:00
Dan Balasescu
0473c6c52f Also handle null SelectedItem for safety 2022-02-04 17:53:51 +09:00
Dan Balasescu
b41655d5b9 Fix crash when gameplay starts while in multi-spectator screen 2022-02-04 17:47:41 +09:00
Dan Balasescu
f285060148 Fix MultiSpectatorScreen not continuing to results 2022-02-03 21:50:19 +09:00
Dan Balasescu
483977d5c8 Merge branch 'master' into spectator-state-rework 2022-02-03 19:59:07 +09:00
Dan Balasescu
6d3bc005ea Merge branch 'master' into spectator-state-rework 2022-02-02 18:57:04 +09:00
Dan Balasescu
b5fb3b7dae Fix crash when selecting swap mod as freemod 2022-02-02 18:42:22 +09:00
Dean Herbert
d065e32ca1 Fix crash due to MatchLeaderboardScores not having populated rulesets 2022-02-02 13:23:49 +09:00
Dan Balasescu
781cb9f18d Move HasPassed/HasFailed into GameplayState 2022-02-01 14:46:24 +09:00
Dan Balasescu
f3d4756c7f
Merge pull request #16713 from frenzibyte/fix-spectator-gcc-state-2
Fix multiplayer spectator occasionally rewinding time unexpectedly
2022-01-31 18:33:08 +09:00
Dan Balasescu
a49a9ed0a0 Fix incorrect invoke 2022-01-31 17:19:04 +09:00
Dean Herbert
acc1199add Consolidate flows of Set operations, either result or error 2022-01-30 16:16:00 +09:00
Salman Ahmed
3ec193d47e Fix spectator clock container incorrectly starting catch-up clock 2022-01-30 01:46:10 +03:00
Salman Ahmed
4f4f60248f Add failing test case 2022-01-30 01:46:10 +03:00
Dean Herbert
daea13f491 Simplify flow of cancellation token 2022-01-29 23:58:57 +09:00
Dean Herbert
3d59bab7c6 Remove fetch callback logic completely 2022-01-29 23:58:57 +09:00
Dean Herbert
aee93934d5 Rename methods to make more sense (and always run through AddOnce) 2022-01-29 23:58:57 +09:00
Dean Herbert
c44af4853d Add thread safety to PollingComponent.Poll implementations 2022-01-28 13:43:53 +09:00
Jamie Taylor
493a970ed5
Remove unused AudioManager 2022-01-19 14:08:21 +09:00
Dean Herbert
5601f6f1fe Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-17 12:29:02 +09:00
Dean Herbert
671a3d47b8 Move bindable binding to LoadComplete and remove unnecessary unbind 2022-01-15 21:20:27 +09:00
Dean Herbert
ea8e49c543 Reorder private/protected methods 2022-01-15 21:19:02 +09:00
Jamie Taylor
7e9b5dd150
Add audio feedback for host change in multiplayer 2022-01-14 18:11:00 +09:00
Dean Herbert
f4a1fa85a1 Fix incorrect conditional for deciding whether scores can be deleted from UI 2022-01-12 17:49:10 +09:00
Bartłomiej Dach
c5ac996e3f
Restore ruleset using current playlist item on resuming room sub screen
Ensures that the ruleset selected at the multiplayer song selection
screen does not overwrite the current playlist item's ruleset.
2022-01-08 14:56:01 +01:00
Dean Herbert
675bdd3213 Fix MultiplayerMatchSubScreen mutating mods outside of bindable lease
As seen at https://github.com/peppy/osu/runs/4674501626?check_suite_focus=true.
2022-01-01 12:13:59 +09:00
Joseph Madamba
7de43e3aba Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Dan Balasescu
a43cc20ae2 Apply changes to GameplayCompleted from reviews 2021-12-24 21:58:20 +09:00
Dan Balasescu
c6854b37c8 Unbind event on disposal 2021-12-24 21:58:09 +09:00
Dan Balasescu
727335dcad Improve reliability of exiting gameplay 2021-12-24 14:23:09 +09:00
Dean Herbert
a88800c99a
Merge pull request #16198 from smoogipoo/fix-current-item-before-population
Fix delete button showing on current item before beatmap retrieval
2021-12-22 13:15:07 +09:00
Dan Balasescu
4ce61d4260 Directly bind to room updates
Currently doesn't really cause any difference, however it may in the
future if we decide the queueing algorithm shouldn't update PlaylistOrder
when an item has been played.
2021-12-21 18:40:29 +09:00
Dan Balasescu
a34d24fb20 Disallow expired items from showing delete button
This isn't possible in practice since expired items are removed from the
queue list, but this helps out in tests.
2021-12-21 18:37:42 +09:00
Dan Balasescu
4ba5a939db
Merge pull request #16178 from bdach/lounge-background-screen-correct
Fix lounge screen showing information sourced from wrong playlist item
2021-12-21 17:36:23 +09:00
Dan Balasescu
51b7e920c0 Fix delete button being able to show on current item 2021-12-21 16:57:58 +09:00
Dean Herbert
d08b66a5ff Also add logging to OnlinePlayScreen 2021-12-21 15:07:06 +09:00
Dean Herbert
ddadf3c4b5 Add logging of MultiplayerMatchSubScreen exiting from room loss 2021-12-21 14:53:24 +09:00
Bartłomiej Dach
a5a9922f81
Fix lounge screen content not matching current room playlist item 2021-12-20 13:32:42 +01:00
Dean Herbert
6907a9a3cc Name some screen stacks for better logging context 2021-12-20 18:24:14 +09:00
Dean Herbert
cd8dfac625
Merge pull request #16097 from smoogipoo/forego-resetting-spectate-state
Don't reset spectating state if spectator exited after gameplay finishes
2021-12-15 22:30:41 +09:00
Dean Herbert
33cf4ba7f6
Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load
Add AbortGameplay() to fix state transition race conditions during multiplayer load
2021-12-15 19:59:19 +09:00
Dean Herbert
9e82a3e79a Merge branch 'master' into forego-resetting-spectate-state 2021-12-15 18:05:06 +09:00
Dan Balasescu
18d7b79207 Don't reset spectating state if gameplay is finished 2021-12-15 17:40:30 +09:00
Dan Balasescu
740a6f16c7 Fix exception when updating the room's visual playlist 2021-12-15 16:53:25 +09:00
Dan Balasescu
9ade8069a1 Rename to AbortGameplay() and handle additional states 2021-12-15 06:40:28 +09:00
Dan Balasescu
2f1dc91211 Add AbortLoad() method to abort gameplay loads 2021-12-14 11:30:42 +09:00